Home › Companies › Wickedgames › Graphic Designer
Graphic Designer
Wickedgames · Yerevan, Yerevan, 0045, Armenia · Active · BambooHR
Job facts
| Field | Value |
|---|---|
| Company | Wickedgames |
| Title | Graphic Designer |
| Normalized title | - |
| Department / team | Product Management |
| Location | Yerevan, Yerevan |
| Work model | - |
| Employment type | Permanent |
| Salary | - |
| Status | active |
| ATS provider | BambooHR |
| Posted / first seen | 2025-12-04 / 2026-05-30 |
| Changed / last seen | 2026-05-30 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Wickedgames. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through BambooHR. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in Yerevan. | Open |
| Department jobs | Active postings in Product Management. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Wickedgames |
| Source | 5b7705b6-2aff-4519-83ac-dbeb692ccd7a |
| ATS provider | BambooHR |
Description
Position Overview:
The Graphic Designer is responsible for creating all visual assets used in Wicked Games slot productions. This includes concept development, illustration, UI/UX components, symbols, backgrounds, characters, and other graphical elements. The role requires a strong understanding of the slot game art pipeline, the ability to work across multiple visual styles, and the capability to deliver aesthetically appealing, readable, and performance-optimized assets for both mobile and desktop platforms.
The ideal candidate has prior experience in slot development or mobile gaming, understands stylistic trends within the iGaming industry, and collaborates effectively with Game Designers, Product Owners, Mathematicians, Animators, and Developers to bring game concepts to life.
Key Responsibilities:
Develop visual concepts, style directions, and creative explorations for new slot titles.
Create moodboards, sketches, and concept art for symbols, backgrounds, characters, and thematic elements.
Ensure stylistic coherence and visual consistency across all game assets.
Produce high-quality 2D assets (Symbols (low, mid, high, special), UI elements, Game logos, Paytable graphics)
Design polished backgrounds, thematic environments, frames, decorations, and other game-specific elements.
Prepare layered artwork optimized for animation and smooth integration into the engine.
Translate product requirements and game design documentation into clear visual solutions.
Collaborate closely with Game Producer, Product Manager, Mathematicians, and Animators to ensure alignment on vision, usability, and feature implementation.
Participate in creative discussions, propose improvements, and ensure visual clarity for players.
Prepare assets for animation in Spine or DragonBones.
Work with the animation team to ensure visual consistency and correct asset structure.
Work with UX designers or independently design UI layouts for slot interfaces.
Ensure readability, usability, and adaptability across devices, languages, and screen formats.
Create key visuals for game releases: storefront banners, icons, thumbnails, promotional illustrations.
Support the marketing team with additional creatives when required.
Prepare final assets in the correct technical formats for developers and animators.
Maintain structured documentation and follow internal production pipelines, templates, and naming conventions.
Ensure asset optimization with minimal loss of quality, maintaining performance standards across all platforms.
Strong sense of visual composition, color theory, lighting, and readability.
Ability to work in multiple art styles, including: Fantasy, Cartoon, Casual, Realistic, Neon, Cyberpunk, Mythology, Futuristic, Dark/Light stylizations
Requirements:
3+ years of experience as a Graphic Designer or 2D Artist in slot development or mobile game production.
A portfolio showcasing strong illustration, concept art, and game-ready assets.
Full job record
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| Source ID | 5b7705b6-2aff-4519-83ac-dbeb692ccd7a |
| Board ID | 5b7705b6-2aff-4519-83ac-dbeb692ccd7a |
| Provider | bamboohr |
| Provider Job Key | 76 |
| Title | Graphic Designer |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | Yerevan, Yerevan, 0045, Armenia |
| Department | Product Management |
| Team | — |
| Employment Type | Permanent |
| Workplace Type | — |
| Remote Policy | — |
| Country | — |
| Region | Yerevan |
| City | Yerevan |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://wickedgames.bamboohr.com/careers/76 |
| Apply URL | https://wickedgames.bamboohr.com/careers/76 |
| First Seen At | 2026-05-30 05:50:11Z |
| Last Seen At | 2026-06-06 20:32:38Z |
| Last Checked At | 2026-06-06 20:32:38Z |
| Last Changed At | 2026-05-30 05:50:11Z |
| Inactive At | — |
| Source Posted At | 2025-12-04 00:00:00Z |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=wickedgames/date=2026-06-06/2026-06-06T20-32-35-878Z-0ccae8db0c70fce66f1dfedfc5a76f2c5594d57d053cbdb62b63689c6cb7c3a1.json |
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"description": "<p><span style=\"font-weight: bold\">Position Overview:</span></p>\n<p>The Graphic Designer is responsible for creating all visual assets used in Wicked Games slot productions. This includes concept development, illustration, UI/UX components, symbols, backgrounds, characters, and other graphical elements. The role requires a strong understanding of the slot game art pipeline, the ability to work across multiple visual styles, and the capability to deliver aesthetically appealing, readable, and performance-optimized assets for both mobile and desktop platforms.</p>\n<p>The ideal candidate has prior experience in slot development or mobile gaming, understands stylistic trends within the iGaming industry, and collaborates effectively with Game Designers, Product Owners, Mathematicians, Animators, and Developers to bring game concepts to life.</p>\n<p><span style=\"font-weight: bold\">Key Responsibilities:</span></p>\n<ul>\n<li>Develop visual concepts, style directions, and creative explorations for new slot titles.</li>\n<li>Create moodboards, sketches, and concept art for symbols, backgrounds, characters, and thematic elements.</li>\n<li>Ensure stylistic coherence and visual consistency across all game assets.</li>\n<li>Produce high-quality 2D assets (Symbols (low, mid, high, special), UI elements, Game logos, Paytable graphics)</li>\n<li>Design polished backgrounds, thematic environments, frames, decorations, and other game-specific elements.</li>\n<li>Prepare layered artwork optimized for animation and smooth integration into the engine.</li>\n<li>Translate product requirements and game design documentation into clear visual solutions.</li>\n<li>Collaborate closely with Game Producer, Product Manager, Mathematicians, and Animators to ensure alignment on vision, usability, and feature implementation.</li>\n<li>Participate in creative discussions, propose improvements, and ensure visual clarity for players.</li>\n<li>Prepare assets for animation in Spine or DragonBones.</li>\n<li>Work with the animation team to ensure visual consistency and correct asset structure.</li>\n<li>Work with UX designers or independently design UI layouts for slot interfaces.</li>\n<li>Ensure readability, usability, and adaptability across devices, languages, and screen formats.</li>\n<li>Create key visuals for game releases: storefront banners, icons, thumbnails, promotional illustrations.</li>\n<li>Support the marketing team with additional creatives when required.</li>\n<li>Prepare final assets in the correct technical formats for developers and animators.</li>\n<li>Maintain structured documentation and follow internal production pipelines, templates, and naming conventions.</li>\n<li>Ensure asset optimization with minimal loss of quality, maintaining performance standards across all platforms.</li>\n<li>Strong sense of visual composition, color theory, lighting, and readability.</li>\n<li>Ability to work in multiple art styles, including: Fantasy, Cartoon, Casual, Realistic, Neon, Cyberpunk, Mythology, Futuristic, Dark/Light stylizations</li>\n</ul>\n<p><span style=\"font-weight: bold\">Requirements:</span></p>\n<ul>\n<li>3+ years of experience as a Graphic Designer or 2D Artist in slot development or mobile game production.</li>\n<li>A portfolio showcasing strong illustration, concept art, and game-ready assets.</li>\n</ul>",
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