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HomeCompaniesNaughty DogAssociate Game Designer, Technical (Contingent)

Associate Game Designer, Technical (Contingent)

Naughty Dog · United States, Santa Monica, CA · Hybrid · Active · Greenhouse

Job facts

FieldValue
CompanyNaughty Dog
TitleAssociate Game Designer, Technical (Contingent)
Normalized title-
Department / teamNaughty Dog
LocationSanta Monica, CA, United States
Work modelHybrid / Hybrid
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-07 / 2026-06-04
Changed / last seen2026-06-04 / 2026-06-04

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PageWhat it containsOpen
Company jobsActive postings from Naughty Dog.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Santa Monica.Open
Department jobsActive postings in Naughty Dog.Open
Work model jobsActive Hybrid postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyNaughty Dog
Sourcee3f25c3f-8611-406a-b468-1300cd734179
ATS providerGreenhouse

Description

This position is for temporary engagement through our staffing partner, Yoh Enterprise Solutions. Candidates must be authorized to work in the United States for this position. This is a hybrid / onsite position. For nearly 40 years, Naughty Dog has been crafting best-selling, critically acclaimed games that constantly push the boundaries of narrative, gameplay, and technology. Naughty Dog recently released The Last of Us Part II Remastered as well as a current generation remake of The Last of Us Part I for the PS5. We're also proud to say that The Last of Us Part I is now available for the first time on PC. Currently, we’re busy at the kennel working on Intergalactic: The Heretic Prophet, and The Last of Us Part II Remastered for PC and we'd love to find talented individuals to join us. Naughty Dog games have long been lauded for their evocative, character-driven stories and attention to detail. We are committed to innovation within our games and as such have curated some of the top creative and technically innovative minds in the industry. We welcome diverse candidates and believe that a broad range of cultural and life experiences contribute to the overall well-being and success of the studio and the titles we craft together. In this role you’ll be responsible for prototyping gameplay using our in-house tools and scripting language, which could range from combat encounters to narrative sequences to player mechanics and enemy behaviors. Then working across departments to bring your prototypes into production and polish your work to the high level of quality Naughty Dog is known for. We’re looking for self-motivated, proactive designers who enjoy creating unique experiences and can combine their technical and creative skills while iterating rapidly. What you will do Prototyping, implementing, and owning gameplay scenarios, narrative sequences, interactive objects, and AI behaviors Collaborating with the Design team to conceptualize, prototype, implement, tune, and balance gameplay mechanics and systems Communicating with animation, programming, and art departments to effectively produce the assets and code support required for the areas you’re owning Additional responsibilities may be assigned as needed What skills will you use Significant programming ability (Computer Science undergraduate degree preferred) Knowledge of 3D math Experience with C++, C#, Lua, or other scripting language Broad understanding of gaming landscape Self-starter with excellent communication and teamwork skills Willingness to take design direction when offered, brainstorm, iterate and come up with fun and creative solutions Additional responsibilities may be assigned as needed Bonus Skills Experience developing third-person action games Experience with 3D level editors Understanding of narrative principles, and conveying emotion through gameplay Experience with the following areas of design Behavior Trees Melee Combat Systems Character animation Enemy & boss design As part of the Naughty Dog application process, candidates should expect to be given a technical interview #LI-SP3 At SIE, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the base pay range may vary in line with our hybrid working policy and individual base pay will be determined based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for SIE’s top-tier benefits package that includes medical, dental, vision, matching 401(k), paid time off, wellness program and coveted employee discounts for Sony products. This role also may be eligible for a bonus package. Click here to learn more. The estimated base pay range for this role is listed below. $1 — $2 USD At SIE, working with our partners, we consider several factors when setting each role’s base pay range, including the competitive benchmarking data for the market and geographic location. Please note that the individual base pay range may vary based on job-related factors which may include knowledge, skills, experience, and location. In addition, this role is eligible for benefit offerings that include medical, dental, and vision. Click here to learn more. The estimated base pay range for this role is listed below, this is an hourly rate. $37 — $50 USD Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks. Please refer to our  Candidate Privacy Notice for more information about what personal information we collect, how we use it, who we share it with, and your data protection rights.

Full job record

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Org IDb7308705-7ad1-45c8-97da-bd914d42d6d2
Source IDe3f25c3f-8611-406a-b468-1300cd734179
Board IDe3f25c3f-8611-406a-b468-1300cd734179
Providergreenhouse
Provider Job Key5989095004
TitleAssociate Game Designer, Technical (Contingent)
Normalized Title
Statusactive
Activeyes
Location TextUnited States, Santa Monica, CA
DepartmentNaughty Dog
Team
Employment Type
Workplace Typehybrid
Remote Policyhybrid
CountryUnited States
RegionCA
CitySanta Monica
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/naughtydog/jobs/5989095004
Apply URLhttps://job-boards.greenhouse.io/naughtydog/jobs/5989095004
First Seen At2026-06-04 11:17:11Z
Last Seen At2026-06-04 11:17:11Z
Last Checked At2026-06-04 11:17:11Z
Last Changed At2026-06-04 11:17:11Z
Inactive At
Source Posted At2026-05-07 17:09:27Z
Source Updated At2026-06-03 20:47:09Z
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=greenhouse/board=naughtydog/date=2026-06-04/2026-06-04T11-17-11-464Z-6f47eeb32df5a28150fc2fee74cd8043130ade8ab4cf0832c270cde8c7e6978c.json
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