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HomeCompaniesUbisoft2Associate Technical Director, Animation - [Junction]

Associate Technical Director, Animation - [Junction]

Ubisoft2 · Montreal, QC, Canada · Active · SmartRecruiters

Job facts

FieldValue
CompanyUbisoft2
TitleAssociate Technical Director, Animation - [Junction]
Normalized title-
Department / teamUbisoft
LocationMontreal, QC, Canada
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2026-05-13 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Ubisoft2.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Ubisoft.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyUbisoft2
Sourcedfb5f51c-21b5-49c1-9e3e-59daae223ef6
ATS providerSmartRecruiters

Description

Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Associate Technical Director, Animation  at Ubisoft Montréal, you will support the development, optimization, and evolution of production pipelines. You will work closely with artists, designers, and technical teams to improve workflows, solve technical challenges, and ensure data quality across the production pipeline. The Associate Technical Director, Animation plays a key role in bridging creative vision and technical execution. What you’ll do: Develop and maintain pipeline tools that improve workflow efficiency and production quality. Collaborate with creative and technical stakeholders to identify technical needs and propose solutions. Research, prototype, and benchmark technical solutions aligned with production requirements. Support optimization and debugging efforts by following up on identified technical issues. Write, update, and maintain technical documentation for pipelines and processes. Define and promote a shared technical nomenclature across teams. Train and support users on tools and pipelines while reinforcing technical constraints and best practices. Validate production data and assist team members with technical problem-solving , escalating risks when needed. Strong hands-on experience with digital content creation (DCC) tools such as MotionBuilder, Maya, Houdini, or 3DS Max. Practical understanding of application programming interface (API) workflows . Proficiency in Python and visual scripting , with working knowledge of C# or C++ considered an asset. Experience working with ShotGrid or similar production management tools. Ability to produce clear and structured technical documentation . Strong communication skills , with the ability to explain complex technical topics to non-technical partners. Familiarity with Open Shading Language and shader development considered an asset. Collaborative mindset with a strong interest in pipeline development and technical problem-solving. What to send our way Your CV highlighting relevant skills and experiences. Links to technical projects, tools, scripts, or repositories that demonstrate your pipeline or tooling work.

Full job record

Job IDabb50c51acf32672ee72f04e53075525cb6bd2c4
Org IDb6da5e23-1631-43ac-bad8-ca47302c736d
Source IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Board IDdfb5f51c-21b5-49c1-9e3e-59daae223ef6
Providersmartrecruiters
Provider Job Key744000126370039
TitleAssociate Technical Director, Animation - [Junction]
Normalized Title
Statusactive
Activeyes
Location TextMontreal, QC, Canada
DepartmentUbisoft
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary RawUbisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Associate Technical Director, Animation  at Ubisoft Montréal, you will support the development, optimization, and evolution of production pipelines. You will work closely with artists, designers, and technical teams to improve workflows, solve technical challenges, and ensure data quality across the production pipeline. The Associate Technical Director, Animation plays a key role in bridging creative vision and technical execution. What you’ll do: Develop and maintain pipeline tools that improve workflow efficiency and production quality. Collaborate with creative and technical stakeholders to identify technical needs and propose solutions. Research, prototype, and benchmark technical solutions aligned with production requirements. Support optimization and debugging efforts by following up on identified technical issues. Write, update, and maintain technical documentation for pipelines and processes. Define and promote a shared technical nomenclature across teams. Train and support users on tools and pipelines while reinforcing technical constraints and best practices. Validate production data and assist team members with technical problem-solving , escalating risks when needed. Strong hands-on experience with digital content creation (DCC) tools such as MotionBuilder, Maya, Houdini, or 3DS Max. Practical understanding of application programming interface (API) workflows . Proficiency in Python and visual scripting , with working knowledge of C# or C++ considered an asset. Experience working with ShotGrid or similar production management tools. Ability to produce clear and structured technical documentation . Strong communication skills , with the ability to explain complex technical topics to non-technical partners. Familiarity with Open Shading Language and shader development considered an asset. Collaborative mindset with a strong interest in pipeline development and technical problem-solving. What to send our way Your CV highlighting relevant skills and experiences. Links to technical projects, tools, scripts, or repositories that demonstrate your pipeline or tooling work.
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000126370039-associate-technical-director-animation-junction-
Apply URLhttps://jobs.smartrecruiters.com/Ubisoft2/744000126370039-associate-technical-director-animation-junction-?oga=true
First Seen At2026-05-31 17:45:02Z
Last Seen At2026-06-06 10:59:41Z
Last Checked At2026-06-06 10:59:41Z
Last Changed At2026-05-31 17:45:02Z
Inactive At
Source Posted At2026-05-13 17:01:35Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=ubisoft2/date=2026-06-06/2026-06-06T10-59-35-544Z-5c8bad2be5f5d6317d15034f1d79188b4d504a43f7521ca595c5edeec3b5dea1.json
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Extensions
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