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HomeCompaniesInibuildsLevel Designer - Microsoft Flight Simulator

Level Designer - Microsoft Flight Simulator

Inibuilds · Active · BambooHR

Job facts

FieldValue
CompanyInibuilds
TitleLevel Designer - Microsoft Flight Simulator
Normalized title-
Department / teamGeospatial Team
Location-
Work model-
Employment typeContract
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-05-22 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-22

Related slices

PageWhat it containsOpen
Company jobsActive postings from Inibuilds.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
Department jobsActive postings in Geospatial Team.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyInibuilds
Sourceac2651ca-0066-40ab-afa6-6ffa55be2fed
ATS providerBambooHR

Description

👋 About Us iniBuilds is a dynamic and innovative company specializing in complex game DLC development and custom B2B solutions created through game engines. We are committed to delivering cutting-edge solutions and experiences to our clients exactly as they require. Our team is passionate about technology, creativity, and pushing the boundaries of what's possible. 📝 Work Description We are seeking a talented and detail-oriented Level Designer to join our Microsoft Flight Simulator team. In this role, you will be responsible for crafting immersive and authentic airports that meet the highest standards of realism and visual fidelity. You will work closely with our artists and technical teams to bring airports and landscapes to life, ensuring accuracy and smooth integration within the simulator. 🥸 Responsibilities Design, layout, and implement detailed airport environments and surrounding landscapes using the MSFS SDK and in-game DevTools. Interpret satellite imagery, blueprints, and photography to recreate accurate geographic and structural layouts. Convert, configure and integrate models from 3D artists and export to Microsoft Flight Simulator compatible formats. Place and configure models, decals, lights, and materials within the world editor to match real-world references. Collaborate with the art and technical teams to optimize levels for performance and memory constraints. Ensure consistency of scale, proportion, and placement across all environment components. Conduct self-reviews and iterative polishing to uphold visual and experiential quality across all levels. ✅ Requirements Proven experience designing and implementing environments in Microsoft Flight Simulator. Strong understanding of the MSFS SDK, including Scenery Editor and other DevMode tools. Familiarity with terrain editing, object placement, and visual debugging in MSFS. Attention to detail and a strong sense of spatial accuracy and realism. Experience with general 3D and animation workflows. Ability to analyze real-world references (imagery, maps, blueprints) and translate them into virtual spaces. Ability to problem-solve and work independently. Intermediate or higher proficiency in English for communication and documentation. 💪 Preferred Qualifications & Traits Previous experience working on commercial or high-detail scenery packages for Microsoft Flight Simulator. Personal interest in aviation, simulation, or gaming. Understanding of flight navigation, airport layouts, and airfield infrastructure. 🛠️ Software Proficiency Microsoft Flight Simulator DevTools and SDK. Autodesk 3ds Max and/or Blender. Adobe Photoshop, Substance Painter 3D, or similar tools used in the texturing pipeline for file exports. ❤️ What We Offer A competitive salary. The opportunity to contribute to some of the most recognizable locations and airports in simulation. A collaborative and supportive work environment. Continuous learning and professional development opportunities.

Full job record

Job ID9c76654afe538e65ef20102887457837f7703656
Org ID4ecb4542-48ce-4a11-8d67-3a5cc7266965
Source IDac2651ca-0066-40ab-afa6-6ffa55be2fed
Board IDac2651ca-0066-40ab-afa6-6ffa55be2fed
Providerbamboohr
Provider Job Key29
TitleLevel Designer - Microsoft Flight Simulator
Normalized Title
Statusactive
Activeyes
Location Text
DepartmentGeospatial Team
Team
Employment Typecontract
Workplace Type
Remote Policy
Country
Region
City
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://inibuilds.bamboohr.com/careers/29
Apply URLhttps://inibuilds.bamboohr.com/careers/29
First Seen At2026-05-30 06:01:34Z
Last Seen At2026-06-22 11:43:45Z
Last Checked At2026-06-22 11:43:45Z
Last Changed At2026-05-30 06:01:34Z
Inactive At
Source Posted At2025-05-22 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=inibuilds/date=2026-06-22/2026-06-22T11-43-43-507Z-3129b1c1dd284ac7af6c931db09e2b93543d27b1ee0d272af6bb77bd9a113ad5.json
Event Fields
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