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HomeCompaniesEpochgamesLead Animator

Lead Animator

Epochgames · Winston-Salem, NC, United States · Remote · Deleted · SmartRecruiters

Job facts

FieldValue
CompanyEpochgames
TitleLead Animator
Normalized title-
Department / teamArt/Creative
LocationWinston-Salem, NC, United States
Work modelRemote / Remote
Employment typeInternship
Salary-
Statusdeleted
ATS providerSmartRecruiters
Posted / first seen2025-06-19 / 2026-05-31
Changed / last seen2026-06-03 / 2026-06-01

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PageWhat it containsOpen
Company jobsActive postings from Epochgames.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Winston-Salem.Open
Department jobsActive postings in Art/Creative.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyEpochgames
Sourcea9e2eaf6-a165-460b-b447-be611cdd3ef9
ATS providerSmartRecruiters

Description

Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): https://www.unrealengine.com/ For more information about the game, please check out our IndieDb page: http://www.indiedb.com/games/the-lays-of-althas-sundered-order NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. In this volunteer position you will be working closely with 3D Character Artists and our Riggers to Animate Human and realistic (and sometimes Fantastical) Creatures for The Lays of Althas: Sundered Order (LoA:SO). 3D Characters are created in Reallusion's Character Creator 3 (CC3), and Creatures are often created using Unreal Engine Marketplace Third Party Assets and modify them. You will also be helping us in building and leading a new Animation Team (although such experience is optional). The ability to Rig and Skin Characters is optional, but recommended. It is also recommended, but not required, to have experience with Reallusion iClone 7 to assist with animating Reallusion CC3 Characters. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include attending weekly team meetings and following team policies. NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for a long-term Volunteer Lead Animator. Minimum Requirements: Strong understanding of Human anatomy and movement. Expertise in animating 3D Characters Expertise in animating quadrupeds and aerial creatures Understanding of traditional animation principles that enhance believable movement Experience with non-gaming Non-linear Animation (NLA) systems and/or has animated for games Rapid prototyping and turn-around for animations Self-motivated and able to troubleshoot technical challenges Online communication (English) and Team-collaboration skills A passion for animation and a dedication to creating AAA quality games Optional Requirements: Managing and organizing other Animators, and a fair amount of spare-time in order to communicate and manage them Creation of 3D Character Skeletons & Rigs Skinning (weighting) 3D Human Characters & Clothing/Armor Creation of 3D quadruped and aerial creature Skeletons & Rigs Skinning (weighting) 3D quadrupeds and aerial creatures Reallusion Character Creator 3 (CC3) and iClone 7 experience Software Requirements: Autodesk Maya for Animations Unreal Engine 4 ( https://www.unrealengine.com/register ) Optional Software: Motionbuilder useful, but not essential Reallusion iClone 7 ( https://www.reallusion.com/iclone/ ) - a copy can be provided to the Lead Animator if needed

Full job record

Job IDe759623fdfa6f59b2c5eec35f5c08a3690fd0525
Org ID0aa0a5d9-6897-4636-9355-9c8e0dedd1d7
Source IDa9e2eaf6-a165-460b-b447-be611cdd3ef9
Board IDa9e2eaf6-a165-460b-b447-be611cdd3ef9
Providersmartrecruiters
Provider Job Key744000066066830
TitleLead Animator
Normalized Title
Statusdeleted
Activeno
Location TextWinston-Salem, NC, United States
DepartmentArt/Creative
Team
Employment Typeinternship
Workplace Typeremote
Remote Policyremote
CountryUnited States
RegionNC
CityWinston-Salem
Salary RawEpoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): https://www.unrealengine.com/ For more information about the game, please check out our IndieDb page: http://www.indiedb.com/games/the-lays-of-althas-sundered-order NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. In this volunteer position you will be working closely with 3D Character Artists and our Riggers to Animate Human and realistic (and sometimes Fantastical) Creatures for The Lays of Althas: Sundered Order (LoA:SO). 3D Characters are created in Reallusion's Character Creator 3 (CC3), and Creatures are often created using Unreal Engine Marketplace Third Party Assets and modify them. You will also be helping us in building and leading a new Animation Team (although such experience is optional). The ability to Rig and Skin Characters is optional, but recommended. It is also recommended, but not required, to have experience with Reallusion iClone 7 to assist with animating Reallusion CC3 Characters. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include attending weekly team meetings and following team policies. NOTE: This is not an Internship. We are not looking for short-term Interns. We are looking for a long-term Volunteer Lead Animator. Minimum Requirements: Strong understanding of Human anatomy and movement. Expertise in animating 3D Characters Expertise in animating quadrupeds and aerial creatures Understanding of traditional animation principles that enhance believable movement Experience with non-gaming Non-linear Animation (NLA) systems and/or has animated for games Rapid prototyping and turn-around for animations Self-motivated and able to troubleshoot technical challenges Online communication (English) and Team-collaboration skills A passion for animation and a dedication to creating AAA quality games Optional Requirements: Managing and organizing other Animators, and a fair amount of spare-time in order to communicate and manage them Creation of 3D Character Skeletons & Rigs Skinning (weighting) 3D Human Characters & Clothing/Armor Creation of 3D quadruped and aerial creature Skeletons & Rigs Skinning (weighting) 3D quadrupeds and aerial creatures Reallusion Character Creator 3 (CC3) and iClone 7 experience Software Requirements: Autodesk Maya for Animations Unreal Engine 4 ( https://www.unrealengine.com/register ) Optional Software: Motionbuilder useful, but not essential Reallusion iClone 7 ( https://www.reallusion.com/iclone/ ) - a copy can be provided to the Lead Animator if needed
Salary Min
Salary Max
Salary Currency
Salary Periodweek
Source URLhttps://jobs.smartrecruiters.com/EpochGames/744000066066830-lead-animator
Apply URLhttps://jobs.smartrecruiters.com/EpochGames/744000066066830-lead-animator?oga=true
First Seen At2026-05-31 17:42:54Z
Last Seen At2026-06-01 10:28:00Z
Last Checked At2026-06-03 11:25:42Z
Last Changed At2026-06-03 11:25:42Z
Inactive At2026-06-03 11:25:42Z
Source Posted At2025-06-19 02:15:53Z
Source Updated At
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=smartrecruiters/board=epochgames/date=2026-06-01/2026-06-01T10-27-59-089Z-4f473aacaae8533d54578f7611574e391bc443b9c64364d6d2bcd6df7ec62dbc.json
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Extensions
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