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Unreal Technical Artist

Soluis · Remote · Active · BambooHR

Job facts

FieldValue
CompanySoluis
TitleUnreal Technical Artist
Normalized title-
Department / teamArt- Unreal
LocationHo Chi Minh City, Ho Chi Minh, Viet Nam
Work modelRemote / Remote
Employment typeContract
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-02-07 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Soluis.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Ho Chi Minh City.Open
Department jobsActive postings in Art- Unreal.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanySoluis
Source795c3d4c-b72d-4850-a38c-d06902b1e535
ATS providerBambooHR

Description

Technical Artist- Unreal To be based in Vietnam, Indonesia, PH Contractor or long term contract- to start immediately. Trial period to begin with Rate based on experience Remote work Soluis ( www.soluis.com ) are seeking an experienced Technical Artist  with knowledge of blueprints in unreal. Your role will be to: Create automated workflows for large amounts of data Optimising project performance for real-time builds. Troubleshooting visual errors within unreal scenes. Create and optimise models. You should have: Extensive knowledge of blueprints in Unreal Scripting in Python or C++ would be a plus. Experience with 360 rendering If you're interested and immediately available to start we'd love to take a look at your portfolio! The role can be fully remote, immediate start time, for a trial period of 2-3 months with potential to extend to a long term role Thanks!

Full job record

Job IDf521dd285c8d5a7cbb70cc6964688a88302d2cbf
Org ID9de88880-edfa-46fe-8f8f-a7c51079ebcd
Source ID795c3d4c-b72d-4850-a38c-d06902b1e535
Board ID795c3d4c-b72d-4850-a38c-d06902b1e535
Providerbamboohr
Provider Job Key111
TitleUnreal Technical Artist
Normalized Title
Statusactive
Activeyes
Location Text
DepartmentArt- Unreal
Team
Employment Typecontract
Workplace Typeremote
Remote Policyremote
CountryViet Nam
RegionHo Chi Minh
CityHo Chi Minh City
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://soluis.bamboohr.com/careers/111
Apply URLhttps://soluis.bamboohr.com/careers/111
First Seen At2026-05-30 05:54:05Z
Last Seen At2026-06-06 10:23:18Z
Last Checked At2026-06-06 10:23:18Z
Last Changed At2026-05-30 05:54:05Z
Inactive At
Source Posted At2025-02-07 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=soluis/date=2026-06-06/2026-06-06T10-23-16-521Z-1ce59c6b67511c497dc9eee0eddfa15277ec1c0047a6681bb4489458d2ab64ad.json
Event Fields
{
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  "source_hash": "f6769ac859864481c2abe925f87584145dc39177ca2609a89caaebcafbae22bb",
  "last_changed_at": "2026-05-30T05:54:05.540Z",
  "active_status": "active"
}
Parsed Structured
{
  "language": "en",
  "location": {
    "raw": "Ho Chi Minh City, Ho Chi Minh, Viet Nam",
    "city": "Ho Chi Minh City",
    "region": "Ho Chi Minh",
    "country": "Viet Nam",
    "is_remote": true,
    "confidence": 0.8
  },
  "salary_max": null,
  "salary_min": null,
  "inferred_at": "2026-06-06T10:23:18.430Z",
  "launch_scope": {
    "reason": "bamboohr_production_catalog",
    "included": true,
    "location": {
      "raw": "Ho Chi Minh City, Ho Chi Minh, Viet Nam",
      "city": "Ho Chi Minh City",
      "region": "Ho Chi Minh",
      "country": "Viet Nam",
      "is_remote": true,
      "confidence": 0.8
    },
    "countries": [
      "Viet Nam"
    ]
  },
  "remote_policy": "remote",
  "salary_period": null,
  "workplace_type": "remote",
  "salary_currency": null
}
Extensions
{}
Native Structured
{
  "list_job": {
    "id": "111",
    "isRemote": null,
    "location": {
      "city": null,
      "state": null
    },
    "atsLocation": {
      "city": "Ho Chi Minh City",
      "state": null,
      "country": "Viet Nam",
      "province": "Ho Chi Minh"
    },
    "departmentId": "18894",
    "locationType": "1",
    "jobOpeningName": "Unreal Technical Artist",
    "departmentLabel": "Art- Unreal",
    "employmentStatusLabel": "Contractor"
  },
  "detail_errors": [],
  "detail_job_opening": {
    "location": {
      "city": null,
      "state": null,
      "postalCode": null,
      "addressCountry": null
    },
    "datePosted": "2025-02-07",
    "atsLocation": {
      "city": "Ho Chi Minh City",
      "state": "Ho Chi Minh",
      "country": "Viet Nam",
      "countryId": "229"
    },
    "description": "<p><span>Technical Artist- Unreal </span></p>\n<p><span>To be based in Vietnam, Indonesia, PH</span></p>\n<p><span>Contractor or long term contract- to start immediately. Trial period to begin with </span></p>\n<p><span>Rate based on experience </span></p>\n<p>Remote work<br><br>Soluis (<a href=\"http://www.soluis.com/\" target=\"_blank\" rel=\"noopener noreferrer\">www.soluis.com</a>) are seeking an experienced Technical Artist<span> with knowledge of blueprints in unreal. </span></p>\n<p><span>Your role will be to:</span></p>\n<p> </p>\n<ul>\n<li><span>Create automated workflows for large amounts of data</span></li>\n<li><span>Optimising project performance for real-time builds.</span></li>\n<li><span>Troubleshooting visual errors within unreal scenes.</span></li>\n<li><span>Create and optimise models. </span></li>\n</ul>\n<p><span>You should have:</span></p>\n<ul>\n<li><span>Extensive knowledge of blueprints in Unreal</span></li>\n<li><span>Scripting in Python or C++ would be a plus. </span></li>\n<li>Experience with 360 rendering </li>\n</ul>\n<p><span>If you're interested and immediately available to start we'd love to take a look at your portfolio!</span></p>\n<p><br></p>\n<p>The role can be fully remote, immediate start time, for a trial period of 2-3 months with potential to extend to a long term role</p>\n<p><span> </span></p>\n<p>Thanks!</p>",
    "compensation": "Dependent on experience",
    "departmentId": "18894",
    "locationType": "1",
    "seekPromoted": false,
    "jobCategoryId": null,
    "jobOpeningName": "Unreal Technical Artist",
    "departmentLabel": "Art- Unreal",
    "jobOpeningStatus": "Open",
    "minimumExperience": "Experienced",
    "jobOpeningShareUrl": "https://soluis.bamboohr.com/careers/111",
    "employmentStatusLabel": "Contractor"
  }
}
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GET https://api.bluedoor.sh/job-postings/v1/jobs/f521dd285c8d5a7cbb70cc6964688a88302d2cbf?include=descriptionJSON
GET https://api.bluedoor.sh/job-postings/v1/orgs/9de88880-edfa-46fe-8f8f-a7c51079ebcdJSON
GET https://api.bluedoor.sh/job-postings/v1/sources/795c3d4c-b72d-4850-a38c-d06902b1e535JSON
GET https://api.bluedoor.sh/job-postings/v1/jobs/f521dd285c8d5a7cbb70cc6964688a88302d2cbf/eventsJSON