Home › Companies › Ubisoft2 › Associate Technical Director, Animation - [Junction]
Associate Technical Director, Animation - [Junction]
Ubisoft2 · Montreal, QC, Canada · Active · SmartRecruiters
Job facts
| Field | Value |
|---|---|
| Company | Ubisoft2 |
| Title | Associate Technical Director, Animation - [Junction] |
| Normalized title | - |
| Department / team | Ubisoft |
| Location | Montreal, QC, Canada |
| Work model | - |
| Employment type | Full Time |
| Salary | - |
| Status | active |
| ATS provider | SmartRecruiters |
| Posted / first seen | 2026-05-13 / 2026-05-31 |
| Changed / last seen | 2026-05-31 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Ubisoft2. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through SmartRecruiters. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Montreal. | Open |
| Department jobs | Active postings in Ubisoft. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Ubisoft2 |
| Source | dfb5f51c-21b5-49c1-9e3e-59daae223ef6 |
| ATS provider | SmartRecruiters |
Description
Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown!
As an Associate Technical Director, Animation at Ubisoft Montréal, you will support the development, optimization, and evolution of production pipelines. You will work closely with artists, designers, and technical teams to improve workflows, solve technical challenges, and ensure data quality across the production pipeline. The Associate Technical Director, Animation plays a key role in bridging creative vision and technical execution.
What you’ll do:
Develop and maintain pipeline tools that improve workflow efficiency and production quality. Collaborate with creative and technical stakeholders to identify technical needs and propose solutions. Research, prototype, and benchmark technical solutions aligned with production requirements. Support optimization and debugging efforts by following up on identified technical issues. Write, update, and maintain technical documentation for pipelines and processes. Define and promote a shared technical nomenclature across teams. Train and support users on tools and pipelines while reinforcing technical constraints and best practices. Validate production data and assist team members with technical problem-solving , escalating risks when needed.
Strong hands-on experience with digital content creation (DCC) tools such as MotionBuilder, Maya, Houdini, or 3DS Max. Practical understanding of application programming interface (API) workflows . Proficiency in Python and visual scripting , with working knowledge of C# or C++ considered an asset. Experience working with ShotGrid or similar production management tools. Ability to produce clear and structured technical documentation . Strong communication skills , with the ability to explain complex technical topics to non-technical partners. Familiarity with Open Shading Language and shader development considered an asset. Collaborative mindset with a strong interest in pipeline development and technical problem-solving. What to send our way
Your CV highlighting relevant skills and experiences. Links to technical projects, tools, scripts, or repositories that demonstrate your pipeline or tooling work.
Full job record
| Job ID | abb50c51acf32672ee72f04e53075525cb6bd2c4 |
| Org ID | b6da5e23-1631-43ac-bad8-ca47302c736d |
| Source ID | dfb5f51c-21b5-49c1-9e3e-59daae223ef6 |
| Board ID | dfb5f51c-21b5-49c1-9e3e-59daae223ef6 |
| Provider | smartrecruiters |
| Provider Job Key | 744000126370039 |
| Title | Associate Technical Director, Animation - [Junction] |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Montreal, QC, Canada |
| Department | Ubisoft |
| Team | — |
| Employment Type | full_time |
| Workplace Type | — |
| Remote Policy | — |
| Country | Canada |
| Region | QC |
| City | Montreal |
| Salary Raw | Ubisoft is a global leader in gaming with teams across the world creating original and memorable gaming experiences, from Assassin’s Creed, Rainbow Six to Just Dance and more. We believe diverse perspectives help both players and teams thrive. If you’re passionate about innovation and pushing entertainment boundaries, join our journey and help us create the unknown! As an Associate Technical Director, Animation at Ubisoft Montréal, you will support the development, optimization, and evolution of production pipelines. You will work closely with artists, designers, and technical teams to improve workflows, solve technical challenges, and ensure data quality across the production pipeline. The Associate Technical Director, Animation plays a key role in bridging creative vision and technical execution. What you’ll do: Develop and maintain pipeline tools that improve workflow efficiency and production quality. Collaborate with creative and technical stakeholders to identify technical needs and propose solutions. Research, prototype, and benchmark technical solutions aligned with production requirements. Support optimization and debugging efforts by following up on identified technical issues. Write, update, and maintain technical documentation for pipelines and processes. Define and promote a shared technical nomenclature across teams. Train and support users on tools and pipelines while reinforcing technical constraints and best practices. Validate production data and assist team members with technical problem-solving , escalating risks when needed. Strong hands-on experience with digital content creation (DCC) tools such as MotionBuilder, Maya, Houdini, or 3DS Max. Practical understanding of application programming interface (API) workflows . Proficiency in Python and visual scripting , with working knowledge of C# or C++ considered an asset. Experience working with ShotGrid or similar production management tools. Ability to produce clear and structured technical documentation . Strong communication skills , with the ability to explain complex technical topics to non-technical partners. Familiarity with Open Shading Language and shader development considered an asset. Collaborative mindset with a strong interest in pipeline development and technical problem-solving. What to send our way Your CV highlighting relevant skills and experiences. Links to technical projects, tools, scripts, or repositories that demonstrate your pipeline or tooling work. |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://jobs.smartrecruiters.com/Ubisoft2/744000126370039-associate-technical-director-animation-junction- |
| Apply URL | https://jobs.smartrecruiters.com/Ubisoft2/744000126370039-associate-technical-director-animation-junction-?oga=true |
| First Seen At | 2026-05-31 17:45:02Z |
| Last Seen At | 2026-06-06 10:59:41Z |
| Last Checked At | 2026-06-06 10:59:41Z |
| Last Changed At | 2026-05-31 17:45:02Z |
| Inactive At | — |
| Source Posted At | 2026-05-13 17:01:35Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=ubisoft2/date=2026-06-06/2026-06-06T10-59-35-544Z-5c8bad2be5f5d6317d15034f1d79188b4d504a43f7521ca595c5edeec3b5dea1.json |
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