Home › Companies › Imageengine › FX TD - Senior
FX TD - Senior
Imageengine · Vancouver, British Columbia, V5T 2Z6, Canada · Active · $111,800–$123,500 / hour · BambooHR
Job facts
| Field | Value |
|---|---|
| Company | Imageengine |
| Title | FX TD - Senior |
| Normalized title | - |
| Department / team | FX |
| Location | Vancouver, Canada |
| Work model | - |
| Employment type | Term |
| Salary | $111,800–$123,500 / hour |
| Status | active |
| ATS provider | BambooHR |
| Posted / first seen | 2025-06-12 / 2026-05-30 |
| Changed / last seen | 2026-05-30 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Imageengine. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through BambooHR. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Vancouver. | Open |
| Department jobs | Active postings in FX. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Imageengine |
| Source | 0918f266-702f-4a49-baac-397db2d7373f |
| ATS provider | BambooHR |
Description
Position : FX TD - Senior
Hiring Range : $111,800 to $123,500/year for a 40 hour work week
Project Contract: Start June 2026
Company Benefits : Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.
*Candidates are required to be based in British Columbia and eligible to work in Canada.*
ABOUT IMAGE ENGINE
Image Engine is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an award-winning portfolio that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.
We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.
At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.
POSITION PURPOSE
Senior FX TDs will act as an example to and mentor junior and mid level artists. They are responsible for delivering high quality work for shows within the assigned time frame. They will apply notes provided by the FX Supervisors/FX Leads. In addition, they will assist junior artists regarding techniques, and approaches for FX. They will guide junior artists through the workflow process within the department to explain how their work connects to other departments.
Senior FX TDs will proactively seek solutions with FX Leads and members of other departments. They are expected to communicate clearly ensuring they receive data to resolve shot related issues. Senior FX TDs will work with their Supervisor and Lead to implement technical and creative solutions to shows.
DUTIES & RESPONSIBILITIES
Create multiple types of realistic and believable effects (ie. rigid body and particle dynamics, procedural geometry generation, fluid dynamics and cloth simulations) under supervision using the studio pipeline and tools
Create and maintain studio wide FX tools, setups and best practices
Create shaders, render passes, beauty renders, slap comps and FX comps
Estimate the time required for tasks and communicate with your lead and show production coordinator any issues which may prevent you completing tasks within the schedule
Attend rounds, dailies, reviews, one to one and team meetings as required
Communicate issues, changes to simulations and art direction during rounds to the FX Lead
Communicate changes to simulations and art direction during dailies to the VFX supervisor
Working with the FX Lead to address notes on your work, while providing solutions to aesthetic issues. You’re expected to improve the shot by maintaining a quality level as described by the show VFX Supervisor / FX Lead.
Support other departments' needs, (Lighting, Compositing, etc) and ensure information is communicated to necessary departments
Assist members of the FX team to learn and grow their skills to meet their career aspirations by providing informal feedback, tips and tricks, and encouragement
Regularly read and maintain FX documentation on the wiki, and be a source of information to junior members of the team
EDUCATION AND EXPERIENCE
Minimum 3 years of feature film/TV production experience as an FX artist in Houdini
SKILLS AND ABILITIES
Technical skills
Excellent knowledge and demonstrated work experience in Houdini
Excellent knowledge of creating HDA’s in Houdini and providing user support
Able to pick up large Houdini FX setups and run shots
Able to build large Houdini FX setups with multiple dependencies and elements
Strong knowledge of VEX and Hscript.
Strong knowledge of Arnold (preferred) and or another 3D Renderer
Strong knowledge of common data formats ( e.g. VDB, Alembic etc )
Strong knowledge of compositing
Strong knowledge of asset management within a complex VFX pipeline
Working knowledge of Nuke
Core skills
Enthusiasm to learn new methodology and workflows
Able to troubleshoot and deal with competing priorities
Excellent eye for detail and quality control of FX elements (smoke,fire,destruction etc)
Strong understanding of image composition and creative story points
Excellent time management and communication skills
The ability to work alongside, communicate with, and understand the requirements of other departments ( e.g. Animators, Creature FX, Lighting, Comp, R&D etc )
Desirable skills and education
Higher education in related fields
Python scripting
Linux / Unix scripting
Working knowledge of Maya
Working knowledge of Gaffer
Experience with other solvers and simulation tools (e.g. Naiad, realflow, Bullet, Blastcode, etc)
Knowledge of HDK
Full job record
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| Org ID | 6df99b0a-5fb1-4ed5-9c92-91313cbed2c8 |
| Source ID | 0918f266-702f-4a49-baac-397db2d7373f |
| Board ID | 0918f266-702f-4a49-baac-397db2d7373f |
| Provider | bamboohr |
| Provider Job Key | 50 |
| Title | FX TD - Senior |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Vancouver, British Columbia, V5T 2Z6, Canada |
| Department | FX |
| Team | — |
| Employment Type | Term |
| Workplace Type | — |
| Remote Policy | — |
| Country | Canada |
| Region | — |
| City | Vancouver |
| Salary Raw | Hiring Range : $111,800 to $123,500/year for a 40 hour work week Project Contract: Start June 2026 Company Benefits |
| Salary Min | 111,800 |
| Salary Max | 123,500 |
| Salary Currency | USD |
| Salary Period | hour |
| Source URL | https://imageengine.bamboohr.com/careers/50 |
| Apply URL | https://imageengine.bamboohr.com/careers/50 |
| First Seen At | 2026-05-30 05:40:16Z |
| Last Seen At | 2026-06-06 10:18:53Z |
| Last Checked At | 2026-06-06 10:18:53Z |
| Last Changed At | 2026-05-30 05:40:16Z |
| Inactive At | — |
| Source Posted At | 2025-06-12 00:00:00Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=imageengine/date=2026-06-06/2026-06-06T10-18-51-244Z-564d362688a20f62bf7a2c4d81a2ab5dcb408cc5fd362d6b195b8a10b837c083.json |
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"description": "<p><span><span style=\"font-weight: bold\">Position</span>:</span><span> FX TD - Senior</span></p>\n<p><span style=\"font-family: Lato, sans-serif\"><span style=\"font-weight: bold\">Hiring Range</span>: $111,800 to $123,500/year for a 40 hour work week</span></p>\n<p><span style=\"font-family: Lato, sans-serif\"><span style=\"font-weight: bold\">Project Contract: Start June 2026</span></span></p>\n<p><span style=\"font-family: Lato, sans-serif\"><span style=\"font-weight: bold\">Company Benefits</span><span style=\"font-weight: bold\">:</span> Extended healthcare from day 1, premiums 100% covered by Image Engine, up to 8 paid Health and Wellness days per year.</span></p>\n<p><br></p>\n<p><span style=\"color: rgb(255, 0, 0); font-family: Lato, sans-serif; font-size: 14pt; font-weight: bold\">*Candidates are required to be based in British Columbia and eligible to work in Canada.*</span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 18px\">ABOUT IMAGE ENGINE</span></span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-size: 15px\"><a href=\"https://image-engine.com/\" target=\"_blank\" rel=\"noopener noreferrer\">Image Engine</a> is a world-class VFX studio based in Vancouver, BC, that has built a reputation for excellence in the visual effects industry since 1995. We specialize in crafting stunning visual effects for feature films and television with an <a href=\"https://image-engine.com/portfolio\" target=\"_blank\" rel=\"noopener noreferrer\">award-winning portfolio</a> that includes The Book of Boba Fett, The Mandalorian, Game Of Thrones, Lost in Space, Jurassic World, and District 9.</span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-size: 15px\">We offer a full range of visual effects services, from concept designs and pre-visualization to CG animation, compositing, and explosive volumetric digital effects. Our crew is passionate about storytelling and pushing the artistic and technical boundaries to deliver the highest quality work on every project. R&D is central to our philosophy of driving creativity through innovation and we're committed to continually evolving our robust production pipelines.</span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-size: 15px\">At Image Engine, we value diversity and teamwork, and we're proud to foster a workplace culture that is supportive, respectful, and empowering. We believe that our success is a reflection of our exceptionally talented team, and we're always looking for passionate and dedicated individuals to join us on our mission to create unforgettable visual experiences. Join our team and be part of something extraordinary.</span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 18px\">POSITION PURPOSE</span></span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Senior FX TDs will act as an example to and mentor junior and mid level artists. They are responsible for delivering high quality work for shows within the assigned time frame. They will apply notes provided by the FX Supervisors/FX Leads. In addition, they will assist junior artists regarding techniques, and approaches for FX. They will guide junior artists through the workflow process within the department to explain how their work connects to other departments. </span></p>\n<p> </p>\n<p><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Senior FX TDs will proactively seek solutions with FX Leads and members of other departments. They are expected to communicate clearly ensuring they receive data to resolve shot related issues. Senior FX TDs will work with their Supervisor and Lead to implement technical and creative solutions to shows. </span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 18px\">DUTIES & RESPONSIBILITIES</span></span></p>\n<p><br></p>\n<ul>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Create multiple types of realistic and believable effects (ie. rigid body and particle dynamics, procedural geometry generation, fluid dynamics and cloth simulations) under supervision using the studio pipeline and tools</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Create and maintain studio wide FX tools, setups and best practices</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Create shaders, render passes, beauty renders, slap comps and FX comps </span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Estimate the time required for tasks and communicate with your lead and show production coordinator any issues which may prevent you completing tasks within the schedule</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Attend rounds, dailies, reviews, one to one and team meetings as required</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Communicate issues, changes to simulations and art direction during rounds to the FX Lead</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Communicate changes to simulations and art direction during dailies to the VFX supervisor </span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Working with the FX Lead to address notes on your work, while providing solutions to aesthetic issues. You’re expected to improve the shot by maintaining a quality level as described by the show VFX Supervisor / FX Lead.</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Support other departments' needs, (Lighting, Compositing, etc) and ensure information is communicated to necessary departments</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Assist members of the FX team to learn and grow their skills to meet their career aspirations by providing informal feedback, tips and tricks, and encouragement</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Regularly read and maintain FX documentation on the wiki, and be a source of information to junior members of the team</span><br></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 18px\">EDUCATION AND EXPERIENCE</span></span></p>\n<p><br></p>\n<ul>\n<li><span style=\"font-family: Arial, sans-serif; font-size: 15px\">Minimum 3 years of feature film/TV production experience as an FX artist in Houdini</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 18px\">SKILLS AND ABILITIES</span></span></p>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 16px\">Technical skills</span></span></p>\n<ul>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Excellent knowledge and demonstrated work experience in Houdini</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Excellent knowledge of creating HDA’s in Houdini and providing user support </span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Able to pick up large Houdini FX setups and run shots</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Able to build large Houdini FX setups with multiple dependencies and elements</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Strong knowledge of VEX and Hscript.</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Strong knowledge of Arnold (preferred) and or another 3D Renderer </span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Strong knowledge of common data formats ( e.g. VDB, Alembic etc )</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Strong knowledge of compositing</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Strong knowledge of asset management within a complex VFX pipeline</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Working knowledge of Nuke</span><br></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif; font-weight: bold\"><span style=\"color: #5886a6; font-size: 16px\">Core skills</span></span></p>\n<ul>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Enthusiasm to learn new methodology and workflows</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Able to troubleshoot and deal with competing priorities</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Excellent eye for detail and quality control of FX elements (smoke,fire,destruction etc)</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Strong understanding of image composition and creative story points</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Excellent time management and communication skills</span></li>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">The ability to work alongside, communicate with, and understand the requirements of other departments ( e.g. Animators, Creature FX, Lighting, Comp, R&D etc )</span><br></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-family: Lato, sans-serif\"><span style=\"font-weight: bold\"><span style=\"color: #5886a6; font-size: 15px\">Desirable skills and education</span></span><br></span></p>\n<ul>\n<li><span style=\"font-family: Lato, sans-serif; font-size: 15px\">Higher education in related fields </span></li>\n<li>Python scripting</li>\n<li>Linux / Unix scripting</li>\n<li>Working knowledge of Maya</li>\n<li>Working knowledge of Gaffer</li>\n<li>Experience with other solvers and simulation tools (e.g. Naiad, realflow, Bullet, Blastcode, etc)</li>\n<li>Knowledge of HDK</li>\n</ul>",
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