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HomeCompaniesPersona.AiRobotics Simulation Engineer

Robotics Simulation Engineer

Persona.Ai · Pensacola, FL or Houston, TX · On Site · Active · Ashby

Job facts

FieldValue
CompanyPersona.Ai
TitleRobotics Simulation Engineer
Normalized title-
Department / teamPersona AI / Persona AI, Software Engineering
LocationPensacola, FL, United States
Work modelOn Site
Employment typeFull Time
Salary-
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Persona.Ai.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Pensacola.Open
Department jobsActive postings in Persona AI.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyPersona.Ai
Source613edcf6-676a-4d0e-afdf-bae73b85e985
ATS providerAshby

Description

Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona’s founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims. We're looking for a Simulation Engineer to own and expand our NVIDIA Isaac Sim and Omniverse simulation infrastructure. You'll build the digital twin environments, sim assets, and CI/CD pipelines that our autonomy team relies on daily. You will help achieve the vision in which every robot behavior we develop is prototyped, tested, and validated in simulation before it runs on hardware. As a simulation engineer at Persona, you will have an incredible opportunity to shape the simulation infrastructure that underpins our entire autonomy stack. You will report to the Behavior Coordination Lead and work closely with machine learning, locomotion, manipulation, perception, and devops teams. Your Role: Build, maintain, and extend simulation environments in NVIDIA Isaac Sim and Omniverse for humanoid robot development. Develop and manage OpenUSD sim assets: robot models, tools, workpieces, customer facility environments (shipyards, steel fabrication plants, industrial sites). Create and maintain physics-accurate digital twins of customer facilities (shipyards and industrial manufacturing) for behavior validation and deployment planning. Integrate all autonomy subsystems (locomotion, manipulation, perception, hands, navigation, welding) to run against Isaac Sim. Design and implement behavior-level CI/CD pipelines that automatically validate robot behaviors in simulation. Prototype and mock-test robot behaviors (welding, navigation, manipulation) in simulation before hardware integration. Develop synthetic data generation pipelines for training perception, manipulation, and navigation models. We're Looking For: BS, MS, or PhD in Robotics, Computer Science, Mechanical Engineering, or a related field. 3+ years of professional experience in robotics simulation, digital twin development, or physics-based simulation environments. Strong hands-on experience with NVIDIA Isaac Sim and/or NVIDIA Omniverse. Working knowledge of OpenUSD (Universal Scene Description): authoring, composition, referencing, flattening, and debugging USD stage hierarchies. Proficiency in Python; comfortable writing simulation tooling, test harnesses, and automation scripts. Experience with at least one physics engine: PhysX, MuJoCo, Bullet, or Drake. Solid understanding of robot kinematics, dynamics, and articulated body simulation. Experience developing or maintaining CI/CD pipelines for simulation or robotics software. Familiarity with containerization (Docker) and DevOps practices for simulation infrastructure. Ability to create and manage 3D simulation assets (meshes, materials, collision geometry, articulation definitions). Preferred or Bonus Qualifications: Experience with NVIDIA Isaac Lab for reinforcement learning environment setup and training. Familiarity with NVIDIA Cosmos for synthetic data generation and scene variability. Experience with ROS/ROS 2 and Gazebo simulation. Experience with Unreal Engine or other real-time rendering engines for robotics visualization. Background in manipulation simulation: contact modeling, grasp planning, dexterous multi-fingered hand interaction, and force/torque estimation. Experience with motion capture data pipelines and motion retargeting to robot models. Exposure to behavior trees, task planning, or autonomy stack architecture. Knowledge of Omniverse extensions development and Kit SDK. Why join Persona AI? You'll shape technology that's redefining the possibilities of robotics and human interaction. Work alongside passionate teammates who value diversity, creativity, and continuous learning. Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate. We offer competitive compensation, excellent benefits, flexible work environment, and equity opportunities. Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. We believe the more inclusive we are, the better our work will be.

Full job record

Job IDe58a8a07400e8c87dd63c1bcb0e521eb112748cb
Org ID9f54c9fd-a036-497b-b24b-cebbbeb37db5
Source ID613edcf6-676a-4d0e-afdf-bae73b85e985
Board ID613edcf6-676a-4d0e-afdf-bae73b85e985
Providerashby
Provider Job Key18e0d683-1666-4f4d-bef8-a62c175de17d
TitleRobotics Simulation Engineer
Normalized Title
Statusactive
Activeyes
Location TextPensacola, FL or Houston, TX
DepartmentPersona AI
TeamPersona AI, Software Engineering
Employment Typefull_time
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionFL
CityPensacola
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.ashbyhq.com/persona.ai/18e0d683-1666-4f4d-bef8-a62c175de17d
Apply URLhttps://jobs.ashbyhq.com/persona.ai/18e0d683-1666-4f4d-bef8-a62c175de17d/application
First Seen At2026-05-29 05:54:59Z
Last Seen At2026-06-06 20:29:48Z
Last Checked At2026-06-06 20:29:48Z
Last Changed At2026-05-29 05:54:59Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=persona.ai/date=2026-06-06/2026-06-06T20-29-46-425Z-07c0cb90d22652d9967073d841d1830278eb435c126e6f8dfad4a2d7451eea07.json
Event Fields
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  "active_status": "active"
}
Parsed Structured
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Extensions
{}
Native Structured
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  "isListed": true,
  "isRemote": false,
  "location": "Pensacola, FL or Houston, TX ",
  "updatedAt": null,
  "apiVersion": "ashby-non-user-graphql-v1",
  "department": "Persona AI",
  "publishedAt": null,
  "workplaceType": "OnSite",
  "employmentType": "FullTime",
  "secondaryLocations": []
}
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