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HomeCompaniesRobloxPrincipal Software Engineer, Data Engineering

Principal Software Engineer, Data Engineering

Roblox · San Mateo, CA, United States · On Site · Active · $295,250–$345,040 / year · Greenhouse

Job facts

FieldValue
CompanyRoblox
TitlePrincipal Software Engineer, Data Engineering
Normalized title-
Department / teamSoftware Engineering
LocationSan Mateo, CA, United States
Work modelOn Site
Employment typeSalaried Employee
Salary$295,250–$345,040 / year
Statusactive
ATS providerGreenhouse
Posted / first seen2026-03-05 / 2026-05-29
Changed / last seen2026-06-17 / 2026-06-19

Related slices

PageWhat it containsOpen
Company jobsActive postings from Roblox.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in San Mateo.Open
Department jobsActive postings in Software Engineering.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyRoblox
Source1d99660a-cb17-49aa-a479-3ae8dcfac264
ATS providerGreenhouse

Description

Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators. At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there. A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone. The Data Engineering team at Roblox plays a crucial role in enabling the company's success by developing and maintaining highly leveraged Core Data Sets, frameworks, and tooling to support the growing demand for analytics. As a Principal Data Engineer, you will work to define the data ontology for all of Roblox, establish best practices and standards for data operations and lifecycle management, design and build analytics tooling and frameworks, and influence event instrumentation. Additionally, this role is highly cross-functional, requiring close collaboration with Data Science, Experimentation, and Machine Learning teams to understand customer requirements and analytics applications, as well as with Data Infrastructure and Storage teams to develop integrated solutions. Join us and be a part of a dynamic team driving innovation and growth at Roblox. You Will: Partner with Data Science, Data Platform, Product, and Engineering to collect requirements to define the data ontology for all of Roblox Lead and mentor a growing team of Data Engineers to support Roblox's ever-evolving data needs Design, build, and maintain efficient and reliable batch and streaming data pipelines to model business entities as core data sets Develop scalable frameworks and tooling to automate analytics workflows and streamline users interactions with data products Establish and evangelize best practices for data operations and lifecycle management You Have: 8+ years of professional experience working building scalable ETL pipelines on industry standard ETL orchestration tools (Airflow, Dagster, Luigi, Google Cloud Composer, etc.) with deep expertise in SQL, PySpark, or scala. 3+ years leading data engineering development directly with business or data science stakeholders Built, scaled, and maintained Multi-Terabyte data sets and have an expansive toolbox for debugging and unblocking large scale analytics challenges (skew mitigation, sampling strategies, accumulation patterns, data sketches, etc.) Experience with at least one major cloud's suite of offerings (AWS, GCP, Azure). Developed or enhanced ETL orchestrations tools or frameworks Worked within standard GitOps workflow (branch and merge, PRs, CI / CD systems) For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page . Annual Salary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted). Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process. For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.

Full job record

Job IDcb5cfb60c5359c2c50657c66bde5334516078ea9
Org ID9e05b409-ef34-47c3-931e-32428d83508e
Source ID1d99660a-cb17-49aa-a479-3ae8dcfac264
Board ID1d99660a-cb17-49aa-a479-3ae8dcfac264
Providergreenhouse
Provider Job Key7678832
TitlePrincipal Software Engineer, Data Engineering
Normalized Title
Statusactive
Activeyes
Location TextSan Mateo, CA, United States
DepartmentSoftware Engineering
Team
Employment TypeSalaried Employee
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CitySan Mateo
Salary RawSalary Range $295,250 — $345,040 USD Roles that are based in an office are onsite Tuesday, Wedn
Salary Min295,250
Salary Max345,040
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://careers.roblox.com/jobs/7678832?gh_jid=7678832
Apply URLhttps://careers.roblox.com/jobs/7678832?gh_jid=7678832
First Seen At2026-05-29 22:40:20Z
Last Seen At2026-06-19 07:32:17Z
Last Checked At2026-06-19 07:32:17Z
Last Changed At2026-06-17 07:32:36Z
Inactive At
Source Posted At2026-03-05 22:09:43Z
Source Updated At2026-06-16 20:35:44Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=roblox/date=2026-06-19/2026-06-19T07-32-17-028Z-fd26056d3abb1c31aab27f06a3fb5a815975906540ded45ef779b271e2e5b2c2.json
Event Fields
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  "active_status": "active"
}
Parsed Structured
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  "salary_period": "year",
  "workplace_type": "on_site",
  "salary_currency": "USD"
}
Extensions
{}
Native Structured
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  "company_name": "Roblox",
  "requisition_id": 3377967,
  "first_published": "2026-03-05T17:09:43-05:00",
  "application_deadline": null
}
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