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UI/UX Artist

Soulassembly · Leamington Spa, Warwickshire, CV32 4NS, United Kingdom · Hybrid · Active · BambooHR

Job facts

FieldValue
CompanySoulassembly
TitleUI/UX Artist
Normalized title-
Department / teamArt
LocationLeamington Spa, Warwickshire
Work modelHybrid / Hybrid
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-01-13 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Soulassembly.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Leamington Spa.Open
Department jobsActive postings in Art.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanySoulassembly
Sourcec7b61e95-0b01-43d3-8b22-fec519628702
ATS providerBambooHR

Description

Hybrid Work Pattern - Mandatory 3 days in the studio is expected every week About Us At Soul Assembly, we're not just building games; we're crafting immersive worlds that redefine XR entertainment. From our vibrant studios in the heart of Leamington Spa, this multi-award-winning developer has launched some of the most celebrated and downloaded titles in the XR landscape. With a growing team of innovators, we're accelerating into the future of Mixed Reality, the metaverse, and beyond. We're seeking a talented UI/UX Artist to collaborate on a ground breaking Mixed Reality reimagining of a world-class sports franchise, where your visual flair will breathe life into intuitive interfaces that elevate simulation gameplay. If you're a curious problem-solver with a knack for turning wireframes into visually stunning, cohesive experiences, join us to shape the interfaces of tomorrow. The Role Partnering closely with UX Designers, the Lead UX Designer, Tech UI Design, and Engineering teams, you'll craft high-fidelity mockups, prototypes, design systems, and style guides that deliver exceptional UI experiences. From rapid prototypes to shippable player-facing UI, you'll transform concepts into polished realities, enhancing UX through cohesive visuals and innovative motion. In this dynamic role, you'll tackle complex systems with a focus on clarity and elegance, thriving in a fast-paced, initiative-driven environment. We're looking for someone proactive, player-empathetic, and adaptable—passionate about games and eager to contribute to a culture where your high-impact work drives studio success. Key Responsibilities Your creativity will fuel collaborative innovation—here's a snapshot of the core contributions: Collaborate with UX Design, Tech UI Design, and Engineering to deliver high-quality UI experiences that resonate with players. Contribute to design systems, game menus, HUD elements, iconography, UI materials and shaders, animation, and motion design. Develop new material effects, implement basic blueprint/script logic, and create 2D effects to enhance visual fidelity. Help ship high-quality features on schedule, maintaining an unwavering commitment to excellence. Work autonomously on complex features and systems, executing at the highest standards. Utilise Photoshop, Illustrator, Figma, or equivalents to concept and refine UI art from ideation to implementation. What We're Looking For The ideal artist blends technical artistry with a collaborative spirit and game-making passion. Essential experience includes: 2+ years collaborating on UI from concept to completion, backed by a strong portfolio showcasing visual design prowess and process. Expertise in Figma, Adobe Suite, or comparable tools. Hands-on UI art implementation in Unity or equivalent game engines. Experience building UI materials, shaders, motion design, and UI animation—ideally for games or interactive projects; familiarity with 3D packages and FX tools. Exposure to XR as a player or developer, understanding its UI/UX nuances, challenges, and opportunities. Proven ability to shepherd features to completion, iterating swiftly amid evolving briefs. Deep passion for creating and playing games, with strong player empathy. Proactive mindset for owning outcomes, embracing ambiguity, and adapting to rapid changes. Desirable skills to shine: Experience in simulation or sports games. We're eager for innovative thinkers—bring your fresh perspective! Why Soul Assembly? Step into a studio that's scaling fast and fostering a genuinely supportive vibe where creativity and technical prowess go hand in hand. As part of our growing family, you'll enjoy: A relaxed, progressive environment with 25 days' annual leave (plus the option to buy 3 more). Enhanced pension, sick pay, family leave, private medical insurance, and life assurance. Perks like holiday buy schemes, length-of-service rewards, and regular fun—think pub nights, cinema outings, and team-building adventures. The chance to shape our culture, processes, and even our games, with your ideas welcomed at every level. Competitive salary tailored to your expertise, plus ongoing opportunities to grow as we expand our XR portfolio. We're committed to an inclusive workplace where diverse backgrounds fuel our success. Soul Assembly is an equal opportunities employer—we celebrate differences and support adjustments for applications. No agencies, please.

Full job record

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Org IDa9e33233-4efd-49df-9647-f9163cd0057f
Source IDc7b61e95-0b01-43d3-8b22-fec519628702
Board IDc7b61e95-0b01-43d3-8b22-fec519628702
Providerbamboohr
Provider Job Key90
TitleUI/UX Artist
Normalized Title
Statusactive
Activeyes
Location TextLeamington Spa, Warwickshire, CV32 4NS, United Kingdom
DepartmentArt
Team
Employment Typefull_time
Workplace Typehybrid
Remote Policyhybrid
Country
RegionWarwickshire
CityLeamington Spa
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://soulassembly.bamboohr.com/careers/90
Apply URLhttps://soulassembly.bamboohr.com/careers/90
First Seen At2026-05-30 06:05:18Z
Last Seen At2026-06-06 10:29:49Z
Last Checked At2026-06-06 10:29:49Z
Last Changed At2026-05-30 06:05:18Z
Inactive At
Source Posted At2026-01-13 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=soulassembly/date=2026-06-06/2026-06-06T10-29-48-305Z-ea335f365309ed482598d666e7eb4bed654b99d590b844b56b95106fd11b842a.json
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If you're a curious problem-solver with a knack for turning wireframes into visually stunning, cohesive experiences, join us to shape the interfaces of tomorrow.</p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">The Role</span></p>\n<p><br></p>\n<p>Partnering closely with UX Designers, the Lead UX Designer, Tech UI Design, and Engineering teams, you'll craft high-fidelity mockups, prototypes, design systems, and style guides that deliver exceptional UI experiences. From rapid prototypes to shippable player-facing UI, you'll transform concepts into polished realities, enhancing UX through cohesive visuals and innovative motion.</p>\n<p>In this dynamic role, you'll tackle complex systems with a focus on clarity and elegance, thriving in a fast-paced, initiative-driven environment. We're looking for someone proactive, player-empathetic, and adaptable—passionate about games and eager to contribute to a culture where your high-impact work drives studio success.</p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">Key Responsibilities</span></p>\n<p><br></p>\n<p>Your creativity will fuel collaborative innovation—here's a snapshot of the core contributions:</p>\n<ul>\n<li>Collaborate with UX Design, Tech UI Design, and Engineering to deliver high-quality UI experiences that resonate with players.</li>\n<li>Contribute to design systems, game menus, HUD elements, iconography, UI materials and shaders, animation, and motion design.</li>\n<li>Develop new material effects, implement basic blueprint/script logic, and create 2D effects to enhance visual fidelity.</li>\n<li>Help ship high-quality features on schedule, maintaining an unwavering commitment to excellence.</li>\n<li>Work autonomously on complex features and systems, executing at the highest standards.</li>\n<li>Utilise Photoshop, Illustrator, Figma, or equivalents to concept and refine UI art from ideation to implementation.</li>\n</ul>\n<p><br></p>\n<p><span style=\"font-weight: bold\">What We're Looking For</span></p>\n<p><br></p>\n<p>The ideal artist blends technical artistry with a collaborative spirit and game-making passion.</p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">Essential experience includes:</span></p>\n<ul>\n<li>2+ years collaborating on UI from concept to completion, backed by a strong portfolio showcasing visual design prowess and process.</li>\n<li>Expertise in Figma, Adobe Suite, or comparable tools.</li>\n<li>Hands-on UI art implementation in Unity or equivalent game engines.</li>\n<li>Experience building UI materials, shaders, motion design, and UI animation—ideally for games or interactive projects; familiarity with 3D packages and FX tools.</li>\n<li>Exposure to XR as a player or developer, understanding its UI/UX nuances, challenges, and opportunities.</li>\n<li>Proven ability to shepherd features to completion, iterating swiftly amid evolving briefs.</li>\n<li>Deep passion for creating and playing games, with strong player empathy.</li>\n<li>Proactive mindset for owning outcomes, embracing ambiguity, and adapting to rapid changes.</li>\n</ul>\n<p><br></p>\n<p><span style=\"font-weight: bold\">Desirable skills to shine:</span></p>\n<ul>\n<li>Experience in simulation or sports games.</li>\n</ul>\n<p><br></p>\n<p>We're eager for innovative thinkers—bring your fresh perspective!</p>\n<p><br></p>\n<p><span style=\"font-weight: bold\">Why Soul Assembly?</span></p>\n<p><br></p>\n<p>Step into a studio that's scaling fast and fostering a genuinely supportive vibe where creativity and technical prowess go hand in hand. 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