bluedoor data·Job Postings API·bluedoor.sh ↗

HomeCompaniesBlackbirdinteractiveTechnical Designer (6-month contract)

Technical Designer (6-month contract)

Blackbirdinteractive · Vancouver, BC, Canada · Remote · Active · CAD 80,000–CAD 100,000 / year · Lever

Job facts

FieldValue
CompanyBlackbirdinteractive
TitleTechnical Designer (6-month contract)
Normalized title-
Department / teamDesign / Technical Design
LocationVancouver, BC, Canada
Work modelRemote / Remote
Employment typeTemporary Full Time
SalaryCAD 80,000–CAD 100,000 / year
Statusactive
ATS providerLever
Posted / first seen2026-04-27 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Blackbirdinteractive.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Lever.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Design.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBlackbirdinteractive
Sourcede15df0c-b3ae-4775-90f0-dd411c9e3c56
ATS providerLever

Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Blackbird Interactive is looking for a Technical Designer to join our growing studio.  We have an exciting new project, and are looking for a key hire to lend a hand in the development and execution of the gameplay on a co-operative, horror based exploration game. Do you want to build compelling game experiences having designed, prototyped and delivered high profile gameplay systems, features or tools? Do you love working with a team of talented designers, artists and programmers to create ambitious in-game content?  If so, this role could be for you! Responsibilities Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing. Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible. Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully Requirements A minimum of 5 years in game development, with at least 2 years of Technical Design experience Confidence and familiarity with modern text based scripting languages Shipped at least one product, ideally an exploration and/or horror game Self direction and a proven ability to thrive in a highly dynamic and technical environment Strong interdisciplinary collaboration skills, including verbal and written skills Pluses Experience developing or playing games with a cooperative gameplay focus An innovator's heart, keen to create brand new things that haven't been done before A love of contributing to high quality, rich gameplay experiences Experience playing modern horror exploration games Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)

Full job record

Job IDc6c220b88f6b0ac98c74bca98a03e3c8e4c061c6
Org ID14738bcc-94a7-4251-8421-379ac988e374
Source IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Board IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Providerlever
Provider Job Keyaac19993-4652-46a6-a3db-208bcceb00b3
TitleTechnical Designer (6-month contract)
Normalized Title
Statusactive
Activeyes
Location TextVancouver, BC, Canada
DepartmentDesign
TeamTechnical Design
Employment TypeTemporary Full-Time
Workplace Typeremote
Remote Policyremote
CountryCanada
RegionBC
CityVancouver
Salary RawCAD 80000-100000 per-year-salary
Salary Min80,000
Salary Max100,000
Salary CurrencyCAD
Salary Periodyear
Source URLhttps://jobs.lever.co/blackbirdinteractive/aac19993-4652-46a6-a3db-208bcceb00b3
Apply URLhttps://jobs.lever.co/blackbirdinteractive/aac19993-4652-46a6-a3db-208bcceb00b3/apply
First Seen At2026-05-29 07:02:26Z
Last Seen At2026-06-06 07:57:45Z
Last Checked At2026-06-06 07:57:45Z
Last Changed At2026-05-29 07:02:26Z
Inactive At
Source Posted At2026-04-27 16:05:54Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=lever/board=blackbirdinteractive/date=2026-06-06/2026-06-06T07-57-44-954Z-09ffe79be563aeb0b47021b9d8ad6131314d9a6cf51a31afd89f11f65aa0154f.json
Event Fields
{
  "content_hash": "fc7e46903ee40d1a3ef940a250d541a601b8223ecb863ccadbeb7214d4750eba",
  "source_hash": "bfd889821fe76d86b43a66a08ff0e8598d962fd386c8270da889a2a8de5a3cb8",
  "last_changed_at": "2026-05-29T07:02:26.504Z",
  "active_status": "active"
}
Parsed Structured
{
  "language": "en",
  "location": {
    "raw": "Vancouver, BC, Canada",
    "city": "Vancouver",
    "region": "BC",
    "country": "Canada",
    "is_remote": true,
    "confidence": 0.95
  },
  "salary_max": 100000,
  "salary_min": 80000,
  "inferred_at": "2026-06-06T07:57:45.612Z",
  "launch_scope": {
    "reason": "english_us_canada",
    "included": true,
    "language": "en",
    "location": {
      "raw": "Vancouver, BC, Canada",
      "city": "Vancouver",
      "region": "BC",
      "country": "Canada",
      "is_remote": true,
      "confidence": 0.95
    },
    "countries": [
      "Canada"
    ]
  },
  "remote_policy": "remote",
  "salary_period": "year",
  "workplace_type": "remote",
  "salary_currency": "CAD"
}
Extensions
{}
Native Structured
{
  "lists": [
    {
      "text": "Responsibilities",
      "content": "<div>\n\n<li>\n<p>Prototype, implement, and iterate on gameplay content such as game flow, interactable objects and player abilities, event hooks for narrative and audio content, scripted sequences, tutorial/help systems, and bug fixing.&nbsp;</p>\n</li>\n\n\n<li>\n<p>Collaborate with both artists and designers on ways to improve the game content implementation to take advantage of existing technology and drive to the best end result possible.</p>\n</li>\n<li>\n<p>Collaborate with engineers to improve design workflows and bring gameplay intentions to life while respecting performance and technical constraints&nbsp;</p>\n</li>\n\n\n<li>\n<p>Work with producers and team leadership to assess requirements and provide effort estimates and updates to help ensure the team reaches its goals successfully</p>\n</li>\n\n</div>"
    },
    {
      "text": "Requirements",
      "content": "<div>\n\n<li>\n<p>A minimum of 5 years in game development, with at least 2 years of Technical Design experience</p>\n</li>\n<li>\n<p>Confidence and familiarity with modern text based scripting languages</p>\n</li>\n<li>\n<p>Shipped at least one product, ideally an exploration and/or horror game</p>\n</li>\n<li>\n<p>Self direction and a proven ability to thrive in a highly dynamic and technical environment</p>\n</li>\n<li>\n<p>Strong interdisciplinary collaboration skills, including verbal and written skills</p>\n</li>\n\n</div>"
    },
    {
      "text": "Pluses",
      "content": "<div>\n\n<li>\n<p>Experience developing or playing games with a cooperative gameplay focus</p>\n</li>\n<li>\n<p>An innovator's heart, keen to create brand new things that haven't been done before</p>\n</li>\n<li>\n<p>A love of contributing to high quality, rich gameplay experiences</p>\n</li>\n<li>\n<p>Experience playing modern horror exploration games</p>\n</li>\n<li>\n<p>Demonstrated passion for entertainment products / media (i.e. comics, movies, novels, etc.)</p>\n</li>\n\n</div>"
    }
  ],
  "country": "CA",
  "createdAt": 1777305954444,
  "updatedAt": null,
  "categories": {
    "team": "Technical Design",
    "location": "Vancouver, BC, Canada",
    "commitment": "Temporary Full-Time",
    "department": "Design",
    "allLocations": [
      "Vancouver, BC, Canada"
    ]
  },
  "salaryRange": {
    "max": 100000,
    "min": 80000,
    "currency": "CAD",
    "interval": "per-year-salary"
  },
  "workplaceType": "remote"
}
Get this page with API

Rendered from the bluedoor Job Postings API. Reproduce it:

GET https://api.bluedoor.sh/job-postings/v1/jobs/c6c220b88f6b0ac98c74bca98a03e3c8e4c061c6?include=descriptionJSON
GET https://api.bluedoor.sh/job-postings/v1/orgs/14738bcc-94a7-4251-8421-379ac988e374JSON
GET https://api.bluedoor.sh/job-postings/v1/sources/de15df0c-b3ae-4775-90f0-dd411c9e3c56JSON
GET https://api.bluedoor.sh/job-postings/v1/jobs/c6c220b88f6b0ac98c74bca98a03e3c8e4c061c6/eventsJSON