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HomeCompaniesTogethergroupSenior 3D Artist

Senior 3D Artist

Togethergroup · Imerza, Sarasota, Florida · On Site · Active · $80,000–$90,000 / year · Pinpoint

Job facts

FieldValue
CompanyTogethergroup
TitleSenior 3D Artist
Normalized title-
Department / teamImerza
LocationSarasota, FL, United States
Work modelOn Site
Employment typeFull Time
Salary$80,000–$90,000 / year
Statusactive
ATS providerPinpoint
Posted / first seen / 2026-05-31
Changed / last seen2026-06-04 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Togethergroup.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Pinpoint.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Sarasota.Open
Department jobsActive postings in Imerza.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyTogethergroup
Source7ef00901-6166-4358-99ba-e5d69c7ec567
ATS providerPinpoint

Description

Compensation: $80,000 to $90,000 annually, commensurate with experience. Imerza is a digital twin and architectural visualization studio built on Unreal Engine 5. As Epic Games' official US partner studio for Digital Twins, we work with developers, architects, and destination brands on some of the largest and most complex real-time environments in production today. We take craft seriously, and we take knowledge-sharing just as seriously. What you know is only as valuable as how well you share it. We are looking for a Senior 3D Artist with deep UE5 production experience who can own complex tasks from brief to delivery, elevate the artists around them, and contribute to how the team operates. This is a hands-on production role with real mentorship responsibility built in, not as a secondary duty. What You'll Do Execute complex real-time production tasks across environments, assets, and architectural content Deliver client-ready work with minimal revision Build and iterate PCG graphs for procedural environment population: vegetation, urban context, and asset distribution, without supervision Apply real-time lighting expertise across project contexts: Lumen global illumination, sun studies, interior artificial lighting, and the distinction between cinematic and real-time approaches Interpret architectural drawings, BIM exports, and FF&E documentation and translate them into accurate, high-quality real-time assets Actively mentor mid and junior artists in UE5 tools, pipeline, and production standards; this is a core expectation of the role Review work and provide specific, actionable technical feedback to junior and mid-level artists Document workflows so your expertise is accessible and usable by the team without requiring your direct involvement Maintain rigorous version control discipline using Perforce Participate in project kickoffs and contribute to process improvements What We're Looking For 5+ years of professional 3D production experience Expert knowledge of Unreal Engine 5: Lumen, Nanite, PCG, and real-time rendering pipelines Deep real-time lighting expertise, technically proficient and artistically confident Solid understanding of BIM/CAD-to-UE5 pipelines: Revit, Rhino, or SketchUp via Datasmith Proficiency in 3ds Max and/or Blender; Houdini and Substance beneficial Perforce required; Jira or equivalent project tracking Architectural visualization or architecture background strongly preferred; familiarity with architectural scale, construction documentation, and FF&E is a meaningful advantage. You will be interpreting architect drawings and BIM exports, not game briefs. Portfolio Requirements Submit a real-time walkthrough reel demonstrating interactive environments; pre-rendered video will not be accepted as a substitute Include project-level context for each piece: your specific contribution (modeling, lighting, composition, full-scene ownership, etc.) and the production constraints you were working within Before submitting, review our work at imerza.com . If the quality and approach do not resonate, this is probably not the right fit Additional Requirements Applicants must be legally authorized to work in the United States. This position is based in Sarasota, FL. Candidates who can work onsite or are willing to relocate are strongly preferred.

Full job record

Job IDcdfeefc82c610ec309219d26da6a64a3a6cd11cc
Org ID235f4785-bc22-4e81-9117-caa6e5369e6c
Source ID7ef00901-6166-4358-99ba-e5d69c7ec567
Board ID7ef00901-6166-4358-99ba-e5d69c7ec567
Providerpinpoint
Provider Job Key518517
TitleSenior 3D Artist
Normalized Title
Statusactive
Activeyes
Location TextImerza, Sarasota, Florida
DepartmentImerza
Team
Employment Typefull_time
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionFL
CitySarasota
Salary Raw$80,000 - $90,000 / year
Salary Min80,000
Salary Max90,000
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://togethergroup.pinpointhq.com/en/postings/0a2d9046-8307-47f7-856b-be3d1e45e177
Apply URLhttps://togethergroup.pinpointhq.com/en/postings/0a2d9046-8307-47f7-856b-be3d1e45e177
First Seen At2026-05-31 17:46:06Z
Last Seen At2026-06-06 11:14:06Z
Last Checked At2026-06-06 11:14:06Z
Last Changed At2026-06-04 07:41:23Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=pinpoint/board=togethergroup/date=2026-06-06/2026-06-06T11-14-05-236Z-84339665bc9ef047e1c496fc497c1a3892c55e1fb0a1a1d0cc059b709dc3170c.json
Event Fields
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  "last_changed_at": "2026-06-04T07:41:23.371Z",
  "active_status": "active"
}
Parsed Structured
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Extensions
{}
Native Structured
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