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HomeCompaniesMetricmindsgmbhCinematic Producer

Cinematic Producer

Metricmindsgmbh · Frankfurt am Main, Hessen, 60326, Germany · Hybrid · Active · BambooHR

Job facts

FieldValue
CompanyMetricmindsgmbh
TitleCinematic Producer
Normalized title-
Department / teamProduction
LocationFrankfurt am Main, Hessen
Work modelHybrid / Hybrid
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-05-08 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Metricmindsgmbh.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Frankfurt am Main.Open
Department jobsActive postings in Production.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyMetricmindsgmbh
Sourcee109ec41-1bb6-40a7-9792-007c55a48ade
ATS providerBambooHR

Description

About the Role We are looking for a  Cinematic Producer to lead the production of high-quality cinematic content for video games, including in-game cinematics, trailers, and narrative sequences. In this role, you will act as the key link between creative, technical, and production teams, ensuring projects are delivered on time, within budget, and at the highest quality. You will also contribute internally by improving workflows, supporting team collaboration, and helping scale our cinematic production pipeline. As we believe great work can happen from anywhere, this role can be performed remotely, in a hybrid setup, or fully on-site, whichever works best for you and the team. Key Responsibilities Own cinematic projects end-to-end, from concept to final delivery Define scope, schedules, budgets, and resource needs Track progress, manage risks, and ensure timely, high-quality delivery Coordinate across internal teams (animation, cinematics, tech) and external partners Lead reviews, feedback cycles, and production meetings Create and negotiate scopes of work, timelines, and budgets in collaboration with production leadership. Champion production best practices and standards across the cinematic team Ensure documentation of processes, learnings, and production guidelines Continuously improve workflows, pipelines, and production processes Skills & Qualifications 3+ years of proven experience as a Producer in Cinematics, CG Animation, VFX, or Games Strong understanding of cinematic production pipelines for real-time and/or pre-rendered content, from concept or script through final delivery Proven ability to own and drive projects end-to-end, managing scope, timelines, budgets, and cross-disciplinary teams Hands-on production experience within Animation pipelines, including performance capture, motion capture, and voice-over workflows Shipped at least two game titles Experience working with external vendors, outsourcing partners, and distributed teams Strong working knowledge of production tracking and planning tools (e.g., Excel, ShotGrid) Excellent communication, organization, and stakeholder management skills, with the ability to collaborate effectively across different teams and clients Experience producing in-game cinematics, trailers, or marketing cinematic content Demonstrated leadership, mentoring, or team-support experience, with a service-oriented mindset Highly organized, detail-oriented, and proactive problem-solver who performs well under pressure Passion for video games, storytelling, and cinematic experiences Fluent in English, with excellent written and verbal communication skills Nice to have: Familiarity with game engines such as Unreal Engine or Unity, and experience working within interactive media or video game development environments

Full job record

Job IDf74b809de2cbe5cfef29ec7a5dfc44813dd3456f
Org ID24c99293-91dc-48af-9d6b-5b0abb4ed208
Source IDe109ec41-1bb6-40a7-9792-007c55a48ade
Board IDe109ec41-1bb6-40a7-9792-007c55a48ade
Providerbamboohr
Provider Job Key41
TitleCinematic Producer
Normalized Title
Statusactive
Activeyes
Location TextFrankfurt am Main, Hessen, 60326, Germany
DepartmentProduction
Team
Employment Typefull_time
Workplace Typehybrid
Remote Policyhybrid
Country
RegionHessen
CityFrankfurt am Main
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://metricmindsgmbh.bamboohr.com/careers/41
Apply URLhttps://metricmindsgmbh.bamboohr.com/careers/41
First Seen At2026-05-30 06:08:13Z
Last Seen At2026-06-06 10:22:44Z
Last Checked At2026-06-06 10:22:44Z
Last Changed At2026-05-30 06:08:13Z
Inactive At
Source Posted At2026-05-08 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=metricmindsgmbh/date=2026-06-06/2026-06-06T10-22-43-005Z-8cae82e4cbe4d33e72136c60a0c7b4adae7917dde934734d51cd1d9409e291cf.json
Event Fields
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Parsed Structured
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Extensions
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Native Structured
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    "description": "<p><br><br></p>\n<p><span style=\"font-size: 12pt\"><span style=\"font-weight: bold\">About the Role</span></span></p>\n<p>We are looking for a <span><span style=\"font-weight: bold\">Cinematic Producer</span></span> to lead the production of high-quality cinematic content for video games, including in-game cinematics, trailers, and narrative sequences.</p>\n<p>In this role, you will act as the key link between creative, technical, and production teams, ensuring projects are delivered on time, within budget, and at the highest quality. You will also contribute internally by improving workflows, supporting team collaboration, and helping scale our cinematic production pipeline. As we believe great work can happen from anywhere, this role can be performed remotely, in a hybrid setup, or fully on-site, whichever works best for you and the team.</p>\n<p><br></p>\n<p><span style=\"font-size: 12pt\"><span style=\"font-weight: bold\">Key Responsibilities</span></span><br></p>\n<ul>\n<li>Own cinematic projects end-to-end, from concept to final delivery</li>\n<li>Define scope, schedules, budgets, and resource needs</li>\n<li>Track progress, manage risks, and ensure timely, high-quality delivery</li>\n<li>Coordinate across internal teams (animation, cinematics, tech) and external partners</li>\n<li>Lead reviews, feedback cycles, and production meetings</li>\n<li><span><span>Create and negotiate scopes of work, timelines, and budgets in collaboration with production leadership.</span></span><span> </span></li>\n<li><span><span>Champion production best practices and standards across the cinematic team</span></span><span> </span></li>\n<li><span><span>Ensure documentation of processes, learnings, and production guidelines</span></span><span> </span></li>\n<li>Continuously improve workflows, pipelines, and production processes</li>\n</ul>\n<p><br></p>\n<p><span style=\"font-size: 12pt\"><span style=\"font-weight: bold\">Skills &amp; Qualifications</span></span></p>\n<ul>\n<li>3+ years of proven experience as a Producer in Cinematics, CG Animation, VFX, or Games  </li>\n<li>Strong understanding of cinematic production pipelines for real-time and/or pre-rendered content, from concept or script through final delivery </li>\n<li>Proven ability to own and drive projects end-to-end, managing scope, timelines, budgets, and cross-disciplinary teams  </li>\n<li>Hands-on production experience within Animation pipelines, including performance capture, motion capture, and voice-over workflows   </li>\n<li>Shipped at least two game titles  </li>\n<li>Experience working with external vendors, outsourcing partners, and distributed teams  </li>\n<li>Strong working knowledge of production tracking and planning tools (e.g., Excel, ShotGrid)  </li>\n<li>Excellent communication, organization, and stakeholder management skills, with the ability to collaborate effectively across different teams and clients</li>\n<li>Experience producing in-game cinematics, trailers, or marketing cinematic content  </li>\n<li>Demonstrated leadership, mentoring, or team-support experience, with a service-oriented mindset  </li>\n<li>Highly organized, detail-oriented, and proactive problem-solver who performs well under pressure  </li>\n<li>Passion for video games, storytelling, and cinematic experiences </li>\n<li>Fluent in English, with excellent written and verbal communication skills<span><br></span></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-weight: bold\">Nice to have:</span><br></p>\n<ul>\n<li>Familiarity with game engines such as Unreal Engine or Unity, and experience working within interactive media or video game development environments <br></li>\n</ul>",
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}
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