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HomeCompaniesArvoreGame UX/UI Designer | Talent Pool

Game UX/UI Designer | Talent Pool

Arvore · Active · BambooHR

Job facts

FieldValue
CompanyArvore
TitleGame UX/UI Designer | Talent Pool
Normalized title-
Department / team-
LocationSão Paulo, São Paulo, Brazil
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-04-08 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Arvore.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in São Paulo.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyArvore
Source6734af59-0ddc-40a9-b9e9-a0070dcd48c7
ATS providerBambooHR

Description

We are   ARVORE , a startup in the virtual reality content creation scene. Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes. MAIN CROSS-FUNCTIONAL ACTIVITIES: General Responsibilities: Develop the User Experiences & Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience; Provide rationale and supporting data for UX recommendations; Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.); Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes); Analyze user insights to identify enhancements to the consumer experience; Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists; Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements; Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like; Prepare and present rough drafts to internal teams and key stakeholders; Conduct layout adjustments based on user feedback. MUST HAVE: Deep knowledge of UX principles and directives, like Usability Tests, Features/Interactions Design, Experience Flow; Great visual skills to create interfaces easy to understand, use and love; Good knowledge of prototyping tools, like Figma; Experience with digital graphical tools like Photoshop and Illustrator; Great iconography, grid and typography skills; Capacity to analyze User Experience insights and wireframes, and build high fidelity user interfaces prototypes; Excellent communication skills; Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time; Accuracy and attention to detail; Professionalism regarding time, budgets and deadlines; Proficiency in multimedia presentation software, such as Keynote and/or Google Slides; Advanced English. NICE TO HAVE: Experience Knowledge of Unity and/or Unreal UI layout and animation; Previous work with Visual Identity and brand desing, or design for marketing and advertising; Some knowledge with animation and motion design; A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.

Full job record

Job IDb6364c3e04f2c8509c70d0da93d559e6333dabe3
Org ID9eeb9422-cf18-48f4-8a40-a7464dab8809
Source ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Board ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Providerbamboohr
Provider Job Key121
TitleGame UX/UI Designer | Talent Pool
Normalized Title
Statusactive
Activeyes
Location Text
Department
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryBrazil
RegionSão Paulo
CitySão Paulo
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://arvore.bamboohr.com/careers/121
Apply URLhttps://arvore.bamboohr.com/careers/121
First Seen At2026-05-30 05:51:04Z
Last Seen At2026-06-06 10:30:33Z
Last Checked At2026-06-06 10:30:33Z
Last Changed At2026-05-30 05:51:04Z
Inactive At
Source Posted At2025-04-08 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=arvore/date=2026-06-06/2026-06-06T10-30-31-687Z-94d0f1cd3306aaa7d018df3608fc4bc12bd918b1caf44481f6044cd9efd70002.json
Event Fields
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    "description": "<p><span style=\"color: rgb(51, 51, 51);\"><span style=\"font-size: 13px;\">We are<span> </span></span><span style=\"font-weight: bold;\"><span style=\"font-size: 13px;\">ARVORE</span></span><span style=\"font-size: 13px;\">, a startup in the virtual reality content creation scene. <br></span></span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Based out of Los Angeles and São Paulo, our studio creates, designs, produces and develops world-class interactive experiences and games for all current and future high-end immersive platforms, including virtual reality, augmented reality and mixed reality.</span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavours.<br><br></span></p>\n<p><span style=\"color: rgb(51, 51, 51); font-size: 13px;\">Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.<br><br></span></p>\n<p><span style=\"color: rgb(0, 0, 0); font-size: 14px; font-weight: bold;\">JOB DESCRIPTION </span></p>\n<p><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">The UI/UX Designer at ARVORE is responsible for helping the team create the best user experience in our games, ensuring that the end-to-end journey meets desired outcomes.</span></p>\n<p><br></p>\n<p><span style=\"color: rgb(0, 0, 0); font-size: 14px; font-weight: bold;\">MAIN CROSS-FUNCTIONAL ACTIVITIES:</span></p>\n<p><br></p>\n<p><span style=\"color: rgb(0, 0, 0); font-size: 14px; font-weight: bold;\">General Responsibilities:</span></p>\n<ul>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Develop the User Experiences &amp; Interfaces (UX/UI) strategy, and help set up the roadmap based on analysis for optimized consumer experience;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Provide rationale and supporting data for UX recommendations;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Apply the UX/UI standards to identify improvement areas, test and validate new standards through analysis and tests (external, internal, A/B, etc.);</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Prepare all UX/UI design and delivery documentation in full and on time for developers to work from (this could include preparation of user journeys, concept maps, game UX flows, and wireframes);</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Analyze user insights to identify enhancements to the consumer experience;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Develop a solid UI Styleguide for the game, based on the work of other fronts, such as Production Design, Visual Design, Marketing, Creative Direction and Lead Artists;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Build game menus, navigation buttons, search fields, narrative text boxes, among other key UI elements;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Develop UI mockups, wireframes and low and hi-fi prototypes that clearly illustrate how navigation functions and look like;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Prepare and present rough drafts to internal teams and key stakeholders;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Conduct layout adjustments based on user feedback.</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"color: rgb(0, 0, 0); font-size: 14px; font-weight: bold;\">MUST HAVE:</span></p>\n<ul>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Deep knowledge of UX principles and directives, like Usability Tests, Features/Interactions Design, Experience Flow;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Great visual skills to create interfaces easy to understand, use and love;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Good knowledge of prototyping tools, like Figma;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Experience with digital graphical tools like Photoshop and Illustrator;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Great iconography, grid and typography skills;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Capacity to analyze User Experience insights and wireframes, and build high fidelity user interfaces prototypes;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Excellent communication skills;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Excellent time estimation, management and organizational skills and the ability to cope with multiple projects at a time;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Accuracy and attention to detail;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Professionalism regarding time, budgets and deadlines;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Proficiency in multimedia presentation software, such as Keynote and/or Google Slides;</span></li>\n</ul>\n<ul>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Advanced English.</span></li>\n</ul>\n<p><br></p>\n<p><br></p>\n<p><span style=\"color: rgb(0, 0, 0); font-size: 14px; font-weight: bold;\">NICE TO HAVE:</span></p>\n<ul>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Experience Knowledge of Unity and/or Unreal UI layout and animation;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Previous work with Visual Identity and brand desing, or design for marketing and advertising;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">Some knowledge with animation and motion design;</span></li>\n<li><span style=\"color: rgb(0, 0, 0); font-size: 14px;\">A passion for Games, Movies, TV, Art, Animation, RPGs, Theater and narrative experiences would be a great plus.</span></li>\n</ul>",
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