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Level Designer

Studiowildcard · Remote · Active · BambooHR

Job facts

FieldValue
CompanyStudiowildcard
TitleLevel Designer
Normalized title-
Department / teamLevel Design
LocationBellevue, WA, United States
Work modelRemote / Remote
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-06-01 / 2026-06-02
Changed / last seen2026-06-02 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Studiowildcard.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Bellevue.Open
Department jobsActive postings in Level Design.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyStudiowildcard
Source9117bac1-3866-48a0-8c39-8bd7d1d3efd3
ATS providerBambooHR

Description

Level Designer- Remote Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak. ARK is the most successful Steam Early Access and Xbox Game Preview title ever and continues to break industry records on consoles and PC. We are looking for a capable Level Designer to fill a remote role to help support our studio’s next endeavor. Position Overview As a Level Designer, you will create expansive worlds, engaging encounters, and immersive gameplay zones inspired by survival, exploration, and PvP/PvE mechanics found in ARK-style gameplay. You’ll collaborate closely with environment artists, gameplay programmers, and world builders to craft memorable player experiences. The ideal candidate understands open-world pacing, traversal, base-building environments, biome diversity, and emergent gameplay systems. Responsibilities Design and build large-scale gameplay environments in Unreal Engine 5 Create compelling survival gameplay areas including forests, caves, ruins, mountains, rivers, and hostile zones Block out and iterate on world layouts, traversal paths, and encounter spaces Design exploration-focused content with hidden locations, loot routes, and environmental storytelling Build gameplay experiences supporting crafting, taming, PvP/PvE combat, and tribe progression Implement gameplay logic and scripted interactions using Blueprints Collaborate with environment art teams to bring worlds from graybox to polished production quality Optimize large open-world environments for performance and gameplay readability Participate in playtesting and gameplay iteration Required Qualifications Professional or indie experience designing levels in Unreal Engine 5 Strong understanding of open-world survival gameplay design Experience creating large environments with meaningful player flow Proficiency with Unreal Engine Blueprints Knowledge of terrain tools, foliage systems, lighting, and world composition Understanding of encounter pacing, risk/reward gameplay, and exploration design Strong communication and collaborative skills Portfolio demonstrating open-world or survival-style level design work Preferred Qualifications Experience modding or building maps for ARK-style survival games Familiarity with multiplayer gameplay systems and PvP balancing Experience designing caves, dungeons, boss arenas, and biome transitions Understanding of AI navigation and creature encounter design Experience with procedural world-building workflows Passion for survival sandbox games and emergent gameplay systems Tools & Technologies Unreal Engine 5 Blueprints World Partition Landscape & Foliage Tools Perforce / Git Blender / Maya / Houdini Jira / Confluence Equal Opportunity Employer Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know. Pay Transparency Information The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. Wildcard Benefits We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options

Full job record

Job IDdc00449a769245f67b1deb912f01a6cde8e3cd3c
Org ID164f7d0e-0f79-456a-b41d-8a7e211778c4
Source ID9117bac1-3866-48a0-8c39-8bd7d1d3efd3
Board ID9117bac1-3866-48a0-8c39-8bd7d1d3efd3
Providerbamboohr
Provider Job Key70
TitleLevel Designer
Normalized Title
Statusactive
Activeyes
Location Text
DepartmentLevel Design
Team
Employment Typefull_time
Workplace Typeremote
Remote Policyremote
CountryUnited States
RegionWA
CityBellevue
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://studiowildcard.bamboohr.com/careers/70
Apply URLhttps://studiowildcard.bamboohr.com/careers/70
First Seen At2026-06-02 10:41:28Z
Last Seen At2026-06-06 10:03:57Z
Last Checked At2026-06-06 10:03:57Z
Last Changed At2026-06-02 10:41:28Z
Inactive At
Source Posted At2026-06-01 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=studiowildcard/date=2026-06-06/2026-06-06T10-03-56-150Z-23961ca1023fa14914f650ec76d41f9dc9b20e1bbb8346702724334aa8606450.json
Event Fields
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  "last_changed_at": "2026-06-02T10:41:28.588Z",
  "active_status": "active"
}
Parsed Structured
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Extensions
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Native Structured
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    "description": "<p><span style=\"font-size: 14pt; font-weight: 500\">Level Designer- Remote</span></p>\n<p><span style=\"font-size: 10pt; font-weight: 500\">Studio Wildcard, creators of the smash indie hit ARK: Survival Evolved, was founded in 2014 by industry veterans Jeremy Stieglitz and Jesse Rapczak. ARK is the most successful Steam Early Access and Xbox Game Preview title ever and continues to break industry records on consoles and PC. We are looking for a capable Level Designer to fill a remote role to help support our studio’s next endeavor. </span></p>\n<p><span style=\"font-size: 12pt; font-weight: 500\">Position Overview</span></p>\n<p><span style=\"font-size: 10pt; font-weight: 500\">As a Level Designer, you will create expansive worlds, engaging encounters, and immersive gameplay zones inspired by survival, exploration, and PvP/PvE mechanics found in ARK-style gameplay. You’ll collaborate closely with environment artists, gameplay programmers, and world builders to craft memorable player experiences.</span></p>\n<p><span style=\"font-size: 10pt; font-weight: 500\">The ideal candidate understands open-world pacing, traversal, base-building environments, biome diversity, and emergent gameplay systems.</span></p>\n<p><span style=\"font-size: 12pt\">Responsibilities</span></p>\n<ul>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Design and build large-scale gameplay environments in Unreal Engine 5</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Create compelling survival gameplay areas including forests, caves, ruins, mountains, rivers, and hostile zones</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Block out and iterate on world layouts, traversal paths, and encounter spaces</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Design exploration-focused content with hidden locations, loot routes, and environmental storytelling</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Build gameplay experiences supporting crafting, taming, PvP/PvE combat, and tribe progression</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Implement gameplay logic and scripted interactions using Blueprints</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Collaborate with environment art teams to bring worlds from graybox to polished production quality</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Optimize large open-world environments for performance and gameplay readability</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Participate in playtesting and gameplay iteration</span></li>\n</ul>\n<p><span style=\"font-size: 12pt\">Required Qualifications</span></p>\n<ul>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Professional or indie experience designing levels in Unreal Engine 5</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Strong understanding of open-world survival gameplay design</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Experience creating large environments with meaningful player flow</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Proficiency with Unreal Engine Blueprints</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Knowledge of terrain tools, foliage systems, lighting, and world composition</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Understanding of encounter pacing, risk/reward gameplay, and exploration design</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Strong communication and collaborative skills</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Portfolio demonstrating open-world or survival-style level design work</span></li>\n</ul>\n<p><span style=\"font-size: 12pt\">Preferred Qualifications</span></p>\n<ul>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Experience modding or building maps for ARK-style survival games</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Familiarity with multiplayer gameplay systems and PvP balancing</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Experience designing caves, dungeons, boss arenas, and biome transitions</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Understanding of AI navigation and creature encounter design</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Experience with procedural world-building workflows</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Passion for survival sandbox games and emergent gameplay systems</span></li>\n</ul>\n<p><span style=\"font-size: 12pt\">Tools &amp; Technologies</span></p>\n<ul>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Unreal Engine 5</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Blueprints</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">World Partition</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Landscape &amp; Foliage Tools</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Perforce / Git</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Blender / Maya / Houdini</span></li>\n<li><span style=\"font-size: 10pt; font-weight: 500\">Jira / Confluence </span></li>\n</ul>\n<p><span style=\"font-size: 10pt; font-weight: bold\">Equal Opportunity Employer</span><span style=\"font-size: 10pt; font-weight: 500\"><br></span><span style=\"font-size: 10pt; font-weight: 500\">Wildcard is an equal-opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex, pregnancy, sexual orientation, or any other characteristics protected by applicable laws, regulations or ordinances. If you need assistance and/or reasonable accommodations due to disability during the application or the recruiting process, please let us know.  </span></p>\n<p><br></p>\n<p><span style=\"font-size: 10pt; font-weight: bold\">Pay Transparency Information</span><span style=\"font-size: 10pt; font-weight: 500\"><br></span><span style=\"font-size: 10pt; font-weight: 500\">The expected annual base pay range(s) for this position vary based on a variety of factors, which include: (but aren't limited to) skills, competencies, qualifications, knowledge, and experience. Each pay range is only relevant to those residing in WA state and can vary based on geographical location. </span></p>\n<p><br></p>\n<p><span style=\"font-size: 10pt; font-weight: bold\">Wildcard Benefits</span><span style=\"font-size: 10pt; font-weight: 500\"><br></span><span style=\"font-size: 10pt; font-weight: 500\">We pay 100% of all premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (3 different plans to choose from), Dental, Vision, Short Term and Long Term Disability, Life Insurance, 401(k) option, 100% covered Parental Leave, PTO, Paid Holidays, Unlimited Sick Time, and FSA/ HSA options</span></p>",
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