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HomeCompaniesBig Viking Games 3UNITY CONTENT 2D ARTIST (12-Month Contract)

UNITY CONTENT 2D ARTIST (12-Month Contract)

Big Viking Games 3 · Toronto, Canada (Hybrid) · Hybrid · Active · Workable

Job facts

FieldValue
CompanyBig Viking Games 3
TitleUNITY CONTENT 2D ARTIST (12-Month Contract)
Normalized title-
Department / teamArt
LocationToronto, Canada
Work modelHybrid / Hybrid
Employment typeContract
SalaryCAD 30–35
Statusactive
ATS providerWorkable
Posted / first seen2026-05-05 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Big Viking Games 3.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Workable.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Toronto.Open
Department jobsActive postings in Art.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBig Viking Games 3
Source97a629ef-7e74-4e9b-9148-1065d63e7dc7
ATS providerWorkable

Description

Salary: CAD 30–35 Description About Big Viking Games Big Viking Games is a profitable, self funded live service game studio based in Toronto. Since 2011, we’ve been building and operating virtual worlds with deep player driven economies and long term engagement at their core. Our flagship titles, YoWorld and FishWorld , have served millions of players over their lifetime. These are not short lived launches — they are enduring products with loyal communities, evolving content, and real in game economies built on virtual goods and player to player interaction. We operate with a small, high leverage team, a bias toward action, and an increasing focus on AI first workflows to scale output and efficiency. The Role We’re hiring Unity Content Artists (2D) to help power the next phase of our live products. This is a high output, hands on production role focused on creating, preparing, and implementing game ready assets directly into Unity. You will work across multiple areas of the product, including core content and live features such as Founders Pass. This is not a pure illustration role. You will be expected to execute inside the engine, contribute to a fast moving pipeline, and help us scale content production efficiently. What You’ll Own ·         Asset Creation & Implementation ·         Create and prepare high quality 2D assets using Photoshop ·         Implement and execute assets directly inside Unity ·         Adapt visuals from concepts into production ready, in game content ·         Content Execution ·         Work across multiple areas of the product, including live content systems ·         Collaborate with content design (theme planning) to bring assets into the game ·         Support ongoing content releases and feature updates ·         Production & Workflow ·         Manage tasks via Jira and deliver against estimated workloads (velocity based system) ·         Contribute to a scalable, high speed content pipeline ·         Balance speed and quality in a high output environment ·         AI Enabled Workflow ·         Use generative AI tools to improve speed, iteration, and output quality ·         Continuously look for ways to integrate AI into your day to day workflow ·         Operate with an openness to new tools, automation, and evolving pipelines Requirements Must Have Skills & Experience ·         Solid experience working as a 2D Artist in Unity (implementation required) ·         Proficiency in Photoshop ·         Ability to take assets from concept to in game execution ·         Experience working within structured production workflows (Jira or similar) ·         Intermediate level 2D art skills across a variety of asset types ·         Strong communication and ability to work cross functionally What We’re Looking For Core Traits ·         Self starter with high initiative — you don’t wait to be told what to do ·         Comfortable working in a fast moving, evolving environment ·         Able to operate independently and “figure things out” when needed ·         AI Mindset (Important) ·         Already using generative AI tools in your workflow ·         Curious, adaptable, and not resistant to new ways of working ·         Interested in leveraging AI to increase output and efficiency ·         Background That Tends to Work Well ·         Experience in small to mid sized studios ·         Comfortable wearing multiple hats and contributing beyond a narrow scope ·         Less reliant on large, siloed production environments Nice to Have ·         Experience working on live service games or high output production environments ·         Basic animation experience ·         Experience working across different types of assets and content systems What Success Looks Like ·         You ramp up quickly and begin contributing within your first few weeks ·         You are able to deliver assets independently inside Unity ·         You adapt across different content areas, including live features ·         You contribute to a high volume production pipeline without sacrificing quality ·         You actively improve your workflow using AI and new tools Benefits Why Join Big Viking Games Work on live, profitable games with long term player communities Be part of a small, high impact team where your work ships quickly Operate in an AI forward environment focused on scaling output Collaborate in person with a passionate team at our downtown Toronto office Opportunity for extended engagement based on performance and business needs

Full job record

Job IDc3be4f2290b87bbce81997bb912eed035d727e0e
Org ID93e411a8-cfb0-4970-9c1c-6f5c35d9cb81
Source ID97a629ef-7e74-4e9b-9148-1065d63e7dc7
Board ID97a629ef-7e74-4e9b-9148-1065d63e7dc7
Providerworkable
Provider Job Key0778B0344E
TitleUNITY CONTENT 2D ARTIST (12-Month Contract)
Normalized Title
Statusactive
Activeyes
Location TextToronto, Canada (Hybrid)
DepartmentArt
Team
Employment Typecontract
Workplace Typehybrid
Remote Policyhybrid
CountryCanada
Region
CityToronto
Salary RawCAD 30–35
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://apply.workable.com/big-viking-games-3/jobs/view/0778B0344E
Apply URLhttps://apply.workable.com/big-viking-games-3/j/0778B0344E/apply
First Seen At2026-05-31 17:47:30Z
Last Seen At2026-06-06 13:29:26Z
Last Checked At2026-06-06 13:29:26Z
Last Changed At2026-05-31 17:47:30Z
Inactive At
Source Posted At2026-05-05 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=workable/board=big-viking-games-3/date=2026-06-06/2026-06-06T13-29-26-137Z-3cc09c790b804033163819de35a1b18e93e56f41a0a245181958a988fa897d31.json
Event Fields
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  "active_status": "active"
}
Parsed Structured
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Extensions
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Native Structured
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