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HomeCompaniesStardockSenior Graphics Engineer

Senior Graphics Engineer

Stardock · Plymouth, Michigan, 48170, United States · Active · BambooHR

Job facts

FieldValue
CompanyStardock
TitleSenior Graphics Engineer
Normalized title-
Department / teamEngineering
LocationPlymouth, United States
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-06-23 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-22

Related slices

PageWhat it containsOpen
Company jobsActive postings from Stardock.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Plymouth.Open
Department jobsActive postings in Engineering.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyStardock
Source2a1d1adc-c394-48de-8e62-a4b204dece14
ATS providerBambooHR

Description

Stardock released the first DirectX 12 game as well as the first game to support both DirectX 12 and Vulkan. We are currently seeking a full-time Senior Graphics Engineer to work on our next generation game engine for both announced and unannounced titles to build up our team of dedicated and experienced talent! This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance will be provided. Primary Responsibilities Include: Develop and implement new and existing rendering techniques. Create and optimize shaders and materials to run on a variety of platforms and machine specifications. Develop systems for animations and special effects. Work with the technical art team to create editors and tools that help improve the art pipeline. Implement graphics using modern APIs (DirectX, OpenGL, Vulkan, Metal). Education and/or Experience Desired: Bachelor's Degree in Computer Science, Engineering, Mathematics or equivalent work experience. 5+ years experience creating materials and shaders. Strong proficiency in 3D math, linear algebra, shaders, HLSL/GLSL, physically based rendering, image based lighting, materials and global illumination. A passion for optimization and familiarity with optimization tools. Self-motivated, likes to identify and solve problems. Very strong C++ background. Familiarity with Unreal Engine is a plus. The salary for this position ranges from $100,000 to $200,000 annually, depending on your qualifications, experience, and expertise. Stardock is committed to offering a competitive compensation package tailored to the right candidate.

Full job record

Job IDe46efc6583b6ec5ff458bbfecfb91d09781ac78f
Org ID07af1d6b-78c1-4509-99c8-12980aec170e
Source ID2a1d1adc-c394-48de-8e62-a4b204dece14
Board ID2a1d1adc-c394-48de-8e62-a4b204dece14
Providerbamboohr
Provider Job Key59
TitleSenior Graphics Engineer
Normalized Title
Statusactive
Activeyes
Location TextPlymouth, Michigan, 48170, United States
DepartmentEngineering
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryUnited States
Region
CityPlymouth
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://stardock.bamboohr.com/careers/59
Apply URLhttps://stardock.bamboohr.com/careers/59
First Seen At2026-05-30 05:45:37Z
Last Seen At2026-06-22 11:02:53Z
Last Checked At2026-06-22 11:02:53Z
Last Changed At2026-05-30 05:45:37Z
Inactive At
Source Posted At2025-06-23 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=stardock/date=2026-06-22/2026-06-22T11-02-50-750Z-1f21dca1ea82a8be0bb20a217a0e3565f16a43dedb4511569e67734aa5eeb0a5.json
Event Fields
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Parsed Structured
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Extensions
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Native Structured
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