Home › Companies › 2K › Senior AI Engineer
Senior AI Engineer
2K · Novato, California, United States · Active · $108,900–$161,160 / year · Greenhouse
Job facts
| Field | Value |
|---|---|
| Company | 2K |
| Title | Senior AI Engineer |
| Normalized title | - |
| Department / team | Game Programming - Cloud Chamber |
| Location | Novato, CA, United States |
| Work model | - |
| Employment type | - |
| Salary | $108,900–$161,160 / year |
| Status | active |
| ATS provider | Greenhouse |
| Posted / first seen | 2026-01-22 / 2026-05-29 |
| Changed / last seen | 2026-05-29 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from 2K. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Greenhouse. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Novato. | Open |
| Department jobs | Active postings in Game Programming - Cloud Chamber. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | 2K |
| Source | 7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c |
| ATS provider | Greenhouse |
Description
Cloud Chamber is seeking a Senior AI Engineer to join our talented development team to further push the development of the AI Systems and AI Archetype for BioShock 4. We have high ambitions for tying AI and storytelling together in our project. It will be your responsibility to crystallize that ambition, helping to support several AI systems, and bring several AI Archetypes to life.
In this role, you’ll collaborate with an engaged team to push the state of the art and experiment with unproven ideas. We are attempting new and ambitious things with AI in this game. You are bold, brave, and believe in an iterative, experimental approach to game development, moving comfortably between design and engineering, collaborating and communicating ambition and limitations.
What You’ll Do:
Collaborate with the team to:
Iterate and polish existing AI Systems and Archetypes.
Bring new Archetypes into existence.
Take confident ownership over the architecture and implementation within the systems of your domain.
Work on implementation and maintenance of AI behavior tree and associated systems.
Focus and help plan for ensuring all of our AI Systems and Archetypes operate performantly and within memory budgets.
Improve design-facing tools for authoring and scripting combat encounters.
Create and maintain technical documentations.
Review the work of other engineers and share expertise in your area of knowledge.
What We’ll Do Together:
You will work closely with our Design, Animation, Audio, VFX, and Art departments to support and finalize the implementations for core AI systems: Combat Management, Perception, Steaming/Memory/Performance, etc. You will also help bring new AI Archetypes into realization and work to flush out and finalize existing ones. You will share ownership of those systems and archetypes and collaborate with current engineering leadership to shepherd them to ship. You will be encouraged to push our conception of what is possible in this arena, doing as much to advance the ambition as you will attempt to build it, ultimately bringing our richly imagined world to life.
What You’ve Done:
5+ years industry or related experience.
Worked in an AI for video games programming role.
Used Unreal Engine in a professional capacity for scripting Basic AI Systems.
Used UE5 AI Debugging Tools and Rewind Debugger.
Strong math skills.
Strong C++ experience.
Developed for current gen AAA consoles.
Who You Are:
A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment.
A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism.
A persistent and self-motivated person with a proactive mindset.
Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities.
An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence.
Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints.
A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality.
Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors.
Who We Are:
At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players.
The pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company’s discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses.
For candidates located in Quebec:
Proficiency in French is required.
Proficiency in English is required to effectively collaborate with teams based in the United States
As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation.
Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing only use 2K.com accounts.
Full job record
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| Org ID | 23434521-57dc-43a2-a339-737e2c1a843b |
| Source ID | 7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c |
| Board ID | 7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c |
| Provider | greenhouse |
| Provider Job Key | 7592447003 |
| Title | Senior AI Engineer |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Novato, California, United States |
| Department | Game Programming - Cloud Chamber |
| Team | — |
| Employment Type | — |
| Workplace Type | — |
| Remote Policy | — |
| Country | United States |
| Region | CA |
| City | Novato |
| Salary Raw | pay range for this position in California at the start of employment is expected to be between $108,900 and $161,160 per Year |
| Salary Min | 108,900 |
| Salary Max | 161,160 |
| Salary Currency | USD |
| Salary Period | year |
| Source URL | https://job-boards.greenhouse.io/2k/jobs/7592447003 |
| Apply URL | https://job-boards.greenhouse.io/2k/jobs/7592447003 |
| First Seen At | 2026-05-29 22:41:51Z |
| Last Seen At | 2026-06-06 07:33:37Z |
| Last Checked At | 2026-06-06 07:33:37Z |
| Last Changed At | 2026-05-29 22:41:51Z |
| Inactive At | — |
| Source Posted At | 2026-01-22 15:01:06Z |
| Source Updated At | 2026-05-12 10:48:12Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=2k/date=2026-06-06/2026-06-06T07-33-37-313Z-70291ca5f80de1e1013b19cfe47d189ad2c345123ec5e41a72a3c437b23bd590.json |
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