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Unreal Engine Technical Artist
Epochgames · Winston-Salem, NC, United States · Remote · Active · SmartRecruiters
Job facts
| Field | Value |
|---|---|
| Company | Epochgames |
| Title | Unreal Engine Technical Artist |
| Normalized title | - |
| Department / team | Information Technology |
| Location | Winston-Salem, NC, United States |
| Work model | Remote / Remote |
| Employment type | Internship |
| Salary | - |
| Status | active |
| ATS provider | SmartRecruiters |
| Posted / first seen | 2022-03-04 / 2026-05-31 |
| Changed / last seen | 2026-05-31 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Epochgames. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through SmartRecruiters. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Winston-Salem. | Open |
| Department jobs | Active postings in Information Technology. | Open |
| Work model jobs | Active Remote postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Epochgames |
| Source | a9e2eaf6-a165-460b-b447-be611cdd3ef9 |
| ATS provider | SmartRecruiters |
Description
Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim:
http://www.moddb.com/mods/merp-middle-earth-roleplaying-project
Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4):
https://www.unrealengine.com/
For more information about the game, please check out our IndieDb page:
http://www.indiedb.com/games/the-lays-of-althas-sundered-order
NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary.
In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4).
OpenGL and Git experience isn't required, but is recommended.
Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must.
Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies.
Minimum Requirements:
Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it Online communication, team-collaboration skills, and English fluency A passion for coding and a dedication to creating AAA quality games Preferred Requirements:
OpenGL Experience Git Experience
All your information will be kept confidential according to EEO guidelines.
Full job record
| Job ID | ac43580e21bcae562ab8b3faa65fbcafdc6dce36 |
| Org ID | 0aa0a5d9-6897-4636-9355-9c8e0dedd1d7 |
| Source ID | a9e2eaf6-a165-460b-b447-be611cdd3ef9 |
| Board ID | a9e2eaf6-a165-460b-b447-be611cdd3ef9 |
| Provider | smartrecruiters |
| Provider Job Key | 743999809729387 |
| Title | Unreal Engine Technical Artist |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Winston-Salem, NC, United States |
| Department | Information Technology |
| Team | — |
| Employment Type | internship |
| Workplace Type | remote |
| Remote Policy | remote |
| Country | United States |
| Region | NC |
| City | Winston-Salem |
| Salary Raw | Epoch Games is a volunteer-based, all-online, global game development team. We have no centrally-located headquarters and are unincorporated at this time. Most of the original founding members were modders developing the total conversion Middle Earth Roleplaying Project (MERP) mod for the Elder Scrolls V: Skyrim: http://www.moddb.com/mods/merp-middle-earth-roleplaying-project Currently Epoch Games is developing The Lays of Althas: Sundered Order (LoA:SO). LoA:SO is an in-development indie open-world RPG set in an original fantasy world. The game is being developed using Epic Games' Unreal Engine 4 (UE4): https://www.unrealengine.com/ For more information about the game, please check out our IndieDb page: http://www.indiedb.com/games/the-lays-of-althas-sundered-order NOTE: The address listed is our central office, but we are working as a completely remote development team at this time. No relocation is necessary. In this volunteer position you will be developing Shaders, Lighting, Particles, Optimization Work and Visual Effects (FX) for The Lays of Althas: Sundered Order (LoA:SO), an open-world Fantasy RPG being developed in Unreal Engine 4 (UE4). OpenGL and Git experience isn't required, but is recommended. Communication is key to a smooth and efficient pipeline, you must be able to communicate clearly and effectively with other team-members and not be afraid to ask should any problems arise. We are an English-speaking team, so English fluency is a must. Other duties include: attending Slack meetings (Slack is an instant messaging we communicate with), reporting your progress to the Level Design team on a weekly basis and following team policies. Minimum Requirements: Unreal Engine 4 experience, and experience with creating Shaders, Lighting, Particles, Optimization Work, Visual Effects (FX) and more within it Online communication, team-collaboration skills, and English fluency A passion for coding and a dedication to creating AAA quality games Preferred Requirements: OpenGL Experience Git Experience All your information will be kept confidential according to EEO guidelines. |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | week |
| Source URL | https://jobs.smartrecruiters.com/EpochGames/743999809729387-unreal-engine-technical-artist |
| Apply URL | https://jobs.smartrecruiters.com/EpochGames/743999809729387-unreal-engine-technical-artist?oga=true |
| First Seen At | 2026-05-31 17:42:54Z |
| Last Seen At | 2026-06-06 10:53:57Z |
| Last Checked At | 2026-06-06 10:53:57Z |
| Last Changed At | 2026-05-31 17:42:54Z |
| Inactive At | — |
| Source Posted At | 2022-03-04 18:29:36Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=epochgames/date=2026-06-06/2026-06-06T10-53-56-154Z-a2ec1587bdea51b701834a6c50700b7742760670c07f24a0f860dfc0d82170fe.json |
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