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HomeCompaniesUbisoft2Animation Director [March of Giants]

Animation Director [March of Giants]

Ubisoft2 · Montreal, QC, Canada · Active · SmartRecruiters

Job facts

FieldValue
CompanyUbisoft2
TitleAnimation Director [March of Giants]
Normalized title-
Department / teamUbisoft
LocationMontreal, QC, Canada
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2026-04-30 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Ubisoft2.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Ubisoft.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyUbisoft2
Sourcedfb5f51c-21b5-49c1-9e3e-59daae223ef6
ATS providerSmartRecruiters

Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Animation Director at Ubisoft Montreal, you will define how characters, environments, and objects move and interact within a cohesive and believable world. The Animation Director plays a key role in shaping the player experience by supporting gameplay, storytelling, and emotional impact through movement. You will set the overall animation vision for the game and bring the animation team together around that vision, providing clear direction while encouraging experimentation and iteration. What you’ll do: Define and champion the overall animation vision in partnership with the leadership team. Research, explore, and propose animation styles that support the game’s universe and goals. Align the animation team with the animation vision through clear references, guidance, and mentorship. Partner with Technical Directors to establish workflows, production processes, and appropriate tools. Play the game frequently to assess responsiveness , flow, and the overall feel of animations from a player perspective. Collaborate closely with Game Design , Art, and Narrative teams to ensure cross-discipline cohesion. Review and validate integrated animation work, providing constructive feedback and mentorship. Support team growth , professional development, and recruitment initiatives. Strong expertise in game animation , character movement, and performance. Strong understanding of  keyframe  animation principles, Unreal Engine , production pipelines and technical constraints; Proficiency with animation software such as Maya , 3ds Max , and MotionBuilder . Awareness of cross-discipline dependencies and the impact of animation decisions. A player-focused mindset with sensitivity to gameplay , storytelling, and immersion. The ability to communicate a clear vision and make it accessible to diverse teams. Collaborative leadership skills with strengths in mentoring and communication. A creative, adaptable, and solution-oriented approach to production challenges. What to send our way Your CV highlighting relevant skills and experiences. Examples of shipped games, animation work, or projects that demonstrate your leadership and animation expertise.

Full job record

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Org IDb6da5e23-1631-43ac-bad8-ca47302c736d
Source IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Board IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Providersmartrecruiters
Provider Job Key744000123981870
TitleAnimation Director [March of Giants]
Normalized Title
Statusactive
Activeyes
Location TextMontreal, QC, Canada
DepartmentUbisoft
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary RawUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Animation Director at Ubisoft Montreal, you will define how characters, environments, and objects move and interact within a cohesive and believable world. The Animation Director plays a key role in shaping the player experience by supporting gameplay, storytelling, and emotional impact through movement. You will set the overall animation vision for the game and bring the animation team together around that vision, providing clear direction while encouraging experimentation and iteration. What you’ll do: Define and champion the overall animation vision in partnership with the leadership team. Research, explore, and propose animation styles that support the game’s universe and goals. Align the animation team with the animation vision through clear references, guidance, and mentorship. Partner with Technical Directors to establish workflows, production processes, and appropriate tools. Play the game frequently to assess responsiveness , flow, and the overall feel of animations from a player perspective. Collaborate closely with Game Design , Art, and Narrative teams to ensure cross-discipline cohesion. Review and validate integrated animation work, providing constructive feedback and mentorship. Support team growth , professional development, and recruitment initiatives. Strong expertise in game animation , character movement, and performance. Strong understanding of  keyframe  animation principles, Unreal Engine , production pipelines and technical constraints; Proficiency with animation software such as Maya , 3ds Max , and MotionBuilder . Awareness of cross-discipline dependencies and the impact of animation decisions. A player-focused mindset with sensitivity to gameplay , storytelling, and immersion. The ability to communicate a clear vision and make it accessible to diverse teams. Collaborative leadership skills with strengths in mentoring and communication. A creative, adaptable, and solution-oriented approach to production challenges. What to send our way Your CV highlighting relevant skills and experiences. Examples of shipped games, animation work, or projects that demonstrate your leadership and animation expertise.
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000123981870-animation-director-march-of-giants-
Apply URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000123981870-animation-director-march-of-giants-?oga=true
First Seen At2026-05-31 17:45:02Z
Last Seen At2026-06-06 10:59:41Z
Last Checked At2026-06-06 10:59:41Z
Last Changed At2026-05-31 17:45:02Z
Inactive At
Source Posted At2026-04-30 16:01:58Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=ubisoft2/date=2026-06-06/2026-06-06T10-59-35-544Z-5c8bad2be5f5d6317d15034f1d79188b4d504a43f7521ca595c5edeec3b5dea1.json
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Extensions
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