bluedoor data·Job Postings API·bluedoor.sh ↗

HomeCompaniesSony Pictures ImageworksTexture Artist

Texture Artist

Sony Pictures Imageworks · Vancouver, British Columbia, Canada · Active · Greenhouse

Job facts

FieldValue
CompanySony Pictures Imageworks
TitleTexture Artist
Normalized title-
Department / teamTexture
LocationVancouver, BC, Canada
Work model-
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2021-12-03 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Sony Pictures Imageworks.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Texture.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanySony Pictures Imageworks
Source68f9ab30-c78b-46f9-8b15-04287ac4c778
ATS providerGreenhouse

Description

Sony Pictures Imageworks is located on the unceded traditional territory of the Musqueam, Squamish, and Tsleil-Waututh First Nations. We are committed to respecting traditional lands, and working with communities towards reconciliation. Sony Pictures Imageworks Canada Inc. 658 Homer Street., Suite 405, Vancouver, BC, V6B 2R4 Project based, Full Time Language in work environment - English Benefits per company policy: include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable Sony Imageworks Vancouver is seeking Texture Artists! As a Texture Artist, your responsibilities include maintaining consistency in artistic direction, collaborating with different departments, and addressing challenges related to texturing. Additionally, you contribute to the development and improvement of texturing processes within the pipeline. Responsibilities: ● Work with other asset departments to create realistic or stylised textures for 3D assets of various styles and complexities ● Collaborate with Lookdev artists to achieve the desired look ● Follow the project's art direction and style guides, and contribute your own ideas and suggestions ● Deliver high-quality work on time and participate in reviews ● Communicate effectively with team members and proactively bring up suggestions and issues ● Address feedback notes and take initiative to improve the work both artistically and technically ● Ensure quality and accuracy for all work passed to downstream departments ● Maintain references and use proper colorspace workflows ● Solve problems and assist other artists with technical issues ● Work within the show's framework, structure, and pipeline, and propose new ways to improve the work and workflow What we need to see ● A portfolio that showcases strong artistic skills and technical abilities ● Basic understanding of shading, lighting, and rendering techniques ● Proficient knowledge of software packages such as Mari, Substance Painter, Photoshop, Maya, Mudbox, ZBrush, and Substance Designer ● Basic Nuke experience a plus ● Basic knowledge of Linux/UNIX and basic shell scripting ● Good knowledge of Katana and Lookdev ● Proficient knowledge of UV mapping and PBR workflows ● Good understanding of colorspace ● Strong problem solving, organization, communication, and teamwork skills ● 2 - 4+ years of production experience The anticipated base salary for an Associate position is $25.96 to $34.62/hr and for an Intermediate position is $36.06 - $48.08/hr. Benefits are per company policy: which include healthcare, tuition reimbursement, RRSP's, Sick and Vacation leave, standard increases as applicable. The actual base salary offered will depend on a variety of factors, including without limitation, the qualifications of the individual applicant for the position, years of relevant experience, level of education attained, certifications or other professional licenses held, and if applicable, the location of the position. Please note that you must be able to provide a demo reel that illustrates your relevant artistic and technical experience that also includes the nuances for this specific role. We value unique perspectives, and want diverse, unique talent to work with us. We encourage candidates from all identities to apply. *Sony Pictures Entertainment is an equal opportunity employer. We evaluate qualified applicants without regard to race, colour, religion, sex, national origin, disability, age, sexual orientation, gender identity, or other protected characteristics.

Full job record

Job IDf8c3b254fd9e24dbce1a619c1f9e017cd22262e0
Org ID810b065e-0527-4d1f-be8d-d902919438f1
Source ID68f9ab30-c78b-46f9-8b15-04287ac4c778
Board ID68f9ab30-c78b-46f9-8b15-04287ac4c778
Providergreenhouse
Provider Job Key4363798003
TitleTexture Artist
Normalized Title
Statusactive
Activeyes
Location TextVancouver, British Columbia, Canada
DepartmentTexture
Team
Employment Type
Workplace Type
Remote Policy
CountryCanada
RegionBC
CityVancouver
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363798003
Apply URLhttps://job-boards.greenhouse.io/sonypicturesimageworks/jobs/4363798003
First Seen At2026-05-29 22:58:53Z
Last Seen At2026-06-06 20:37:12Z
Last Checked At2026-06-06 20:37:12Z
Last Changed At2026-05-29 22:58:53Z
Inactive At
Source Posted At2021-12-03 22:34:17Z
Source Updated At2026-05-28 21:23:33Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=sonypicturesimageworks/date=2026-06-06/2026-06-06T20-37-12-401Z-d1ea6e7bb0876089776d13c5f26f636c36918e58775ffcef1068eb62987d2193.json
Event Fields
{
  "content_hash": "e4242f36d231c32b4d6788234ec55fb233cd7f27b823b8e885a8591c7f26f850",
  "source_hash": "b5fd3818c51b446948ff44261f589b0d2a4439ff3be8020259bb3dadfe865b0a",
  "last_changed_at": "2026-05-29T22:58:53.734Z",
  "active_status": "active"
}
Parsed Structured
{
  "language": "en",
  "location": {
    "raw": "Vancouver, British Columbia, Canada",
    "city": "Vancouver",
    "region": "BC",
    "country": "Canada",
    "is_remote": false,
    "confidence": 0.95
  },
  "salary_max": null,
  "salary_min": null,
  "inferred_at": "2026-06-06T20:37:12.584Z",
  "launch_scope": {
    "reason": "english_us_canada",
    "included": true,
    "language": "en",
    "location": {
      "raw": "Vancouver, British Columbia, Canada",
      "city": "Vancouver",
      "region": "BC",
      "country": "Canada",
      "is_remote": false,
      "confidence": 0.95
    },
    "countries": [
      "Canada"
    ]
  },
  "remote_policy": null,
  "salary_period": null,
  "workplace_type": null,
  "salary_currency": null
}
Extensions
{}
Native Structured
{
  "title": "Texture Artist",
  "offices": [
    {
      "id": 4014734003,
      "name": "Canada",
      "location": null,
      "child_ids": [
        4020097003,
        4020092003,
        4014735003
      ],
      "parent_id": null
    }
  ],
  "language": "en",
  "location": {
    "name": "Vancouver, British Columbia, Canada"
  },
  "metadata": [],
  "updated_at": "2026-05-28T17:23:33-04:00",
  "departments": [
    {
      "id": 4028277003,
      "name": "Texture",
      "child_ids": [],
      "parent_id": 4028272003
    }
  ],
  "company_name": "Sony Pictures Imageworks",
  "requisition_id": 4243562003,
  "first_published": "2021-12-03T17:34:17-05:00",
  "application_deadline": null
}
Get this page with API

Rendered from the bluedoor Job Postings API. Reproduce it:

GET https://api.bluedoor.sh/job-postings/v1/jobs/f8c3b254fd9e24dbce1a619c1f9e017cd22262e0?include=descriptionJSON
GET https://api.bluedoor.sh/job-postings/v1/orgs/810b065e-0527-4d1f-be8d-d902919438f1JSON
GET https://api.bluedoor.sh/job-postings/v1/sources/68f9ab30-c78b-46f9-8b15-04287ac4c778JSON
GET https://api.bluedoor.sh/job-postings/v1/jobs/f8c3b254fd9e24dbce1a619c1f9e017cd22262e0/eventsJSON