Home › Companies › That's No Moon Entertainment › Senior Narrative Gameplay Animator (Project Hire)
Senior Narrative Gameplay Animator (Project Hire)
That's No Moon Entertainment · United States (Remote) · Remote · Active · $120,000–$145,000 / year · Greenhouse
Job facts
| Field | Value |
|---|---|
| Company | That's No Moon Entertainment |
| Title | Senior Narrative Gameplay Animator (Project Hire) |
| Normalized title | - |
| Department / team | Animation |
| Location | United States |
| Work model | Remote / Remote |
| Employment type | - |
| Salary | $120,000–$145,000 / year |
| Status | active |
| ATS provider | Greenhouse |
| Posted / first seen | 2026-05-28 / 2026-05-29 |
| Changed / last seen | 2026-05-29 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from That's No Moon Entertainment. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Greenhouse. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| Department jobs | Active postings in Animation. | Open |
| Work model jobs | Active Remote postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | That's No Moon Entertainment |
| Source | a221be68-3278-4c1d-b4f0-97b461d13887 |
| ATS provider | Greenhouse |
Description
That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers helps shape our studio, our projects, and our future.
We are looking for a Senior Narrative Gameplay Animator with a passion and drive for creating incredible animations for a AAA title. Be the go-to person in supporting immersive, narrative moments throughout the game. The animation will be of the highest quality and in-game functionality. This person will collaborate with other departments and key roles such as the Lead Animator, Camera Layout, Design, Tech Art and Stage. This role will contribute to the unified goal of creating scripted animations that are functional, narrative driven, fluid and will tie into cinematics and gameplay seamlessly.
Responsibilities:
Create and integrate AAA quality animations for scripted moments within the game using Unreal Engine 5
Use motion capture optimally and hand-key appropriately
Support the creation and maintenance of an Unreal pipeline for scripted events
Collaborate and work alongside other animators to ensure that animations are cohesive with cinematics and gameplay
Work at the highest level, technically and aesthetically
Be proactive with troubleshooting any animation workflow, rigging and pipeline issues
Communicate effectively with animators, engineers, realization team, and design, to give and accept feedback
Assist in establishing standard methodologies in animation
Participate in motion capture shoots when needed
Requirements & Skills:
Proven Senior experience working with motion capture data and hand-key animation in the game industry
Working knowledge of Unreal Engine, with an emphasis on animation and Sequencer
Ability to work in all aspects of animation including biped, quadruped and vehicles
Demo reel showing an understanding of animation principles, while including gameplay
Experienced with specific gameplay animation editing including blending, cycles and layering
Knowledge of previsualization and cinematography principles
Expert knowledge of Maya
Experience with creating and integrating scripted animations in engine
Passionate about games and the enthusiasm to make the best!
Strong problem-solving and interpersonal skills
Qualities:
Flexibility in switching tasks to accommodate production priorities
Ability to appreciate other department's perspectives
Maintain integrity and confidence in results-oriented times
Empathic and respected senior member of the team
Team oriented with a desire to assist other animators
Promote inclusivity, diversity and fairness
Practice patience and be open to giving and receiving feedback
(This is a temporary “Project Hire” position. The anticipated duration of this assignment will vary. TNM Project Hire employees will be eligible to participate in a number of TNM benefit plans such as medical, dental, vision, 401(k) matching, and flexible PTO)
TNM considers a number of factors when determining each role's base pay range, including industry benchmarks, location, experience, and other job specific skills. In addition to base pay, this role may be eligible for other incentive compensation including equity and profit share. The estimated base pay range for this role is U.S. only and not applicable for locations outside of the U.S.
The estimated base pay range for this role is: $120,000 - $145,000
TNM offers competitive and comprehensive benefits that include medical, dental, vision, 401(k) match, flexible PTO, supplemental life and disability, and more. Eligibility to participate in these benefits may vary based on country of residence and/or part-time or temporary employment status.
That's No Moon is an equal opportunity employer and all qualified applicants will receive consideration for employment without regard to race, ancestry, color, citizenship, religion, sex, sexual orientation, gender identity or expression, marital status, pregnancy, age, national origin, disability status, legally protected physical or mental disability, genetic information, protected veteran status, or any other characteristic protected by law.
To those interested in submitting for roles at That's No Moon, we have a few reminders to ensure a safe application process.
1. If one of our recruiters reaches out to you, it will be with a "@ thatsnomoon.com " email address. We do not email via personal email addresses either.
2. We do not conduct interviews via Discord or WhatsApp.
3. We will not ask you to provide sensitive personal information.
4. We will never request that you buy equipment specifically for your interview/test.
We are saddened that people are being taken advantage of and ask that, if you ever have any doubts about whether you are speaking to an official member of the That's No Moon team, to reach out to our official social handles directly.
#LI-remote
Full job record
| Job ID | b407c517268e63df233ca0bad2397c6b3812238e |
| Org ID | 65d3b517-da93-40b0-be1b-5758df6080cf |
| Source ID | a221be68-3278-4c1d-b4f0-97b461d13887 |
| Board ID | a221be68-3278-4c1d-b4f0-97b461d13887 |
| Provider | greenhouse |
| Provider Job Key | 6008311004 |
| Title | Senior Narrative Gameplay Animator (Project Hire) |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | United States (Remote) |
| Department | Animation |
| Team | — |
| Employment Type | — |
| Workplace Type | remote |
| Remote Policy | remote |
| Country | United States |
| Region | — |
| City | — |
| Salary Raw | base pay range for this role is: $120,000 - $145,000 TNM offers competitive and comprehensive benefits that include medical, dental, |
| Salary Min | 120,000 |
| Salary Max | 145,000 |
| Salary Currency | USD |
| Salary Period | year |
| Source URL | https://job-boards.greenhouse.io/thatsnomoonentertainment/jobs/6008311004 |
| Apply URL | https://job-boards.greenhouse.io/thatsnomoonentertainment/jobs/6008311004 |
| First Seen At | 2026-05-29 23:00:50Z |
| Last Seen At | 2026-06-06 07:34:42Z |
| Last Checked At | 2026-06-06 07:34:42Z |
| Last Changed At | 2026-05-29 23:00:50Z |
| Inactive At | — |
| Source Posted At | 2026-05-28 16:46:52Z |
| Source Updated At | 2026-05-29 17:25:28Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=thatsnomoonentertainment/date=2026-06-06/2026-06-06T07-34-42-279Z-5f79826e3e1c04648de17c93e083675bf8748442b7f6f3fee7ce9922b26840aa.json |
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