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HomeCompaniesArvoreGame Designer | Talent Pool

Game Designer | Talent Pool

Arvore · Active · BambooHR

Job facts

FieldValue
CompanyArvore
TitleGame Designer | Talent Pool
Normalized title-
Department / team-
LocationSão Paulo, São Paulo, Brazil
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-04-08 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Arvore.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in São Paulo.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyArvore
Source6734af59-0ddc-40a9-b9e9-a0070dcd48c7
ATS providerBambooHR

Description

We are   ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. You will have the opportunity to work in a highly innovative and state-of-the-art environment, and transform the way people communicate and tell stories We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us JOB DESCRIPTION Game Designers at ARVORE are responsible for conceptualizing and iterating the game's mechanics and systems, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player. MAIN CROSS-FUNCTIONAL ACTIVITIES: Designing and iterating the game's core, features and content, from prototype to final product. Creating and maintaining technical design documentation. Working in-engine, creating and iterating levels and mechanics, always aligned with the high-level vision of pacing, difficulty and the player’s emotional journey. User testing to make sure the player's necessities will always come first. Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product. MUST HAVE: Experience as a game designer, having worked in a complete development cycle, with at least one shipped game. Player-centered approach to game design. Experience at prototyping in quick iterations. Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization. Great communication and presentation skills. Strong interpersonal skills, ability to listen to the team's necessities and incorporate them into the design. Always giving and receiving constructive and creative feedback. Awareness of technological trends and interest in interactive media. The ability to respond to change and adapt, knowing when it's time to stick to an idea and when it's time to put it to the side. Constantly looking for self-improvement, learning new skills and sharing knowledge. Openness to learn new tools and skills. Ability to analyze problems and their sources to find new and better solutions. Experience with Unity 3D. Advanced English. NICE TO HAVE: Knowledge of UI/UX principles. Interest in understanding other game development disciplines and their tools. A passion for games, movies, TV, art, animation, electronics, RPGs, theater and narrative experiences would be a great plus.

Full job record

Job IDf84b56ae613e1026d70075dcf44c9767e28b3c9e
Org ID9eeb9422-cf18-48f4-8a40-a7464dab8809
Source ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Board ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Providerbamboohr
Provider Job Key120
TitleGame Designer | Talent Pool
Normalized Title
Statusactive
Activeyes
Location Text
Department
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryBrazil
RegionSão Paulo
CitySão Paulo
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://arvore.bamboohr.com/careers/120
Apply URLhttps://arvore.bamboohr.com/careers/120
First Seen At2026-05-30 05:51:04Z
Last Seen At2026-06-06 10:30:33Z
Last Checked At2026-06-06 10:30:33Z
Last Changed At2026-05-30 05:51:04Z
Inactive At
Source Posted At2025-04-08 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=arvore/date=2026-06-06/2026-06-06T10-30-31-687Z-94d0f1cd3306aaa7d018df3608fc4bc12bd918b1caf44481f6044cd9efd70002.json
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    "description": "<p><span style=\"color: rgb(51, 51, 51);\"><span style=\"font-size: 13px;\">We are<span> </span></span><span style=\"font-weight: bold;\"><span style=\"font-size: 13px;\">ARVORE</span></span><span style=\"font-size: 13px;\">, a startup in the virtual reality content creation scene. </span></span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.</span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours.</span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.</span></p>\n<p><br></p>\n<ul>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">You will have the opportunity to work in a highly innovative and state-of-the-art environment, and transform the way people communicate and tell stories</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">We are at a sufficiently early-stage level that you can meaningfully contribute, but at a nicely established situation, where our largest chances to fail are behind us</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"color: rgb(51, 51, 51); font-weight: bold;\"><span style=\"font-size: 13px;\">JOB DESCRIPTION </span></span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Game Designers at ARVORE are responsible for conceptualizing and iterating the game's mechanics and systems, working with a multidisciplinary team to ensure the final product promotes the envisioned emotional experience to the player.</span></p>\n<p><br></p>\n<p><br></p>\n<p><span style=\"color: rgb(51, 51, 51); font-weight: bold;\"><span style=\"font-size: 13px;\">MAIN CROSS-FUNCTIONAL ACTIVITIES:</span></span></p>\n<ul>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Designing and iterating the game's core, features and content, from prototype to final product.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Creating and maintaining technical design documentation.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Working in-engine, creating and iterating levels and mechanics, always aligned with the high-level vision of pacing, difficulty and the player’s emotional journey.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">User testing to make sure the player's necessities will always come first.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Collaborating with a multidisciplinary team, leaning on everyone's skills to deliver a high-quality product.</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"color: rgb(51, 51, 51); font-weight: bold;\"><span style=\"font-size: 13px;\">MUST HAVE:</span></span></p>\n<ul>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Experience as a game designer, having worked in a complete development cycle, with at least one shipped game.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Player-centered approach to game design.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Experience at prototyping in quick iterations.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Great communication and presentation skills.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Strong interpersonal skills, ability to listen to the team's necessities and incorporate them into the design.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Always giving and receiving constructive and creative feedback.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Awareness of technological trends and interest in interactive media.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">The ability to respond to change and adapt, knowing when it's time to stick to an idea and when it's time to put it to the side.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Constantly looking for self-improvement, learning new skills and sharing knowledge.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Openness to learn new tools and skills.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Ability to analyze problems and their sources to find new and better solutions.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Experience with Unity 3D.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Advanced English.</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"color: rgb(51, 51, 51); font-weight: bold;\"><span style=\"font-size: 13px;\">NICE TO HAVE:</span></span></p>\n<ul>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Knowledge of UI/UX principles.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Interest in understanding other game development disciplines and their tools.</span></li>\n<li><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">A passion for games, movies, TV, art, animation, electronics, RPGs, theater and narrative experiences would be a great plus.</span></li>\n</ul>",
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