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HomeCompaniesAdglobeGameplay Programmer

Gameplay Programmer

Adglobe · Montréal, QC, Canada · Remote · Active · SmartRecruiters

Job facts

FieldValue
CompanyAdglobe
TitleGameplay Programmer
Normalized title-
Department / teamInformation Technology
LocationMontréal, QC, Canada
Work modelRemote / Remote
Employment typeFull Time
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2021-05-03 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Adglobe.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montréal.Open
Department jobsActive postings in Information Technology.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyAdglobe
Source88f63a44-1e1e-4cee-a0b7-3500d6e39fb0
ATS providerSmartRecruiters

Description

Adglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products. We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide. Participate in program design & architecture, determining what required components and game systems to develop based on the game design. Design, code and support the functions and game systems. Assisting with the programming planning, setting work schedule, and determining deadlines. Brainstorming game concepts, design elements, and specifications with the game design team. Collaborate with the team to identify the constraints, establish the technical possibilities and developing the tools to make gameplay adjustments when necessary. Analyze engine functionalities to assess if they meet project requirements. Finding solutions to meet game requirements. Work iteratively and involve designers when implementing new functions. Design, implement and perform validation procedures to test gameplay features and prototypes, seeking out and correcting the gameplay bugs identified by the production and quality control teams. Document the work and enable users to understand how the new systems and gameplay functions. Carry out all other related tasks. ·       Bachelor of Computer Science or Computer Engineering or equivalent training or experience. Minimum of 3+ years’ C++ software programming experience, in the video game industry, or equivalent. Game industry experience , must have shipped significant titles in the industry. Solid proficiency in C/C++ language and Java. Console development experience is a must. Understanding of multi-platform development. Knowledge of Unreal Engine. Demonstrated knowledge of good software engineering practices. Excellente communication and interpersonal skills. Positive attitude and an ability to provide and receive constructive criticism. Self-motivated, strong work ethic, able to work independently. Certification in game design and development preferred. Superb analytical and problem-solving skills. Great organizational and time management skills. Ability to contribute to innovation in game design. Must be able to work in Canada 4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.

Full job record

Job IDa720979bee0004d21bd6c6f5d40fb998dd93a80e
Org IDdf1607fd-c19d-49fa-b5df-9a721f9158ea
Source ID88f63a44-1e1e-4cee-a0b7-3500d6e39fb0
Board ID88f63a44-1e1e-4cee-a0b7-3500d6e39fb0
Providersmartrecruiters
Provider Job Key743999745308262
TitleGameplay Programmer
Normalized Title
Statusactive
Activeyes
Location TextMontréal, QC, Canada
DepartmentInformation Technology
Team
Employment Typefull_time
Workplace Typeremote
Remote Policyremote
CountryCanada
RegionQC
CityMontréal
Salary RawAdglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products. We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide. Participate in program design & architecture, determining what required components and game systems to develop based on the game design. Design, code and support the functions and game systems. Assisting with the programming planning, setting work schedule, and determining deadlines. Brainstorming game concepts, design elements, and specifications with the game design team. Collaborate with the team to identify the constraints, establish the technical possibilities and developing the tools to make gameplay adjustments when necessary. Analyze engine functionalities to assess if they meet project requirements. Finding solutions to meet game requirements. Work iteratively and involve designers when implementing new functions. Design, implement and perform validation procedures to test gameplay features and prototypes, seeking out and correcting the gameplay bugs identified by the production and quality control teams. Document the work and enable users to understand how the new systems and gameplay functions. Carry out all other related tasks. ·       Bachelor of Computer Science or Computer Engineering or equivalent training or experience. Minimum of 3+ years’ C++ software programming experience, in the video game industry, or equivalent. Game industry experience , must have shipped significant titles in the industry. Solid proficiency in C/C++ language and Java. Console development experience is a must. Understanding of multi-platform development. Knowledge of Unreal Engine. Demonstrated knowledge of good software engineering practices. Excellente communication and interpersonal skills. Positive attitude and an ability to provide and receive constructive criticism. Self-motivated, strong work ethic, able to work independently. Certification in game design and development preferred. Superb analytical and problem-solving skills. Great organizational and time management skills. Ability to contribute to innovation in game design. Must be able to work in Canada 4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/AdGlobe/743999745308262-gameplay-programmer
Apply URLhttps://jobs.smartrecruiters.com/AdGlobe/743999745308262-gameplay-programmer?oga=true
First Seen At2026-05-31 17:42:07Z
Last Seen At2026-06-06 10:49:06Z
Last Checked At2026-06-06 10:49:06Z
Last Changed At2026-05-31 17:42:07Z
Inactive At
Source Posted At2021-05-03 16:44:05Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=adglobe/date=2026-06-06/2026-06-06T10-49-05-194Z-2782a2b28647a182505ff220ad61f2c02649fb08ba04a651df7a4ab86082e4de.json
Event Fields
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Parsed Structured
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Extensions
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