Home › Companies › Streamlinestudios › 3D Rigger
3D Rigger
Streamlinestudios · Active · BambooHR
Job facts
| Field | Value |
|---|---|
| Company | Streamlinestudios |
| Title | 3D Rigger |
| Normalized title | - |
| Department / team | - |
| Location | Kuala Lumpur, Kuala Lumpur, Malaysia |
| Work model | - |
| Employment type | Contract |
| Salary | - |
| Status | active |
| ATS provider | BambooHR |
| Posted / first seen | 2025-12-12 / 2026-05-30 |
| Changed / last seen | 2026-05-30 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Streamlinestudios. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through BambooHR. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Kuala Lumpur. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Streamlinestudios |
| Source | c851597c-6eff-4675-8bd2-5bde9bfdd2b7 |
| ATS provider | BambooHR |
Description
Future Opportunities – Join Our Talent Pool
At Streamline Studios, we are always on the lookout for exceptional talent to join our team. While we are not actively hiring for this role at the moment and do not have an immediate vacancy, we recognize that our industry is fast-growing, and the right opportunities can arise at any time.
By submitting your application, you acknowledge that we may not reach out to you immediately. However, when a suitable opportunity becomes available, we will review applications and contact you should your skills and experience align with our needs.
If you're interested in being considered for future opportunities and want to be part of our talent pool, we encourage you to submit your information. We appreciate your interest in Streamline Studios and look forward to connecting when the time is right!
About Us
Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you collaborate with Streamline, expect to be challenged by demanding, high-standard production work.
We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.
Streamline Values
Responsibility
We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.
Accountability
We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients.
Discipline
Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.
Hard Work and Teamwork
We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.
Communication
Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed
Mastery
Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.
Curiosity and Continuous Learning
The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.
Description
We are seeking a skilled 3D Rigger to collaborate with our team on bringing characters and assets to life in immersive gaming experiences. As a 3D Rigger, you will be responsible for creating high-quality rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. You will work closely with animators and technical artists to deliver rigs that meet project specifications and studio quality standards. Proficiency in tools such as Maya or Blender, auto-rigging systems, Unreal Engine cloth simulation setups, and scripting (Python/MEL) is essential.
The ideal candidate will have strong time management skills, proactively communicate delays or challenges, and adhere to best practices. Additional expertise in areas such as anatomy, engine implementation, or advanced rigging tools (e.g., Mgear, Rigify) will be highly valued. This role requires regular task tracking and progress updates aligned with agreed project scopes, as well as the ability to adapt to evolving production needs.
Performance Metrics
3D Rigger will be measured according to the metric below
On-time delivery of tasks and time management
Proactive communication of delays and bottlenecks
Delivery of work according to project specifications and requirements
Delivery of work according to studio’s quality standards as specified by the discipline lead
Following instructions and adhering to best practice
Time-track daily with a written status update of your task
Daily update on tasks and time-tracking
Improve skills and apply learning from one task to the next
Job Skills
3D Rigger will possess the following competencies:
Production Ready
Maya/Blender
Auto-rigs
Unreal Engine Cloth sim Set-up
Python scripting
Mel scripting
Additional Skill s
Every 3D Rigger must also demonstrate at least 1 additional competencies at High-proficiency or 2 additional competencies at Production-ready proficiency.
Pipeline Tooling
Body anatomy
Mgear
General understanding of user interfaces
Metahuman
Engine implementation
Modelling base understanding
Animation base understanding
Unreal Engine Character Set-up
Production pipeline understanding
Rigify
Advanced skeleton
Unreal Control Rig
Note: This role is offered on a freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables.
Full job record
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| Org ID | 073bbef7-ae98-4f3d-9227-e49a767c97c1 |
| Source ID | c851597c-6eff-4675-8bd2-5bde9bfdd2b7 |
| Board ID | c851597c-6eff-4675-8bd2-5bde9bfdd2b7 |
| Provider | bamboohr |
| Provider Job Key | 168 |
| Title | 3D Rigger |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | — |
| Department | — |
| Team | — |
| Employment Type | contract |
| Workplace Type | — |
| Remote Policy | — |
| Country | Malaysia |
| Region | Kuala Lumpur |
| City | Kuala Lumpur |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://streamlinestudios.bamboohr.com/careers/168 |
| Apply URL | https://streamlinestudios.bamboohr.com/careers/168 |
| First Seen At | 2026-05-30 06:06:49Z |
| Last Seen At | 2026-06-06 10:27:17Z |
| Last Checked At | 2026-06-06 10:27:17Z |
| Last Changed At | 2026-05-30 06:06:49Z |
| Inactive At | — |
| Source Posted At | 2025-12-12 00:00:00Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=streamlinestudios/date=2026-06-06/2026-06-06T10-27-16-114Z-a177cac835ce1dc521b5e29b69ee99d9f0c43ad4d7640fe595c56661428ed4cf.json |
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"description": "<p><span style=\"font-weight: bold\">Future Opportunities – Join Our Talent Pool</span></p>\n<p><br></p>\n<p><span>At Streamline Studios, we are always on the lookout for exceptional talent to join our team. While we are not actively hiring for this role at the moment and do not have an immediate vacancy, we recognize that our industry is fast-growing, and the right opportunities can arise at any time.<br> <br>By submitting your application, you acknowledge that we may not reach out to you immediately. However, when a suitable opportunity becomes available, we will review applications and contact you should your skills and experience align with our needs.<br> <br>If you're interested in being considered for future opportunities and want to be part of our talent pool, we encourage you to submit your information. We appreciate your interest in Streamline Studios and look forward to connecting when the time is right!</span><br><br></p>\n<p><a href=\"https://streamlinestudios.bamboohr.com/hiring/jobs/edit/157\" target=\"_blank\" rel=\"noopener noreferrer\"></a><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">About Us</span></span></p>\n<p><span>Streamline is a creative development studio specializing in full video game development, game publishing, interactive digital assets, and metaverse creation. We provide experienced professionals to help bring the most demanding projects from concept all the way through production with our technical knowledge of established industry standards for high-performance results along every step. That means when you collaborate with Streamline, expect to be challenged by demanding, high-standard production work.<br><br></span></p>\n<p><span>We are a games company, a creative company, and people who work fast under pressure—a productive attitude is critical to a high-functioning team. Our goal is to keep the process straightforward.</span></p>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">Streamline Values</span></span></p>\n<ul>\n<li>Responsibility\n<ul>\n<li><span>We understand the significance of our role. Every promise, deadline, and milestone reflects our deep responsibility to our clients and the privilege of over two decades in the industry.</span><span> </span></li>\n</ul>\n</li>\n<li>Accountability\n<ul>\n<li><span>We take ownership of our work and our mistakes. Accountability fosters teamwork and ensures the quality of our deliverables. It also builds trust between us and our clients. </span><span> </span></li>\n</ul>\n</li>\n<li>Discipline\n<ul>\n<li><span>Making games is fun, but it demands rigorous discipline. Our strict adherence to workflows, processes, and schedules is what sets Streamline apart.</span><span> </span></li>\n</ul>\n</li>\n<li>Hard Work and Teamwork\n<ul>\n<li><span>We believe in finishing together. Our commitment to high-quality work is matched by our dedication to supporting each other and our clients to the very end.</span><span> </span></li>\n</ul>\n</li>\n<li>Communication\n<ul>\n<li><span>Clear and thorough communication is key at Streamline. We ensure everyone—from team members to clients—is aligned and informed</span><span> </span></li>\n</ul>\n</li>\n<li>Mastery\n<ul>\n<li><span>Our expertise is built on years of experience with the world’s leading games, engines, and platforms. We are committed to kaizen—continuous improvement—ensuring we remain at the forefront.</span><span> </span></li>\n</ul>\n</li>\n<li>Curiosity and Continuous Learning\n<ul>\n<li><span>The video game industry is ever-evolving. We are perpetual learners, always adapting and applying the latest knowledge to stay ahead.</span><span> </span></li>\n</ul>\n</li>\n</ul>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">Description</span></span></p>\n<p>We are seeking a skilled 3D Rigger to collaborate with our team on bringing characters and assets to life in immersive gaming experiences. As a 3D Rigger, you will be responsible for creating high-quality rigs for characters, creatures, and props, ensuring seamless integration into production pipelines. You will work closely with animators and technical artists to deliver rigs that meet project specifications and studio quality standards. Proficiency in tools such as Maya or Blender, auto-rigging systems, Unreal Engine cloth simulation setups, and scripting (Python/MEL) is essential.</p>\n<p><br></p>\n<p>The ideal candidate will have strong time management skills, proactively communicate delays or challenges, and adhere to best practices. Additional expertise in areas such as anatomy, engine implementation, or advanced rigging tools (e.g., Mgear, Rigify) will be highly valued. This role requires regular task tracking and progress updates aligned with agreed project scopes, as well as the ability to adapt to evolving production needs.</p>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">Performance Metrics</span></span></p>\n<p><span>3D Rigger will be measured according to the metric below</span></p>\n<ul>\n<li>On-time delivery of tasks and time management<br></li>\n<li>Proactive communication of delays and bottlenecks<br></li>\n<li>Delivery of work according to project specifications and requirements<br></li>\n<li>Delivery of work according to studio’s quality standards as specified by the discipline lead<br></li>\n<li>Following instructions and adhering to best practice<br></li>\n<li>Time-track daily with a written status update of your task\n<ul>\n<li>Daily update on tasks and time-tracking</li>\n</ul>\n</li>\n<li>Improve skills and apply learning from one task to the next<br></li>\n</ul>\n<p><br></p>\n<p><span style=\"text-decoration: underline\"><span style=\"font-weight: bold\">Job Skills</span></span></p>\n<p><span>3D Rigger will possess the following competencies:</span></p>\n<p><span style=\"font-weight: bold\">Production Ready</span></p>\n<ul>\n<li>Maya/Blender</li>\n<li>Auto-rigs</li>\n<li>Unreal Engine Cloth sim Set-up</li>\n<li>Python scripting</li>\n<li>Mel scripting</li>\n</ul>\n<p><br></p>\n<p><span style=\"font-weight: bold\"><span style=\"font-size: 12pt; text-decoration: underline\"><span>Additional </span><span>Skill</span><span>s</span></span></span><span style=\"font-size: 12pt\"> </span></p>\n<p><span style=\"font-size: 12pt\"><span>Every 3D Rigger must also </span><span>demonstrate at least 1 additional competencies at High-proficiency or 2 additional competencies at Production-ready proficiency.</span></span></p>\n<ul>\n<li>Pipeline Tooling</li>\n<li>Body anatomy</li>\n<li>Mgear</li>\n<li>General understanding of user interfaces</li>\n<li>Metahuman</li>\n<li>Engine implementation</li>\n<li>Modelling base understanding</li>\n<li>Animation base understanding</li>\n<li>Unreal Engine Character Set-up</li>\n<li>Production pipeline understanding</li>\n<li>Rigify</li>\n<li>Advanced skeleton</li>\n<li>Unreal Control Rig</li>\n</ul>\n<p><br></p>\n<p>Note: This role is offered on a freelance/contract basis with expectations defined by agreed scopes, timelines, and deliverables.</p>",
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