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Concept Artist | Talent Pool

Arvore · Active · BambooHR

Job facts

FieldValue
CompanyArvore
TitleConcept Artist | Talent Pool
Normalized title-
Department / teamCreative
LocationSão Paulo, Brazil
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-07-03 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-20

Related slices

PageWhat it containsOpen
Company jobsActive postings from Arvore.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in São Paulo.Open
Department jobsActive postings in Creative.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyArvore
Source6734af59-0ddc-40a9-b9e9-a0070dcd48c7
ATS providerBambooHR

Description

We are ARVORE, a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION Concept Artist at ARVORE are professionals skilled in the arts of illustration and painting, focused on the development process of visual narratives from the point of conception until the delivery of the project. Acting as a concept artist, they’ll use their imagination and skills to develop the artistic elements that will constitute the representation of ideas, providing inspiration and references for the artistic direction of our XR experiences. MAIN CROSS-FUNCTIONAL ACTIVITIES: Work closely with the Production Designer, organizing mood boards, style boards, color scripts, creating and developing concept art that contributes to the necessities of the production, communication, art, game design and developing teams; Actively participate in the early stages of brainstorming and worldbuilding by sharing ideas and sketches, producing the preliminary project visual intentions; Create readable designs for environments, lighting, colors, characters, props, weapons and vehicles that can be translated into 3D assets. Create artistic material and assets for all XR products, games and experiences; Support in textures and matte paintings for in-game use on characters, environments and user interface creations; Provide assistance in creation of marketing materials and assets. Review art and provide suggestions for improvements; Participate in diverse iterations in the production of assets through prototyping and teamwork; Constant exploration of different art styles to conform to each project; Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team. MUST HAVE: Experience with digital painting tools such as Photoshop and Substance Painter; Ability to communicate ideas through sketches, drawings and models; Good grasp of anatomy, perspective and volume; Good grasp of color, lighting, atmosphere & overall composition; Experience with character and environmental design; Ability to present effective visual solutions that conform to the needs of the product; Flexibility in the execution of different art styles; Capability to translate ideas into visual narratives; Knowledge to transmit ideas and emotions into a visual medium; Be a creative thinker with excellent visual awareness and a profound aptitude for art, creativity and an eye for detail; Strong interpersonal skills with the ability to interact with team members of different disciplines; Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism, always giving and receiving constructive and creative feedback; Constantly looking for self-improvement, learning new tools and skills and delivering the highest quality output; Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization; Advanced English. NICE TO HAVE: Experience with digital modelling; Experience with illustration tools such as Illustrator; Experience with Graphic Design; Experience with game engines like Unity or Unreal; Experience with the process of developing games; Previous knowledge or experience with VR and AR content is desirable; Be familiar with Google G Suite, Monday, Slack and Github; A passion for Games, Movies, TV, Art, Animation, Electronics, RPGs, Theater and narrative experiences would be a great plus.

Full job record

Job IDd7b0bf32821c5e45406431f8c525709895d8de35
Org ID9eeb9422-cf18-48f4-8a40-a7464dab8809
Source ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Board ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Providerbamboohr
Provider Job Key128
TitleConcept Artist | Talent Pool
Normalized Title
Statusactive
Activeyes
Location Text
DepartmentCreative
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryBrazil
Region
CitySão Paulo
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://arvore.bamboohr.com/careers/128
Apply URLhttps://arvore.bamboohr.com/careers/128
First Seen At2026-05-30 05:51:04Z
Last Seen At2026-06-20 10:59:09Z
Last Checked At2026-06-20 10:59:09Z
Last Changed At2026-05-30 05:51:04Z
Inactive At
Source Posted At2025-07-03 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=arvore/date=2026-06-20/2026-06-20T10-59-08-417Z-94d0f1cd3306aaa7d018df3608fc4bc12bd918b1caf44481f6044cd9efd70002.json
Event Fields
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Extensions
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Native Structured
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    "description": "<p>We are ARVORE, a startup in the virtual reality content creation scene. </p>\n<p>ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours.</p>\n<p>Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.</p>\n<p><br></p>\n<p><br><span style=\"font-weight: bold;\">JOB DESCRIPTION </span></p>\n<p>Concept Artist at ARVORE are professionals skilled in the arts of illustration and painting, focused on the development process of visual narratives from the point of conception until the delivery of the project. Acting as a concept artist, they’ll use their imagination and skills to develop the artistic elements that will constitute the representation of ideas, providing inspiration and references for the artistic direction of our XR experiences.</p>\n<p><br></p>\n<p><br><span style=\"font-weight: bold;\">MAIN CROSS-FUNCTIONAL ACTIVITIES:</span></p>\n<ul>\n<li>Work closely with the Production Designer, organizing mood boards, style boards, color scripts, creating and developing concept art that contributes to the necessities of the production, communication, art, game design and developing teams;</li>\n<li>Actively participate in the early stages of brainstorming and worldbuilding by sharing ideas and sketches, producing the preliminary project visual intentions;</li>\n<li>Create readable designs for environments, lighting, colors, characters, props, weapons and vehicles that can be translated into 3D assets.</li>\n<li>Create artistic material and assets for all XR products, games and experiences;</li>\n<li>Support in textures and matte paintings for in-game use on characters, environments and user interface creations;</li>\n<li>Provide assistance in creation of marketing materials and assets.<br></li>\n<li>Review art and provide suggestions for improvements;</li>\n<li>Participate in diverse iterations in the production of assets through prototyping and teamwork;</li>\n<li>Constant exploration of different art styles to conform to each project;</li>\n<li>Research and develop new techniques in order to facilitate the needs of each project while at the same time sharing the knowledge with the rest of the team.<br></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-weight: bold;\">MUST HAVE:</span></p>\n<ul>\n<li>Experience with digital painting tools such as Photoshop and Substance Painter;<br></li>\n<li>Ability to communicate ideas through sketches, drawings and models;<br></li>\n<li>Good grasp of anatomy, perspective and volume;<br></li>\n<li>Good grasp of color, lighting, atmosphere &amp; overall composition;<br></li>\n<li>Experience with character and environmental design;<br></li>\n<li>Ability to present effective visual solutions that conform to the needs of the product;<br></li>\n<li>Flexibility in the execution of different art styles;<br></li>\n<li>Capability to translate ideas into visual narratives;<br></li>\n<li>Knowledge to transmit ideas and emotions into a visual medium;<br></li>\n<li>Be a creative thinker with excellent visual awareness and a profound aptitude for art, creativity and an eye for detail;<br></li>\n<li>Strong interpersonal skills with the ability to interact with team members of different disciplines;<br></li>\n<li>Willingness to observe, absorb and modify their own work based on many avenues of artistic criticism, always giving and receiving constructive and creative feedback;<br></li>\n<li>Constantly looking for self-improvement, learning new tools and skills and delivering the highest quality output;<br></li>\n<li>Ability to work in a fast-paced environment with a high degree of independence and an innate intuition for task prioritization;<br></li>\n<li>Advanced English.<br></li>\n</ul>\n<p><br><span style=\"font-weight: bold;\">NICE TO HAVE:</span></p>\n<ul>\n<li>Experience with digital modelling;<br></li>\n<li>Experience with illustration tools such as Illustrator;<br></li>\n<li>Experience with Graphic Design;<br></li>\n<li>Experience with game engines like Unity or Unreal;<br></li>\n<li>Experience with the process of developing games;<br></li>\n<li>Previous knowledge or experience with VR and AR content is desirable;<br></li>\n<li>Be familiar with Google G Suite, Monday, Slack and Github;<br></li>\n<li>A passion for Games, Movies, TV, Art, Animation, Electronics, RPGs, Theater and narrative experiences would be a great plus.</li>\n</ul>",
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