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HomeCompaniesRobloxSenior Software Engineer, iOS

Senior Software Engineer, iOS

Roblox · San Mateo, CA, United States · On Site · Active · $295,250–$345,040 / year · Greenhouse

Job facts

FieldValue
CompanyRoblox
TitleSenior Software Engineer, iOS
Normalized title-
Department / teamSoftware Engineering
LocationSan Mateo, CA, United States
Work modelOn Site
Employment typeSalaried Employee
Salary$295,250–$345,040 / year
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-06 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Roblox.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in San Mateo.Open
Department jobsActive postings in Software Engineering.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyRoblox
Source1d99660a-cb17-49aa-a479-3ae8dcfac264
ATS providerGreenhouse

Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Consumer Platform team owns the mobile app foundation that makes Roblox feel fast, fluid, and reliable for millions of players and is dedicated to delivering superior performance, reliability, and user experience on all platforms Roblox runs on. This team ensures a seamless and engaging user interface that facilitates intuitive interactions, alongside maintaining high performance and reliability for efficient, glitch-free operations. Innovation is at the core of our work, as we continuously enhance features and integrate cutting-edge technologies to find novel solutions to problems. We're hiring an exceptional iOS engineer to help us push the bar even higher. You will: Shape & improve the iOS experience that millions of players open every day. Lead architecture and implementation on a large, evolving Swift/Objective-C codebase, making decisions that hold up across years of product growth. Push the platform forward by adopting the latest iOS, hardware, and iOS capabilities. Partner deeply with product, design, and data science to materialize ideas. Raise the engineering bar through code review, technical mentorship, and the standards you set in your own work. (Principal) Set technical direction across multiple workstreams, drive multi-quarter initiatives that span teams, and act as a force multiplier for the broader iOS platform. You have: 5+ years of track record of leading the design and delivery of mobile features at scale. BS/MS in Computer Science, Engineering, or equivalent practical experience. Deep, hands-on expertise in Swift and Objective-C, with a real point of view on modern iOS architecture (Swift Concurrency, SwiftUI/UIKit interop, modularization). Experience working in very large codebases with many contributors — you know how to ship safely, instrument well, and keep build times sane. Strong product sense. You can tell the difference between an interaction that's correct and one that feels right, and you fight for the latter. Excellent judgment under ambiguity, and a bias toward shipping over speculating. Nice to have: Cross-platform development with C++ and low-level hardware APIs. Experience with rendering, graphics, or game-engine-adjacent systems. Contributions to open source, conference talks, or technical writing in the iOS community. Experience integrating on-device or server-side generative AI into consumer products. For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Full job record

Job IDced3394949f65a0fa0fa53e66f250c047f2d1025
Org ID9e05b409-ef34-47c3-931e-32428d83508e
Source ID1d99660a-cb17-49aa-a479-3ae8dcfac264
Board ID1d99660a-cb17-49aa-a479-3ae8dcfac264
Providergreenhouse
Provider Job Key7899865
TitleSenior Software Engineer, iOS
Normalized Title
Statusactive
Activeyes
Location TextSan Mateo, CA, United States
DepartmentSoftware Engineering
Team
Employment TypeSalaried Employee
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CitySan Mateo
Salary RawSalary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wedn
Salary Min295,250
Salary Max345,040
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://careers.roblox.com/jobs/7899865?gh_jid=7899865
Apply URLhttps://careers.roblox.com/jobs/7899865?gh_jid=7899865
First Seen At2026-05-29 22:40:20Z
Last Seen At2026-06-06 19:32:45Z
Last Checked At2026-06-06 19:32:45Z
Last Changed At2026-05-29 22:40:20Z
Inactive At
Source Posted At2026-05-06 20:09:24Z
Source Updated At2026-05-29 19:16:15Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=roblox/date=2026-06-06/2026-06-06T19-32-45-503Z-531b0b90248873dc4a883ea56f144c3d0d55915077209598c0262a7a8861fe52.json
Event Fields
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  "active_status": "active"
}
Parsed Structured
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  "remote_policy": null,
  "salary_period": "year",
  "workplace_type": "on_site",
  "salary_currency": "USD"
}
Extensions
{}
Native Structured
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  "departments": [
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      "child_ids": [],
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  "company_name": "Roblox",
  "requisition_id": 3434510,
  "first_published": "2026-05-06T16:09:24-04:00",
  "application_deadline": null
}
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