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HomeCompaniesUbisoft2Creative Director [Assassin's Creed: Codename Invictus]

Creative Director [Assassin's Creed: Codename Invictus]

Ubisoft2 · Montreal, QC, Canada · Deleted · SmartRecruiters

Job facts

FieldValue
CompanyUbisoft2
TitleCreative Director [Assassin's Creed: Codename Invictus]
Normalized title-
Department / teamGame & Level Design
LocationMontreal, QC, Canada
Work model-
Employment typeFull Time
Salary-
Statusdeleted
ATS providerSmartRecruiters
Posted / first seen2026-02-20 / 2026-05-31
Changed / last seen2026-06-04 / 2026-06-02

Related slices

PageWhat it containsOpen
Company jobsActive postings from Ubisoft2.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Game & Level Design.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyUbisoft2
Sourcedfb5f51c-21b5-49c1-9e3e-59daae223ef6
ATS providerSmartRecruiters

Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! When you’re a Creative Director at Ubi MTL, you define and communicate the high-level vision that shapes the game we produce. Responsible for setting the overall creative direction, you foster an environment of collective creativity that inspires teams to come up with the best ideas that they can to support it. You keep everyone’s efforts channeled towards the same goal, the same common vision. You make sure that every choice made throughout production fits the feel of the game and brings its intended experience to life for players across the globe. What you’ll do: Define a clear, cohesive creative vision for the game.  Work closely with other core team members to develop their specific parts of the vision + unify your concepts to tie together all design, graphic, narrative, and technical elements.  Communicate (and emphasize) the creative direction across the production floor to guide teams.  Pitch the game vision to the editorial team and upper management + represent your team and the project to them.  Validate the consistency and quality of the game + ensure creative alignment between branding, experience, and strategy. Review and discuss production priorities, timelines, and scope with the producer. Travel locally and abroad to present the game, meet with external partners, visit co-development studios, etc. Around 7 years of leadership experience in the video game industry: you’re a creative leader with a vision for the future of games. Exceptional organizational, interpersonal, and presentation skills. Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, art, design, marketing, and so on). A highly collaborative and innovative spirit. The ability to take technical and production feasibility into account when coming up with concepts. Mentorship: you’re motivated to share your expertise to guide the next generation of creatives. Autonomy in using presentation and design tools (e.g. PowerPoint, Photoshop, Illustrator, etc.). Knowledge of game engines (e.g. Unity or Unreal) and their limitations. Familiarity with project management software (e.g. Jira). A solid understanding of the market & a (fiery) passion for video games. What to send our way Your CV, highlighting your education, experience, skills, and any games shipped.

Full job record

Job IDcd1a56edbe69b4f2af7fa36cd5be3845afebb684
Org IDb6da5e23-1631-43ac-bad8-ca47302c736d
Source IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Board IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Providersmartrecruiters
Provider Job Key744000110395217
TitleCreative Director [Assassin's Creed: Codename Invictus]
Normalized Title
Statusdeleted
Activeno
Location TextMontreal, QC, Canada
DepartmentGame & Level Design
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary RawUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! When you’re a Creative Director at Ubi MTL, you define and communicate the high-level vision that shapes the game we produce. Responsible for setting the overall creative direction, you foster an environment of collective creativity that inspires teams to come up with the best ideas that they can to support it. You keep everyone’s efforts channeled towards the same goal, the same common vision. You make sure that every choice made throughout production fits the feel of the game and brings its intended experience to life for players across the globe. What you’ll do: Define a clear, cohesive creative vision for the game.  Work closely with other core team members to develop their specific parts of the vision + unify your concepts to tie together all design, graphic, narrative, and technical elements.  Communicate (and emphasize) the creative direction across the production floor to guide teams.  Pitch the game vision to the editorial team and upper management + represent your team and the project to them.  Validate the consistency and quality of the game + ensure creative alignment between branding, experience, and strategy. Review and discuss production priorities, timelines, and scope with the producer. Travel locally and abroad to present the game, meet with external partners, visit co-development studios, etc. Around 7 years of leadership experience in the video game industry: you’re a creative leader with a vision for the future of games. Exceptional organizational, interpersonal, and presentation skills. Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, art, design, marketing, and so on). A highly collaborative and innovative spirit. The ability to take technical and production feasibility into account when coming up with concepts. Mentorship: you’re motivated to share your expertise to guide the next generation of creatives. Autonomy in using presentation and design tools (e.g. PowerPoint, Photoshop, Illustrator, etc.). Knowledge of game engines (e.g. Unity or Unreal) and their limitations. Familiarity with project management software (e.g. Jira). A solid understanding of the market & a (fiery) passion for video games. What to send our way Your CV, highlighting your education, experience, skills, and any games shipped.
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000110395217-creative-director-assassin-s-creed-codename-invictus-
Apply URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000110395217-creative-director-assassin-s-creed-codename-invictus-?oga=true
First Seen At2026-05-31 17:45:02Z
Last Seen At2026-06-02 11:26:18Z
Last Checked At2026-06-04 12:09:17Z
Last Changed At2026-06-04 12:09:17Z
Inactive At2026-06-04 12:09:17Z
Source Posted At2026-02-20 14:45:26Z
Source Updated At
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=smartrecruiters/board=ubisoft2/date=2026-06-02/2026-06-02T11-26-13-080Z-7413406ad0fbc719288bfc1ce20595e9dead25929937860d59e6af2cb386344d.json
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