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HomeCompaniesCloud ChamberSenior AI Engineer

Senior AI Engineer

Cloud Chamber · Montréal, Quebec, Canada · Hybrid · Active · Greenhouse

Job facts

FieldValue
CompanyCloud Chamber
TitleSenior AI Engineer
Normalized title-
Department / teamGame Programming - Cloud Chamber
LocationMontréal, QC, Canada
Work modelHybrid / Hybrid
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-01-22 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Cloud Chamber.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montréal.Open
Department jobsActive postings in Game Programming - Cloud Chamber.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyCloud Chamber
Sourcebd8a2a4c-c791-4be9-80a6-c4b16c4d3dce
ATS providerGreenhouse

Description

Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push the development of the AI Systems and AI Archetype for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to crystallize that ambition, helping to support several AI systems, and bring several AI Archetypes to life. In this role, you’ll collaborate with an engaged team to push the state of the art and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and limitations. What You’ll Do: Collaborate with the team to: Iterate and polish existing AI Systems and Archetypes. Bring new Archetypes into existence. Take confident ownership over the architecture and implementation within the systems of your domain. Work on implementation and maintenance of AI behavior tree and associated systems. Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory budgets. Improve design-facing tools for authoring and scripting combat encounters. Create and maintain technical documentations. Review the work of other engineers and share expertise in your area of knowledge. What We’ll Do Together: You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help bring new AI Archetypes into realization and work to flush out and finalize existing ones. You will share ownership of those systems and archetypes and collaborate with current engineering leadership to shepherd them to ship. You will be encouraged to push our conception of what is possible in this arena, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life. What You’ve Done: 5+ years industry or related experience. Worked in an AI for video games programming role. Used Unreal Engine in a professional capacity for scripting Basic AI Systems. Used UE5 AI Debugging Tools and Rewind Debugger. Strong math skills. Strong C++ experience. Developed for current gen AAA consoles. Who You Are: A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment. A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism. A persistent and self-motivated person with a proactive mindset. Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities. An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence. Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints. A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality. Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. Who We Are: At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players. For candidates located in Quebec: Proficiency in French is required. Proficiency in English is required to effectively collaborate with teams based in the United States. #LI-Hybrid As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts

Full job record

Job IDeba584e30f424754fe8385f2b8da9be8a4f70c90
Org ID5c4d5f40-8fcc-4d17-b5b8-12f6c47b7a69
Source IDbd8a2a4c-c791-4be9-80a6-c4b16c4d3dce
Board IDbd8a2a4c-c791-4be9-80a6-c4b16c4d3dce
Providergreenhouse
Provider Job Key7592445003
TitleSenior AI Engineer
Normalized Title
Statusactive
Activeyes
Location TextMontréal, Quebec, Canada
DepartmentGame Programming - Cloud Chamber
Team
Employment Type
Workplace Typehybrid
Remote Policyhybrid
CountryCanada
RegionQC
CityMontréal
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/cloudchamberen/jobs/7592445003
Apply URLhttps://job-boards.greenhouse.io/cloudchamberen/jobs/7592445003
First Seen At2026-05-29 22:42:29Z
Last Seen At2026-06-06 07:35:19Z
Last Checked At2026-06-06 07:35:19Z
Last Changed At2026-05-29 22:42:29Z
Inactive At
Source Posted At2026-01-22 15:01:04Z
Source Updated At2026-05-12 10:48:12Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=cloudchamberen/date=2026-06-06/2026-06-06T07-35-19-172Z-b7ad8b085275d37af31bc209bde6987586424a7c64a15a065502ea50edd240c9.json
Event Fields
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Parsed Structured
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Extensions
{}
Native Structured
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  "first_published": "2026-01-22T10:01:04-05:00",
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}
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