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UX Designer
Jobsforhumanity · Québec City, QC, Canada · Hybrid · Active · SmartRecruiters
Job facts
| Field | Value |
|---|---|
| Company | Jobsforhumanity |
| Title | UX Designer |
| Normalized title | - |
| Department / team | Design |
| Location | Québec City, QC, Canada |
| Work model | Hybrid / Hybrid |
| Employment type | Full Time |
| Salary | - |
| Status | active |
| ATS provider | SmartRecruiters |
| Posted / first seen | 2026-01-02 / 2026-05-31 |
| Changed / last seen | 2026-05-31 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Jobsforhumanity. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through SmartRecruiters. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Québec City. | Open |
| Department jobs | Active postings in Design. | Open |
| Work model jobs | Active Hybrid postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Jobsforhumanity |
| Source | 5d7b2862-06b1-4bca-9c95-79fad658e0a1 |
| ATS provider | SmartRecruiters |
Description
As a Gameplay UX Designer at Ubisoft, you'll be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience.
You’ll make sure content is communicated clearly and navigation flows intuitively, so that players can fully immerse themselves in gameplay.
Throughout the user-centric development process, you’ll focus on the game as a whole while considering the impact of every design choice. As a creative problem-solver, you’ll come up with solutions to prevent any (frustrating) discontinuity in the player experience. You’ll smooth out any unwanted friction that stands between our players and the enjoyment they are – and should always be – having.
What you’ll do
Partner with ergonomists and the user research team to get a clear picture of player behaviours, goals, motivations, values, needs, etc. Develop the overall core gameplay experience (flow, layout, logic, navigation, controls, feedback, etc.). Design the onboarding experience to ensure a smooth learning process. Build prototypes and wireframes to test concepts, explore opportunities, and look for pain points. Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features. Work (very) closely with UI artists and game designers to balance usability and functionality with visual appeal. Adapt your designs based on play test results and comments from cross-functional teams. Stay up to date on interaction design best practices + promote them across the studio.
What you bring
A college diploma in Game Design, Computation Arts, or equivalent (undergraduate degree an asset) At least 2 years of experience in UX, game design, level design, or related experience Experience with the Adobe Suite (Photoshop, Illustrator, and InDesign) and prototyping tools (e.g. Axure RP) * Understanding of interface & interaction design, information & product architecture, and research techniques A highly collaborative, creative, empathetic, and innovative spirit Ability to accept feedback and adapt to it Excellent problem-solving, organizational, communication, interpersonal, and presentation skills A keen eye for even the subtlest of details + a passion for video games Knowledge of gameplay programming, a huge plus What to send our way
Your CV highlighting your education, experience, and skills Samples of your best designs (attach files or send us a link to your personal website or online portfolio)
Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life.
Company Name: Ubisoft
We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working.
Full job record
| Job ID | c50cc2c3c45179ea88b80f47931cb4254359aafa |
| Org ID | bc353e20-6ebc-4ca2-9924-817cec47f48b |
| Source ID | 5d7b2862-06b1-4bca-9c95-79fad658e0a1 |
| Board ID | 5d7b2862-06b1-4bca-9c95-79fad658e0a1 |
| Provider | smartrecruiters |
| Provider Job Key | 744000101317736 |
| Title | UX Designer |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Québec City, QC, Canada |
| Department | Design |
| Team | — |
| Employment Type | full_time |
| Workplace Type | hybrid |
| Remote Policy | hybrid |
| Country | Canada |
| Region | QC |
| City | Québec City |
| Salary Raw | As a Gameplay UX Designer at Ubisoft, you'll be the glue that binds game design, UI, sound, VFX, and other feedback channels to create a seamless and engaging experience. You’ll make sure content is communicated clearly and navigation flows intuitively, so that players can fully immerse themselves in gameplay. Throughout the user-centric development process, you’ll focus on the game as a whole while considering the impact of every design choice. As a creative problem-solver, you’ll come up with solutions to prevent any (frustrating) discontinuity in the player experience. You’ll smooth out any unwanted friction that stands between our players and the enjoyment they are – and should always be – having. What you’ll do Partner with ergonomists and the user research team to get a clear picture of player behaviours, goals, motivations, values, needs, etc. Develop the overall core gameplay experience (flow, layout, logic, navigation, controls, feedback, etc.). Design the onboarding experience to ensure a smooth learning process. Build prototypes and wireframes to test concepts, explore opportunities, and look for pain points. Collaborate with interdependent teams (audio, art, animation, narrative, game design, level design, etc.) to support game features. Work (very) closely with UI artists and game designers to balance usability and functionality with visual appeal. Adapt your designs based on play test results and comments from cross-functional teams. Stay up to date on interaction design best practices + promote them across the studio. What you bring A college diploma in Game Design, Computation Arts, or equivalent (undergraduate degree an asset) At least 2 years of experience in UX, game design, level design, or related experience Experience with the Adobe Suite (Photoshop, Illustrator, and InDesign) and prototyping tools (e.g. Axure RP) * Understanding of interface & interaction design, information & product architecture, and research techniques A highly collaborative, creative, empathetic, and innovative spirit Ability to accept feedback and adapt to it Excellent problem-solving, organizational, communication, interpersonal, and presentation skills A keen eye for even the subtlest of details + a passion for video games Knowledge of gameplay programming, a huge plus What to send our way Your CV highlighting your education, experience, and skills Samples of your best designs (attach files or send us a link to your personal website or online portfolio) Jobs for Humanity is collaborating with Ubisoft to build an inclusive and just employment ecosystem. We support individuals coming from all walks of life. Company Name: Ubisoft We embrace a hybrid work model helping you stay connected with your team and aligned with business priorities, while giving you the opportunity to maintain your work-life balance. Please note that some roles are fully office-based and are not eligible for hybrid working. |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://jobs.smartrecruiters.com/JobsForHumanity/744000101317736-ux-designer- |
| Apply URL | https://jobs.smartrecruiters.com/JobsForHumanity/744000101317736-ux-designer-?oga=true |
| First Seen At | 2026-05-31 17:41:58Z |
| Last Seen At | 2026-06-06 20:29:33Z |
| Last Checked At | 2026-06-06 20:29:33Z |
| Last Changed At | 2026-05-31 17:41:58Z |
| Inactive At | — |
| Source Posted At | 2026-01-02 10:23:10Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=jobsforhumanity/date=2026-06-06/2026-06-06T20-28-54-091Z-fb127eaa92654251920165c6e930eb4b65833e29cf4ebd9dd0c14a12d8d30162.json |
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