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HomeCompaniesEleventh Hour GamesSenior Tools Engineer

Senior Tools Engineer

Eleventh Hour Games · Remote · Remote · Active · Greenhouse

Job facts

FieldValue
CompanyEleventh Hour Games
TitleSenior Tools Engineer
Normalized title-
Department / teamEngineering
LocationDallas, TX, United States
Work modelRemote / Remote
Employment type-
Salary-
Statusactive
ATS providerGreenhouse
Posted / first seen2026-03-20 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Eleventh Hour Games.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Dallas.Open
Department jobsActive postings in Engineering.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyEleventh Hour Games
Sourceeedd12ba-0572-4479-8635-5bdc1f7c66c2
ATS providerGreenhouse

Description

Eleventh Hour Games is a fast growing studio, focused on a passion for top-down action RPGs. We value open communication, close-knit teamwork, and opportunity for ownership and growth! Our mission is to gather and empower the next generation of creators to forge extraordinary games. Extraordinary games build passionate communities, which create passionate people. Passionate people turn into next year's creators. With our breakout title Last Epoch, we are moving fast into the next round of adventure! THE OPPORTUNITY: As a Senior Tools Engineer at Eleventh Hour Games, you will play a key role in designing, building, and maintaining the internal tools and workflows that empower our teams to create and iterate on content efficiently in the Last Epoch universe. You will focus on improving developer velocity, reducing friction in day-to-day production, and creating reliable, scalable pipelines that support both current development and long-term live operations. You will work closely with Designers, Artists, Engineers, Production, and QA to translate real team needs into practical tooling solutions, ranging from content creation utilities and validation systems to workflow automation and pipeline improvements. The ideal candidate is highly collaborative, product-minded, and able to balance usability with technical robustness. RESPONSIBILITIES: Partner with design, art, production, and engineering to gather requirements and translate them into effective tools Develop data pipelines, editors, automation, and validation systems to improve reliability and consistency of content Create and maintain clear documentation and best practices for tool usage and workflow standards Identify pipeline bottlenecks and proactively propose solutions that improve productivity and quality Ensure tooling is performant, maintainable, and resilient as project scope and team size grow Participate in code reviews, technical discussions, and long-term tooling strategy planning Support live development by improving and maintaining tools that enable new content, updates, and operational needs QUALIFICATIONS: 5+ years of professional game development experience as a Tools Engineer, Engine Programmer, or similar role Strong experience building developer tools, pipelines, or editors used by designers and/or artists in production Solid understanding of software architecture, maintainable systems design, and data-driven workflows Strong debugging, profiling, and problem-solving skills with a focus on improving developer experience Proven ability to collaborate cross-functionally and build tools that are intuitive and actually used Ability to work independently while contributing effectively within a team Comfortable working in a fully remote, globally distributed studio Strong communication skills, including the ability to gather requirements and iterate with stakeholders PREFERENCES: Experience supporting systems-heavy games (ARPGs/RPGs) or live-service content pipelines Experience building content validation, diagnostics, or automation frameworks Familiarity with modern real-time engines and content authoring pipelines Experience improving build/iteration workflows and developer efficiency at scale Reasonable Accommodation KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process. EEOC statement KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type. Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com, @unknownworlds.com or @pubg.com. If you received an email and are unsure you can always email [email protected].

Full job record

Job ID96256ef6876ff57fcb34859548b0d5968b74905b
Org IDb0479d2e-66ca-4cc0-acc2-42e5104a0fb9
Source IDeedd12ba-0572-4479-8635-5bdc1f7c66c2
Board IDeedd12ba-0572-4479-8635-5bdc1f7c66c2
Providergreenhouse
Provider Job Key8470725002
TitleSenior Tools Engineer
Normalized Title
Statusactive
Activeyes
Location TextRemote
DepartmentEngineering
Team
Employment Type
Workplace Typeremote
Remote Policyremote
CountryUnited States
RegionTX
CityDallas
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://job-boards.greenhouse.io/eleventhhourgames/jobs/8470725002
Apply URLhttps://job-boards.greenhouse.io/eleventhhourgames/jobs/8470725002
First Seen At2026-05-29 23:04:48Z
Last Seen At2026-06-06 07:35:52Z
Last Checked At2026-06-06 07:35:52Z
Last Changed At2026-05-29 23:04:48Z
Inactive At
Source Posted At2026-03-20 17:58:04Z
Source Updated At2026-04-14 23:09:57Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=eleventhhourgames/date=2026-06-06/2026-06-06T07-35-52-603Z-d01c2fbfa15aca24b0900c71aed71fa99d9e465a71641693d16ae70c25420f6f.json
Event Fields
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Parsed Structured
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Extensions
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