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HomeCompanies2KLevel Artist

Level Artist

2K · Novato, California, United States · Deleted · $78,900–$116,760 / year · Greenhouse

Job facts

FieldValue
Company2K
TitleLevel Artist
Normalized title-
Department / teamArt - Cloud Chamber
LocationNovato, CA, United States
Work model-
Employment type-
Salary$78,900–$116,760 / year
Statusdeleted
ATS providerGreenhouse
Posted / first seen2026-05-21 / 2026-05-29
Changed / last seen2026-06-03 / 2026-06-01

Related slices

PageWhat it containsOpen
Company jobsActive postings from 2K.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Novato.Open
Department jobsActive postings in Art - Cloud Chamber.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

Company2K
Source7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c
ATS providerGreenhouse

Description

As a Level Artist at Cloud Chamber, you will join our talented development team to help shape the next installment of the BioShock franchise. In this role, you’ll collaborate with a passionate group of game developers to craft visually stunning and performant 3D worlds that support immersive gameplay—bringing the richly imagined world of BioShock to life. What You’ll Do: Create the layouts, construct architectural elements, and decorate functional and visually stunning environments. Execute your work in a methodical and iterative way: gathering references and concept art, iterating on layout and composition, and creating architectural kits and prop placeholders to populate your environments. Contribute to the artistic vision of your space, ensure that dependencies are properly communicated, and your work is technically compliant according to best practices established by the Tech Art and Core Tech teams. Create modular kits and collection sets to compose dramatic, believable spaces. Work closely with the Level Design, Modeling, Narrative, Concept, Combat, and Cinematics teams. Communicate effectively with team members, production, and your lead to ensure that project goals and deadlines are met. Receive, give, and apply feedback professionally and effectively while maintaining a constructive attitude. What We’ll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles to deliver a world-class AAA experience. Skills & Experiences: Previous experience on a 3D AAA title (FPS or third-person) is beneficial. Proficiency in the creation of high-fidelity stylized or sci-fi game worlds in Unreal 5, as well as basic modeling of modular kits and proxy assets. Experience working within cross-discipline strike teams on collaborative assignments. Experience creating and maintaining asset libraries, organized by theme and function. A love for research, reference, and documenting your findings to share with the team. An interest in relevant adjacent disciplines such as architecture, urban design, interior design, photography, film, lighting, and drawing is beneficial. A good understanding of level design and systems utilized to create immersive games. Understanding of form, shape, structure, and silhouette as it pertains to world building. Familiarity with architectural structure, spatial design, industrial design as it relates to building believable game environments. Who You Are: A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment. A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism. A persistent and self-motivated person with a proactive mindset. Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities. An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence. Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints. A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality. Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. Who We Are: At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players. The pay range for this position in California at the start of employment is expected to be between $78,900 and $116,760 USD per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. For candidates located in Quebec: Proficiency in French is required. Proficiency in English is required to effectively collaborate with teams based in the United States. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.

Full job record

Job IDd86eeef1381d1680e02aa00c664ab4f1c8411468
Org ID23434521-57dc-43a2-a339-737e2c1a843b
Source ID7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c
Board ID7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c
Providergreenhouse
Provider Job Key7731291003
TitleLevel Artist
Normalized Title
Statusdeleted
Activeno
Location TextNovato, California, United States
DepartmentArt - Cloud Chamber
Team
Employment Type
Workplace Type
Remote Policy
CountryUnited States
RegionCA
CityNovato
Salary Rawpay range for this position in California at the start of employment is expected to be between $78,900 and $116,760 USD per Year
Salary Min78,900
Salary Max116,760
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://job-boards.greenhouse.io/2k/jobs/7731291003
Apply URLhttps://job-boards.greenhouse.io/2k/jobs/7731291003
First Seen At2026-05-29 22:41:51Z
Last Seen At2026-06-01 10:20:46Z
Last Checked At2026-06-03 10:54:34Z
Last Changed At2026-06-03 10:54:34Z
Inactive At2026-06-03 10:54:34Z
Source Posted At2026-05-21 15:26:56Z
Source Updated At2026-05-25 14:13:52Z
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=greenhouse/board=2k/date=2026-06-01/2026-06-01T10-20-45-984Z-33fd4248552fc2a9ce697e5bc288c3311344d923a6aa545a218ff27276763589.json
Event Fields
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Parsed Structured
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  "salary_min": 78900,
  "inferred_at": "2026-06-01T10:20:46.331Z",
  "launch_scope": {
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    "countries": [
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      "Canada"
    ]
  },
  "remote_policy": null,
  "salary_period": "year",
  "workplace_type": null,
  "salary_currency": "USD"
}
Extensions
{}
Native Structured
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      "location": "Montréal, Quebec, Canada",
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  "language": "en",
  "location": {
    "name": "Novato, California, United States"
  },
  "metadata": [],
  "updated_at": "2026-05-25T10:13:52-04:00",
  "departments": [
    {
      "id": 4013297003,
      "name": "Art - Cloud Chamber",
      "child_ids": [],
      "parent_id": 4013212003
    }
  ],
  "company_name": "2K",
  "requisition_id": 5763816003,
  "first_published": "2026-05-21T11:26:56-04:00",
  "application_deadline": null
}
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