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HomeCompaniesHappyfinishSenior Unreal Engine Artist (Interior and Product Visualisation)

Senior Unreal Engine Artist (Interior and Product Visualisation)

Happyfinish · Verona, Italy, n/a, Italy · Active · BambooHR

Job facts

FieldValue
CompanyHappyfinish
TitleSenior Unreal Engine Artist (Interior and Product Visualisation)
Normalized title-
Department / teamCGI
LocationVerona, Italy
Work model-
Employment typePermanent
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-05-29 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

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PageWhat it containsOpen
Company jobsActive postings from Happyfinish.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Verona.Open
Department jobsActive postings in CGI.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyHappyfinish
Sourceafe6e9f1-8bc0-4a75-b210-76a37e4fed4e
ATS providerBambooHR

Description

Senior Unreal Engine Artist – Interior and Product Visualisation - Verona, Italy YOUR ROLE Join a passionate team of creatives, developers, and producers crafting world-class visualisation and technology solutions that transform customer experience, communication, and collaboration. We’re looking for a  Senior Unreal Engine Artist with a strong background in photoreal rendering , particularly in the context of interior and product visualisation . This is a hands-on, technically creative role focused on producing high-quality 3D stills and animation using Unreal Engine as an offline render tool, delivering results on par with traditional rendering pipelines. You’ll bring multiple years of commercial experience in Unreal Engine, with a deep understanding of lighting, materials, and scene composition. You should be comfortable taking ownership of creative briefs, suggesting pipeline improvements, supporting junior team members, and working closely with the Head of CG and Unreal developers to continually evolve our internal tools and workflows. RESPONSIBILITIES Create high-end photorealistic interior and product renders using Unreal Engine (Lumen, Path Tracer). Take ownership of creative briefs from layout to final render, with minimal oversight. Develop lighting setups and material libraries that push visual quality while remaining efficient and scalable. Suggest improvements to the Unreal Engine pipeline and workflows, working closely with the Head of CG and developers. Support and mentor more junior team members with Unreal best practices and troubleshooting. Ensure all deliverables meet visual quality, product accuracy, and technical requirements. Collaborate with producers and retouch/dev teams to ensure assets are finalised to the highest standard. REQUIREMENTS 5+ years of commercial experience in high-end ArchViz, interiors, or product rendering. Expert-level skills in Unreal Engine , particularly for offline rendering workflows. Strong knowledge of Lumen , Path Tracer , and photo-real shader/material creation using PBR workflows. Experience using Substance Painter/Designer and/or PBR scanning techniques. Solid understanding of lighting, composition, and colour theory . Experience in 3DS Max and an offline renderer (e.g., V-Ray, Corona) is a strong plus. Ability to work with complex assets and material variants based on reference and client briefs. Strong communication skills and a proactive, solution-focused mindset. A keen eye for detail and an appreciation for architecture, interior design, and visual storytelling. OUR CULTURE At HF, we thrive on creative problem-solving and value freedom and responsibility in equal measure. We encourage initiative, innovation, and collaboration at every level. This role is perfect for someone who’s both technically sharp and creatively driven, eager to shape the future of real-time and offline visualisation with Unreal.

Full job record

Job IDea52c16181495d85a58c6a9aeff06c04af88e8bf
Org IDc293de0d-7081-461c-8ccf-fc420b78d15b
Source IDafe6e9f1-8bc0-4a75-b210-76a37e4fed4e
Board IDafe6e9f1-8bc0-4a75-b210-76a37e4fed4e
Providerbamboohr
Provider Job Key116
TitleSenior Unreal Engine Artist (Interior and Product Visualisation)
Normalized Title
Statusactive
Activeyes
Location TextVerona, Italy, n/a, Italy
DepartmentCGI
Team
Employment TypePermanent
Workplace Type
Remote Policy
Country
RegionItaly
CityVerona
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://happyfinish.bamboohr.com/careers/116
Apply URLhttps://happyfinish.bamboohr.com/careers/116
First Seen At2026-05-30 06:03:42Z
Last Seen At2026-06-06 09:04:04Z
Last Checked At2026-06-06 09:04:04Z
Last Changed At2026-05-30 06:03:42Z
Inactive At
Source Posted At2025-05-29 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=happyfinish/date=2026-06-06/2026-06-06T09-04-02-830Z-eaa1bcf577b884c553efc9d4c8b772b0ee8bfbcebafcb6c9359fef7bccf19396.json
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Parsed Structured
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