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Senior UI Developer

Eleventh Hour Games · Remote · Remote · Active · Greenhouse

Job facts

FieldValue
CompanyEleventh Hour Games
TitleSenior UI Developer
Normalized title-
Department / teamEngineering
LocationDallas, TX, United States
Work modelRemote / Remote
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-07 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Eleventh Hour Games.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Dallas.Open
Department jobsActive postings in Engineering.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyEleventh Hour Games
Sourceeedd12ba-0572-4479-8635-5bdc1f7c66c2
ATS providerGreenhouse

Description

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! THE OPPORTUNITY: As a Senior UI Developer at Eleventh Hour Games, you will help build and evolve the user interface systems that shape the player experience. You will work closely with design, art, engineering, and production to create performant, scalable, and polished UI features that support gameplay clarity, usability, and the overall quality of the game. This role is ideal for an engineer who enjoys solving player-facing technical problems, building strong UI foundations, and collaborating closely with UI/UX and gameplay teams to bring features from concept to implementation. The ideal candidate is comfortable working across complex systems, values clean and sustainable engineering practices, and communicates well in a fully remote, cross-disciplinary environment. RESPONSIBILITIES: Build and maintain UI systems and features that support gameplay, menus, HUDs, inventories, progression, social features, and other player-facing experiences Collaborate closely with UI/UX, design, art, and engineering to translate interface goals into reliable technical implementation Develop scalable and maintainable UI architecture that can support long-term feature growth and iteration Implement polished, responsive, and user-friendly interface behavior in engine Support data-driven UI workflows (e.g. MVVM) and integration with gameplay systems Debug, optimize, and improve UI systems for performance, usability, and stability Help identify technical risks, dependencies, and implementation tradeoffs early in development Contribute to engineering standards, code quality, and sustainable development practices across UI systems Support iteration by responding to playtest feedback, bugs, and changing feature needs over time QUALIFICATIONS: 5+ years of professional game development experience Experience building UI systems or player-facing features in shipped games Proficiency in C++ Strong understanding of UI architecture, usability, and systems design principles Experience building maintainable, scalable, and performant UI code Experience collaborating closely with UI/UX designers to implement interface features Strong debugging, profiling, and problem-solving skills Familiarity with modern game engines and UI implementation workflows Strong communication skills and ability to work effectively across disciplines in a remote environment Experience supporting controller, keyboard/mouse, and multi-input UI experiences PREFERRENCES: Experience building UI for RPGs, ARPGs, or other systems-heavy games Familiarity with shader and material math and best practices as it relates to UI graphics Reasonable Accommodation KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process. EEOC statement KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type. Due to recent scams, our recruiters will only reach out to you via @eleventhhour.games, @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected].

Full job record

Job IDc36f96ab2b201191cf64357480695a07fbf90849
Org IDb0479d2e-66ca-4cc0-acc2-42e5104a0fb9
Source IDeedd12ba-0572-4479-8635-5bdc1f7c66c2
Board IDeedd12ba-0572-4479-8635-5bdc1f7c66c2
Providergreenhouse
Provider Job Key8536694002
TitleSenior UI Developer
Normalized Title
Statusactive
Activeyes
Location TextRemote
DepartmentEngineering
Team
Employment Type
Workplace Typeremote
Remote Policyremote
CountryUnited States
RegionTX
CityDallas
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/eleventhhourgames/jobs/8536694002
Apply URLhttps://job-boards.greenhouse.io/eleventhhourgames/jobs/8536694002
First Seen At2026-05-29 23:04:48Z
Last Seen At2026-06-06 07:35:52Z
Last Checked At2026-06-06 07:35:52Z
Last Changed At2026-05-29 23:04:48Z
Inactive At
Source Posted At2026-05-07 23:59:29Z
Source Updated At2026-05-07 23:59:29Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=eleventhhourgames/date=2026-06-06/2026-06-06T07-35-52-603Z-d01c2fbfa15aca24b0900c71aed71fa99d9e465a71641693d16ae70c25420f6f.json
Event Fields
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Parsed Structured
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Extensions
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