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HomeCompaniesSpaceXBuild Engineer (Super Heavy Booster)

Build Engineer (Super Heavy Booster)

SpaceX · Hawthorne, CA · On Site · Active · $100,000–$115,000 / year · Greenhouse

Job facts

FieldValue
CompanySpaceX
TitleBuild Engineer (Super Heavy Booster)
Normalized title-
Department / teamBooster Structures Manufacturing
LocationHawthorne, CA, United States
Work modelOn Site
Employment typeRegular
Salary$100,000–$115,000 / year
Statusactive
ATS providerGreenhouse
Posted / first seen2026-01-15 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from SpaceX.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Hawthorne.Open
Department jobsActive postings in Booster Structures Manufacturing.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanySpaceX
Source12745989-b3cd-42a9-9b2b-6b397bb8e7ad
ATS providerGreenhouse

Description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars. BUILD ENGINEER (SUPER HEAVY BOOSTER) As a build engineer on the booster mechanical engineering team, you will be responsible for developing the manufacturing processes, tooling, and production systems that enable high-rate production of subassemblies for the world’s most powerful rocket. Working in concert with other stakeholders, you will be responsible for various manufacturing projects, ranging from factory design and commissioning, to weld process development, to robot automation and controls. You will collaborate with design engineering and technician teams daily, driving to implement meaningful changes to parts, processes, planning and tooling to improve the overall system. You will be well-positioned to influence overall vehicle architecture, with a focus on manufacturability and design reliability. RESPONSIBILITIES: Develop and perform acceptance testing of manufacturing processes, techniques, and tools to enable efficient and high-rate manufacturing Design and implement precision tooling to eliminate assembly error, improve quality, and minimize cycle time Question requirements, delete parts and processes, simplify/optimize, accelerate, and automate hardware production Develop and/or automate in-situ inspection techniques to increase yield and decrease cycle time Manage transition of parts and assemblies from development to high-rate production Resolve and analyze manufacturing discrepancies while interfacing with the quality team (resolving issues for design, fabrication, and assembly) Partner with engineering and production teams to generate ideas, designs, and improvements for current and next-generation vehicles BASIC QUALIFICATIONS: Bachelor's degree in an engineering discipline 1+ years of engineering experience in manufacturing or production (internship and school projects experience qualify) PREFERRED SKILLS AND EXPERIENCE: Master’s degree in mechanical, manufacturing, aerospace, materials or industrial engineering Experience with the build, assembly, or integration of large mechanical assemblies Knowledge of metallic manufacturing techniques, processes, and equipment related to welding, metal forming, fastening, drilling, bonding and automation Mechanical component and/or tooling design and analysis experience using 3D CAD software Experience with design for manufacture and assembly (DFMA) Experience transitioning complex products from R&D to high-volume manufacturing in a fast-paced environment Experience writing work instructions and procedures for critical aerospace parts ADDITIONAL REQUIREMENTS: Flight hardware typically is built in tight quarters, and physical dexterity is required Ability to perform job duties that require standing, kneeling, crouching, twisting upper body, working in cramped positions in small openings, and climbing hand over hand Work performed in an environment requiring exposure to fumes, odors, and noise Must be able to work extended hours and weekends based on site operational needs COMPENSATION AND BENEFITS: Pay range: Build Engineer/Level I: $100,000.00 - $115,000.00/per year Build Engineer/Level II: $110,000.00 - $135,000.00/per year Your actual level and base salary will be determined on a case-by-case basis and may vary based on the following considerations: job-related knowledge and skills, education, and experience. Base salary is just one part of your total rewards package at SpaceX. You may also be eligible for long-term incentives, in the form of company stock, stock options, or long-term cash awards, as well as potential discretionary bonuses and the ability to purchase additional stock at a discount through an Employee Stock Purchase Plan. You will also receive access to comprehensive medical, vision, and dental coverage, access to a 401(k) retirement plan, short and long-term disability insurance, life insurance, paid parental leave, and various other discounts and perks. You may also accrue 3 weeks of paid vacation and will be eligible for 10 or more paid holidays per year. Employees accrue paid sick leave pursuant to Company policy which satisfies or exceeds the accrual, carryover, and use requirements of the law. ITAR REQUIREMENTS: To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here . SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status. Applicants wishing to view a copy of SpaceX’s Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to [email protected] .

Full job record

Job IDd3170b22b4e18c60c272d3415c14bc626519679e
Org IDef520897-a908-41e4-950a-6abb937c9377
Source ID12745989-b3cd-42a9-9b2b-6b397bb8e7ad
Board ID12745989-b3cd-42a9-9b2b-6b397bb8e7ad
Providergreenhouse
Provider Job Key8374828002
TitleBuild Engineer (Super Heavy Booster)
Normalized Title
Statusactive
Activeyes
Location TextHawthorne, CA
DepartmentBooster Structures Manufacturing
Team
Employment TypeRegular
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CityHawthorne
Salary RawPay range: Build Engineer/Level I: $100,000.00 - $115,000.00/per year Build Engineer/Level II: $110,000
Salary Min100,000
Salary Max115,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://boards.greenhouse.io/spacex/jobs/8374828002?gh_jid=8374828002
Apply URLhttps://boards.greenhouse.io/spacex/jobs/8374828002?gh_jid=8374828002
First Seen At2026-05-29 22:39:56Z
Last Seen At2026-06-06 19:14:56Z
Last Checked At2026-06-06 19:14:56Z
Last Changed At2026-05-29 22:39:56Z
Inactive At
Source Posted At2026-01-15 01:13:44Z
Source Updated At2026-05-29 16:22:11Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=spacex/date=2026-06-06/2026-06-06T19-14-53-460Z-30cc421b8ccd6cf19df2a6efb54bb619ef5907ebd9bcc9ab9ac0e86c711d1de5.json
Event Fields
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Parsed Structured
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  "remote_policy": null,
  "salary_period": "year",
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  "salary_currency": "USD"
}
Extensions
{}
Native Structured
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}
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