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HomeCompaniesScarabdigitalJunior Motion Designer — Independent Contractor

Junior Motion Designer — Independent Contractor

Scarabdigital · Vancouver, British Columbia, V5L 0C7, Canada · Remote · Active · BambooHR

Job facts

FieldValue
CompanyScarabdigital
TitleJunior Motion Designer — Independent Contractor
Normalized title-
Department / teamCreative
LocationVancouver, Canada
Work modelRemote / Remote
Employment typeContract
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-04-30 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Scarabdigital.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Creative.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyScarabdigital
Sourced868f2f4-b538-49de-b96b-7afc02c8ece2
ATS providerBambooHR

Description

Junior Motion Designer — Independent Contractor Scarab Digital | Vancouver-based | Hybrid | Remote- across Canada considered Project-based contract role on active productions, with the intention of building an ongoing working relationship with people we trust and want to work with again. The Short Version • have solid design fundamentals and are ready to apply them in production • are comfortable learning quickly under real deadlines • care about clarity, readability, and story—not just style The opportunity We are looking for a Junior Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active productions. This is project-based contract work with real deadlines and real deliverables, and our goal is to build ongoing working relationships with people whose work, judgment, and attitude make us want to keep bringing them back. Most of our contractor work is remote. If you are in Vancouver and prefer to work in-studio always/sometimes, great. If you are elsewhere in Canada and work best remotely, that is also a fit. We care more about the quality of your contribution, your communication, and your follow-through than forcing everyone into one working style. What makes this role different Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward. • This is not ad-campaign motion design dressed up as film work. • This is not architecture visualization. • This is not decorative motion for its own sake. • The job is to design screens that feel believable, cinematic, and story-useful. What you will do • Support the build of UI and FUI systems for film and television. • Design and animate on-screen graphics for phones, laptops, TVs, messaging, search, data, and interface moments inside scenes. • Translate briefs, references, and feedback into production-ready design work. • Iterate quickly as story needs, timing, and creative direction evolve. • Protect the intent of the brief while still exploring stronger design ideas when there is room to elevate the work. • Package files cleanly and communicate clearly so handoff is easy for the team. You will do your best work here if you… • are curious, coachable, and serious about getting better fast. • take ownership of your part of the work instead of waiting to be managed through every step. • care about readability, typography, timing, and visual hierarchy. • can hear direct feedback without getting defensive. • like being part of a small, rising team where people notice who consistently shows up well. What usually does not work here • Needing everything over-prescribed before you can begin. • Treating notes as friction instead of part of making the work better. • Presenting only agency or brand content with no evidence you can think in-story and in-scene. • Confusing style with judgment. Core requirements • 1–3 years of professional experience, contract experience, or equivalent portfolio depth. Exceptional emerging talent is welcome if the work is there. • Strong fundamentals in layout, typography, composition, pacing, and motion. • Proficiency in After Effects, Illustrator, and Photoshop. • A portfolio or reel showing design thinking, not just effects. • Clear written communication and reliable turnaround. Strongly preferred • Any experience in film, television, trailers, games, or narrative screen graphics. • Comfort with UI-heavy design or interface systems. • Basic familiarity with Cinema 4D, Figma, or ProtoPie. • An instinct for when to push the idea and when to protect clarity. How we work with contractors • This is freelance independent-contractor work, not an employee role. • Projects vary in length and intensity depending on production needs. • We scope work clearly, align on deliverables, and then trust people to do strong work. • The people who tend to become go-to collaborators here are the ones who combine craft, ownership, and consistency. Our Inclusive approach We are interested in strengths, not sameness. We are not trying to force everyone into one narrow model of how a designer should think or work. We want strong people with different strengths, different instincts, and different ways of contributing; provided they care about the work, communicate well, and can be counted on. If your path has been non-linear but your work is strong and relevant, we still want to see it. What strong candidates usually bring Category - Junior Motion Designer Typical level - Typically 1–3 years, or less with unusually strong relevant work Core Tools - After Effects, Illustrator, Photoshop Strong Indicators - Solid fundamentals, clean file prep, responsiveness, coachability, signs of ownership Helpful Extras - Figma or ProtoPie exposure, basic Cinema 4D, any narrative/UI/FUI work Application process Stage What we’re looking for Portfolio + short application Relevance, judgment, communication, and whether the candidate understands the role they are applying for. Structured questions Ownership, taste, film/UI/FUI relevance, collaboration style, accountability. CliftonStrengths Assessment  Interview Identifies personal strengths and overall team fit A note from us If this sounds like the kind of environment where you would do strong work and grow quickly, we would love to see your portfolio. We care about talent, potential, ownership, and the quality of your eye. We also care about how people work with others. Both matter here.

Full job record

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Org IDb15c36e7-d89c-48db-9fdc-5aee16446213
Source IDd868f2f4-b538-49de-b96b-7afc02c8ece2
Board IDd868f2f4-b538-49de-b96b-7afc02c8ece2
Providerbamboohr
Provider Job Key77
TitleJunior Motion Designer — Independent Contractor
Normalized Title
Statusactive
Activeyes
Location TextVancouver, British Columbia, V5L 0C7, Canada
DepartmentCreative
Team
Employment Typecontract
Workplace Typeremote
Remote Policyremote
CountryCanada
Region
CityVancouver
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://scarabdigital.bamboohr.com/careers/77
Apply URLhttps://scarabdigital.bamboohr.com/careers/77
First Seen At2026-05-30 06:08:58Z
Last Seen At2026-06-06 09:56:15Z
Last Checked At2026-06-06 09:56:15Z
Last Changed At2026-05-30 06:08:58Z
Inactive At
Source Posted At2026-04-30 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=scarabdigital/date=2026-06-06/2026-06-06T09-56-14-434Z-13bf4329414125090220f2feb7daf1944032629c572b931b5b5271846d8ee730.json
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    "description": "<p><span style=\"color: rgb(22, 46, 79); font-size: 24pt; font-weight: bold\">Junior Motion Designer — Independent Contractor</span></p>\n<p><span style=\"color: rgb(85, 85, 85); font-size: 10pt; font-style: italic\">Scarab Digital | Vancouver-based | Hybrid | Remote- across Canada considered</span></p>\n<p><br><br></p>\n<p><span style=\"font-size: 10pt; font-weight: bold\">Project-based contract role on active productions, with the intention of building an ongoing working relationship with people we trust and want to work with again.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">The Short Version </span></p>\n<p><span style=\"font-size: 10pt\">• have solid design fundamentals and are ready to apply them in production</span></p>\n<p><span style=\"font-size: 10pt\">• are comfortable learning quickly under real deadlines</span></p>\n<p><span style=\"font-size: 10pt\">• care about clarity, readability, and story—not just style</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">The opportunity</span></p>\n<p><span style=\"font-size: 10pt\">We are looking for a Junior Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active productions. This is project-based contract work with real deadlines and real deliverables, and our goal is to build ongoing working relationships with people whose work, judgment, and attitude make us want to keep bringing them back.</span></p>\n<p><span style=\"font-size: 10pt\">Most of our contractor work is remote. If you are in Vancouver and prefer to work in-studio always/sometimes, great. If you are elsewhere in Canada and work best remotely, that is also a fit. We care more about the quality of your contribution, your communication, and your follow-through than forcing everyone into one working style.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">What makes this role different</span></p>\n<p><span style=\"font-size: 10pt\">Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.</span></p>\n<p><span style=\"font-size: 10pt\">• This is not ad-campaign motion design dressed up as film work.</span></p>\n<p><span style=\"font-size: 10pt\">• This is not architecture visualization.</span></p>\n<p><span style=\"font-size: 10pt\">• This is not decorative motion for its own sake.</span></p>\n<p><span style=\"font-size: 10pt\">• The job is to design screens that feel believable, cinematic, and story-useful.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">What you will do</span></p>\n<p><span style=\"font-size: 10pt\">• Support the build of UI and FUI systems for film and television.</span></p>\n<p><span style=\"font-size: 10pt\">• Design and animate on-screen graphics for phones, laptops, TVs, messaging, search, data, and interface moments inside scenes.</span></p>\n<p><span style=\"font-size: 10pt\">• Translate briefs, references, and feedback into production-ready design work.</span></p>\n<p><span style=\"font-size: 10pt\">• Iterate quickly as story needs, timing, and creative direction evolve.</span></p>\n<p><span style=\"font-size: 10pt\">• Protect the intent of the brief while still exploring stronger design ideas when there is room to elevate the work.</span></p>\n<p><span style=\"font-size: 10pt\">• Package files cleanly and communicate clearly so handoff is easy for the team.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">You will do your best work here if you…</span></p>\n<p><span style=\"font-size: 10pt\">• are curious, coachable, and serious about getting better fast.</span></p>\n<p><span style=\"font-size: 10pt\">• take ownership of your part of the work instead of waiting to be managed through every step.</span></p>\n<p><span style=\"font-size: 10pt\">• care about readability, typography, timing, and visual hierarchy.</span></p>\n<p><span style=\"font-size: 10pt\">• can hear direct feedback without getting defensive.</span></p>\n<p><span style=\"font-size: 10pt\">• like being part of a small, rising team where people notice who consistently shows up well.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">What usually does not work here</span></p>\n<p><span style=\"font-size: 10pt\">• Needing everything over-prescribed before you can begin.</span></p>\n<p><span style=\"font-size: 10pt\">• Treating notes as friction instead of part of making the work better.</span></p>\n<p><span style=\"font-size: 10pt\">• Presenting only agency or brand content with no evidence you can think in-story and in-scene.</span></p>\n<p><span style=\"font-size: 10pt\">• Confusing style with judgment.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">Core requirements</span></p>\n<p><span style=\"font-size: 10pt\">• 1–3 years of professional experience, contract experience, or equivalent portfolio depth. Exceptional emerging talent is welcome if the work is there.</span></p>\n<p><span style=\"font-size: 10pt\">• Strong fundamentals in layout, typography, composition, pacing, and motion.</span></p>\n<p><span style=\"font-size: 10pt\">• Proficiency in After Effects, Illustrator, and Photoshop.</span></p>\n<p><span style=\"font-size: 10pt\">• A portfolio or reel showing design thinking, not just effects.</span></p>\n<p><span style=\"font-size: 10pt\">• Clear written communication and reliable turnaround.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">Strongly preferred</span></p>\n<p><span style=\"font-size: 10pt\">• Any experience in film, television, trailers, games, or narrative screen graphics.</span></p>\n<p><span style=\"font-size: 10pt\">• Comfort with UI-heavy design or interface systems.</span></p>\n<p><span style=\"font-size: 10pt\">• Basic familiarity with Cinema 4D, Figma, or ProtoPie.</span></p>\n<p><span style=\"font-size: 10pt\">• An instinct for when to push the idea and when to protect clarity.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">How we work with contractors</span></p>\n<p><span style=\"font-size: 10pt\">• This is freelance independent-contractor work, not an employee role.</span></p>\n<p><span style=\"font-size: 10pt\">• Projects vary in length and intensity depending on production needs.</span></p>\n<p><span style=\"font-size: 10pt\">• We scope work clearly, align on deliverables, and then trust people to do strong work.</span></p>\n<p><span style=\"font-size: 10pt\">• The people who tend to become go-to collaborators here are the ones who combine craft, ownership, and consistency.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">Our Inclusive approach</span></p>\n<p><span style=\"font-size: 10pt\">We are interested in strengths, not sameness. We are not trying to force everyone into one narrow model of how a designer should think or work. We want strong people with different strengths, different instincts, and different ways of contributing; provided they care about the work, communicate well, and can be counted on. If your path has been non-linear but your work is strong and relevant, we still want to see it.</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">What strong candidates usually bring</span></p>\n<p><span style=\"font-size: 10pt\"><span style=\"font-size: 10pt; font-weight: bold\">Category - Junior Motion Designer</span></span></p>\n<p><span style=\"font-size: 10pt\">Typical level - Typically 1–3 years, or less with unusually strong relevant work</span></p>\n<p><span style=\"font-size: 10pt\">Core Tools - After Effects, Illustrator, Photoshop</span></p>\n<p><span style=\"font-size: 10pt\">Strong Indicators - Solid fundamentals, clean file prep, responsiveness, coachability, signs of ownership</span></p>\n<p><span style=\"font-size: 10pt\">Helpful Extras - Figma or ProtoPie exposure, basic Cinema 4D, any narrative/UI/FUI work</span></p>\n<p><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">Application process</span></p>\n<p><span style=\"font-size: 10pt; font-weight: bold\">Stage</span></p>\n<p><span style=\"font-size: 10pt; font-weight: bold\">What we’re looking for</span></p>\n<p><br></p>\n<p><span style=\"font-size: 10pt\">Portfolio + short application</span></p>\n<p><span style=\"font-size: 10pt\">Relevance, judgment, communication, and whether the candidate understands the role they are applying for.</span></p>\n<p><br></p>\n<p><span style=\"font-size: 10pt\">Structured questions</span></p>\n<p><span style=\"font-size: 10pt\">Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.</span></p>\n<p><span style=\"font-size: 10pt\">CliftonStrengths Assessment  Interview</span></p>\n<p><span style=\"font-size: 10pt\">Identifies personal strengths and overall team fit</span></p>\n<p><br><br></p>\n<p><span style=\"color: rgb(22, 46, 79); font-size: 14pt; font-weight: bold\">A note from us</span></p>\n<p><span style=\"font-size: 10pt\">If this sounds like the kind of environment where you would do strong work and grow quickly, we would love to see your portfolio. We care about talent, potential, ownership, and the quality of your eye. We also care about how people work with others. Both matter here.</span></p>",
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