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HomeCompaniesUndead LabsSr. UI Engineer II

Sr. UI Engineer II

Undead Labs · Seattle, WA · Hybrid · Deleted · Greenhouse

Job facts

FieldValue
CompanyUndead Labs
TitleSr. UI Engineer II
Normalized title-
Department / teamEngineering
LocationSeattle, WA, United States
Work modelHybrid / Hybrid
Employment type-
Salary-
Statusdeleted
ATS providerGreenhouse
Posted / first seen2026-05-07 / 2026-05-29
Changed / last seen2026-05-31 / 2026-05-29

Related slices

PageWhat it containsOpen
Company jobsActive postings from Undead Labs.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Seattle.Open
Department jobsActive postings in Engineering.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyUndead Labs
Source687a5e8a-e6e3-416a-b4d5-e4df52b054bc
ATS providerGreenhouse

Description

We are creators of the hit survival-fantasy franchise State of Decay with a fan base of over 10 million players. As an independent member of Xbox Game Studios, we collaborate with a huge network of skilled specialists in all disciplines, providing incredible opportunities for joint development and learning. Undead Labs has an opportunity for a Senior UI Engineer II to bring their experience and technical skills to State of Decay 3. The State of Decay franchise has attracted a loyal fanbase of millions of players, and you’ll play a key role in delivering the next installment of our story for them to enjoy. As a senior member of the team, you will work with a team of UI engineers to design and implement high-quality UI for the game, and influence our processes and practices to continually raise our quality bar. Your skills in software development, debugging, design, and documenting engineering practices will be critical to your success. You’ll tackle complex software engineering problems, lead by example, and support other engineers through teamwork and mentorship in our shared goal of creating an amazing product. At Undead Labs, we work in highly collaborative, cross-disciplinary teams because we understand that the best ideas are ones we generate together. Our studio operates independently within a network of first-party Microsoft studios. Please note: This position is based in Seattle, WA and follows a hybrid work model, with a minimum of 3 in-studio days per week. Core Responsibilities and Objectives Work collaboratively with your colleagues to prototype, iterate on, and deliver a quality UI solution Build custom design and asset pipelines to streamline UI authoring and design/engineering handoffs Contribute to the core UI framework and help establish best practices around UI concerns like localization, accessibility, input management, data-binding, and more Address UI performance by improving render cost, minimizing memory footprint, JavaScript execution overhead, and more Apply your knowledge, critical thinking skills, unique perspective, and ideas to the production of our games. Be proactive in tackling technical issues. Provide mentorship to other developers and help shape team-wide development practices and standards to ensure the team delivers high-quality work. Basic Qualifications Shipped at least one title Strong HTML/CSS/JS skills, with experience in large-scale or complex applications Excellent problem-solving skills and adaptability to changing requirements Passionate about developer experience and workflows, with a desire to improve how UI is created Pragmatic, with the ability to balance technical needs with business limitations Communicate effectively with stakeholders and across disciplines 6+ years of experience developing game UI, or equivalent demonstrable experience Working knowledge of Unreal Engine (4 or 5, 5 preferred) Preferred Experience Experience with Coherent Gameface Experience supporting a live service title Experience with Svelte UI framework Benefits & Perks Benefits/perks listed below may vary depending on the nature of your employment with Undead Labs and the state in which you work. Medical, dental, and vision health insurance (Dependents and partners included). Discretionary time off and 18 company holidays & closure days 401k plan with 50% matching Subsidized transportation to and from work Professional growth resources Discounts on the Microsoft Games store The typical base pay range for this role across the U.S. is USD $180,000.00 - $215,000.00 per year. The range above reflects the potential base pay across the U.S. for this role (except as noted below); the applicable base range will depend on various factors, such as complexity and responsibility of the role, job duties/requirements, and relevant experience and skills. Base pay ranges are reviewed and typically updated each year. Offers are made within the base pay range applicable at the time. At Undead Labs, certain roles are eligible for additional rewards, including merit increases and an annual bonus. These awards are allocated based on individual performance. Benefits/perks listed here may vary depending on the nature of employment with Undead Labs. Physical Requirements Reasonable accommodations can be made to enable individuals with disabilities to perform essential functions. Close vision to monitors and screens, consistently working on computer equipment such as keyboards and monitors, long periods of sitting. Noise levels are low to moderate in the work environment. Undead Labs is an equal opportunity employer. All qualified applicants will receive consideration for employment without regard to age, ancestry, color, family or medical care leave, gender identity or expression, genetic information, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran status, race, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable laws, regulations, and ordinances. Please note: any official communication about job opportunities will come from an undeadlabs.com email address.

Full job record

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Org ID6a77f9d4-b1f5-4c9c-9a9a-c5945a97cf18
Source ID687a5e8a-e6e3-416a-b4d5-e4df52b054bc
Board ID687a5e8a-e6e3-416a-b4d5-e4df52b054bc
Providergreenhouse
Provider Job Key4693332005
TitleSr. UI Engineer II
Normalized Title
Statusdeleted
Activeno
Location TextSeattle, WA
DepartmentEngineering
Team
Employment Type
Workplace Typehybrid
Remote Policyhybrid
CountryUnited States
RegionWA
CitySeattle
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/undeadlabsllc/jobs/4693332005
Apply URLhttps://job-boards.greenhouse.io/undeadlabsllc/jobs/4693332005
First Seen At2026-05-29 22:59:26Z
Last Seen At2026-05-29 22:59:26Z
Last Checked At2026-05-31 08:34:55Z
Last Changed At2026-05-31 08:34:55Z
Inactive At2026-05-31 08:34:55Z
Source Posted At2026-05-07 21:04:05Z
Source Updated At2026-05-09 02:03:24Z
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=greenhouse/board=undeadlabsllc/date=2026-05-29/2026-05-29T22-59-25-947Z-2d8b15f48c6bf741b1b5cbe3531eb76132d4916e60646e76b12c0abbcf53822a.json
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Extensions
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Native Structured
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