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Product Designer

Triumph Arcade · San Francisco HQ · On Site · Active · Ashby

Job facts

FieldValue
CompanyTriumph Arcade
TitleProduct Designer
Normalized title-
Department / teamProduct / Product
LocationSan Francisco, CA, United States
Work modelOn Site
Employment typeFull Time
Salary-
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Triumph Arcade.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in San Francisco.Open
Department jobsActive postings in Product.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyTriumph Arcade
Source24dcc548-18f5-4bed-b01f-378759f8c439
ATS providerAshby

Description

The Role As a Product Designer on Rips , our collectibles trading card app, you’ll collaborate closely with Rips’s Product Manager to shape the future of our mobile and web experience. Your work will build on top of our existing design system and continue to shape one of the fastest growing apps in the App Store. You’ll help deliver a web version of Rips and set the foundation for future web and Android apps in our gaming ecosystem. Expect fast cycles of ideating and iterations as you push the boundaries of what it means to be the #1 app in our category. What You’ll Do Ship product design end‑to‑end for Rips: user research, flows, wireframes, prototypes, high‑fidelity UI, and production‑ready assets. Iterate on a mature design system to keep Rips cohesive and evolving. Create interaction patterns that feel native to iOS and scale to web/Android as we expand. Design clear, intuitive surfaces for consumer experiences—especially game‑like mechanics and collectibles. Partner with engineering and product to validate ideas quickly and move from concept to live features in days, not weeks. Contribute to brand moments in‑product (illustration, motion, micro‑copy) that elevate delight and clarity. Qualifications 1–2+ years of product design experience on consumer-facing iOS apps. Bonus if you’ve worked on gaming, real-money, or other interactive entertainment apps. Expertise designing for iOS/Apple Platform and a desire to work cross-platform as we expand to Android and web. Demonstrated ability to design for consumer engagement (game loops, progression, rewards) and turn complex concepts into delightful user flows. A passion for building delightful user experiences with motion, illustration, animations, and high-quality interaction design. Tenacity, pragmatism, and scrappiness — you value high degrees of agency and know how to prioritize the most impactful work based on data and user feedback. Why Triumph? High growth. Build a high-scale consumer platform that touches gaming, finance, and social with the autonomy to set our web direction. High agency. Small, high-impact engineering team that is growing rapidly with significant opportunity for leadership and growth. High energy. Passionate team who are proud of our work and velocity (16x year over year growth). Competitive salary and benefits. $400/mo lunch credit, healthcare, vision, dental, 401k, etc. Our team gathers 5 days a week at Triumph’s headquarters at Levi’s Plaza in San Francisco.

Full job record

Job IDdb2fa645917414ef9c04e16a8734d7e905f43124
Org ID284addea-d43e-4654-bbf0-87c410208f94
Source ID24dcc548-18f5-4bed-b01f-378759f8c439
Board ID24dcc548-18f5-4bed-b01f-378759f8c439
Providerashby
Provider Job Key5811befc-f251-40ec-919a-37d76e25e33b
TitleProduct Designer
Normalized Title
Statusactive
Activeyes
Location TextSan Francisco HQ
DepartmentProduct
TeamProduct
Employment Typefull_time
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CitySan Francisco
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.ashbyhq.com/triumph-arcade/5811befc-f251-40ec-919a-37d76e25e33b
Apply URLhttps://jobs.ashbyhq.com/triumph-arcade/5811befc-f251-40ec-919a-37d76e25e33b/application
First Seen At2026-05-29 05:22:42Z
Last Seen At2026-06-06 19:40:33Z
Last Checked At2026-06-06 19:40:33Z
Last Changed At2026-05-29 05:22:42Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=triumph-arcade/date=2026-06-06/2026-06-06T19-40-31-870Z-d22a753787bbfdf4209522c225ac5e21cad62c344092f274b62f67428efb6fb7.json
Event Fields
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  "active_status": "active"
}
Parsed Structured
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  "workplace_type": "on_site",
  "salary_currency": null
}
Extensions
{}
Native Structured
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  "team": "Product",
  "title": "Product Designer",
  "jobUrl": "https://jobs.ashbyhq.com/triumph-arcade/5811befc-f251-40ec-919a-37d76e25e33b",
  "address": null,
  "applyUrl": "https://jobs.ashbyhq.com/triumph-arcade/5811befc-f251-40ec-919a-37d76e25e33b/application",
  "isListed": true,
  "isRemote": false,
  "location": "San Francisco HQ",
  "updatedAt": null,
  "apiVersion": "ashby-non-user-graphql-v1",
  "department": "Product",
  "publishedAt": null,
  "workplaceType": "OnSite",
  "employmentType": "FullTime",
  "secondaryLocations": []
}
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GET https://api.bluedoor.sh/job-postings/v1/orgs/284addea-d43e-4654-bbf0-87c410208f94JSON
GET https://api.bluedoor.sh/job-postings/v1/sources/24dcc548-18f5-4bed-b01f-378759f8c439JSON
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