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HomeCompaniesTbd14102022ludiaContent Designer

Content Designer

Tbd14102022ludia · Montreal, QC, Canada · Active · SmartRecruiters

Job facts

FieldValue
CompanyTbd14102022ludia
TitleContent Designer
Normalized title-
Department / teamProduction
LocationMontreal, QC, Canada
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2022-09-15 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

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PageWhat it containsOpen
Company jobsActive postings from Tbd14102022ludia.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montreal.Open
Department jobsActive postings in Production.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyTbd14102022ludia
Source28415768-a816-4ea2-9b00-90246f84b3c3
ATS providerSmartRecruiters

Description

Ludia Founded in Montreal in 2007, Ludia is one of Canada's leading mobile video game studios. "Creating games that touch people" is what drives us every day! And we work hard at it by continuing to innovate and aim higher every day, without forgetting to have fun while doing it! Named Montreal Top Employer 2021, here you will always have a place to express and grow ideas, to have a real impact on projects but also to feed yourself with the sharing of cultures, visions and expertise. Our games For us, mobile is a real opening to the future, an incredible growth potential and stimulating technological challenges to take up. It's the perfect answer to our ambition to "touch people" and anchor ourselves in everyday life. Match 3, Geolocation, Narrative Game, Builder, our portfolio includes diverse and high quality games that leverage world-renowned brands such as; Jurassic World™: Alive, Dragons: Rise of Berk, Dungeons & Dragons™, Dragons: Titan Uprising, Jurassic World™: The Game, Teenage Mutant Ninja Turtles: Legends, and many more to come, not to mention our very own IP Lovelink! Flexibility at heart Flexibility at Ludia, it's lived 100%. Whether you want to enjoy the creative excitement of our beautifully remodeled offices in Old Montreal, prefer the comfort of your own home anywhere in Quebec, or like the idea of having the best of both worlds in hybrid mode, it's up to you! Our Flex program is 100% flexible from day to day. A great freedom for your daily well-being! Ludia is looking for a Content Designer to work directly with the design team, artists, and developers on the core combat system of an unannounced game. You should have extensive knowledge in free-to-play RPG design. You should be adept at developing a roster of characters with specific combat abilities, bringing extensive knowledge of design synergy, game balance, and meta-game strategies to the table. Responsibilities: On a day to day basis, you will report to the Senior Combat Designer and you will: ● Work on different systems that influence the game balance: Character Stats Character Abilities Group Abilities Character Roles and Archetypes Character Rarities Character Upgrades Character Popularity (with the Product Manager) Character Creation (Design + Data entry) ● Create Character’s Abilities according to their impact in the Metagame and based on the franchise: ○ Paper Design Narrative research on the Character in the Lore Understand the Role/Impact of the character in the current established Metagame Create GDDs. the High-Level Design, Mid-Level Design and Low-Level Design. Collaborate with the VFX artist to define the actual visual of the ability ○ Integrate the Character in Unity (using Placeholder assets) Create the character using our Character tool with visual programming connecting boxes together (Name, Stats, Roles…) Create the Abilities using our Ability Editor (Attacks, Passive…) Integrate all the remaining Data and Assets in order to make the character playable ○ Playtest the Character in-game and validate the initial intentions Use the Battle Editor to do test battles Balancing (Excel + Simulation Tools) ● Balancing (Excel + Simulation Tools) ○ Do a balancing pass on the implemented characters Create simulations using Excel and identify the expectations Run different simulations with the characters using our Simulation tools ■ Create different presets ■ Run the simulations ■ Analyze the results and create a report Do the modifications and tweaks according to the expectations What we're looking for: Serious passion for games—you are a gamer and have been for years. 2+ years of experience as a game/combat designer. Shipped and/or worked on the Live Ops teams of at least 1 Free-to-Play game.    Social, online and/or mobile game design experience. Thorough understanding of games' commercial appeal, including outside your personal gamer demographic. A proficiency level in English. Bonus points if you have: Experience with Puzzle RPG’s Bilingualism French and English Experience with Spreadsheet & Unity. Why is Ludia the perfect place for you ? Because we take great care of our Ludians ! Offices at the heart of Old Montréal! Daily breakfasts, coffee and tea, and our famous Friday Lunches; Flexible hours; Access to our brand new Gym and group training classes;  Partial refund of your STM/RTM; Fridays’ 5@7 in our Lounge with our beer of the month; An impressive health plan and a virtual medical assistance available 24h/24; Collective RRSP with employer participation, referral and bonus programs.  So? Interested? Then we can’t wait to meet you! Only selected candidates will be contacted. Masculine is used in this publication for the sake of brevity. At Ludia we don’t just accept diversity, we support and celebrate it! Women, people of all sexual orientations and gender identities, First Nations people, people living with a handicap, or part of any group marginalized are welcome to apply.

Full job record

Job ID94c53c9bb49cc467274a53c81199261a6f5dfbae
Org ID2a754283-7cec-4b63-8b66-bfe29e84f467
Source ID28415768-a816-4ea2-9b00-90246f84b3c3
Board ID28415768-a816-4ea2-9b00-90246f84b3c3
Providersmartrecruiters
Provider Job Key743999851814761
TitleContent Designer
Normalized Title
Statusactive
Activeyes
Location TextMontreal, QC, Canada
DepartmentProduction
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontreal
Salary RawLudia Founded in Montreal in 2007, Ludia is one of Canada's leading mobile video game studios. "Creating games that touch people" is what drives us every day! And we work hard at it by continuing to innovate and aim higher every day, without forgetting to have fun while doing it! Named Montreal Top Employer 2021, here you will always have a place to express and grow ideas, to have a real impact on projects but also to feed yourself with the sharing of cultures, visions and expertise. Our games For us, mobile is a real opening to the future, an incredible growth potential and stimulating technological challenges to take up. It's the perfect answer to our ambition to "touch people" and anchor ourselves in everyday life. Match 3, Geolocation, Narrative Game, Builder, our portfolio includes diverse and high quality games that leverage world-renowned brands such as; Jurassic World™: Alive, Dragons: Rise of Berk, Dungeons & Dragons™, Dragons: Titan Uprising, Jurassic World™: The Game, Teenage Mutant Ninja Turtles: Legends, and many more to come, not to mention our very own IP Lovelink! Flexibility at heart Flexibility at Ludia, it's lived 100%. Whether you want to enjoy the creative excitement of our beautifully remodeled offices in Old Montreal, prefer the comfort of your own home anywhere in Quebec, or like the idea of having the best of both worlds in hybrid mode, it's up to you! Our Flex program is 100% flexible from day to day. A great freedom for your daily well-being! Ludia is looking for a Content Designer to work directly with the design team, artists, and developers on the core combat system of an unannounced game. You should have extensive knowledge in free-to-play RPG design. You should be adept at developing a roster of characters with specific combat abilities, bringing extensive knowledge of design synergy, game balance, and meta-game strategies to the table. Responsibilities: On a day to day basis, you will report to the Senior Combat Designer and you will: ● Work on different systems that influence the game balance: Character Stats Character Abilities Group Abilities Character Roles and Archetypes Character Rarities Character Upgrades Character Popularity (with the Product Manager) Character Creation (Design + Data entry) ● Create Character’s Abilities according to their impact in the Metagame and based on the franchise: ○ Paper Design Narrative research on the Character in the Lore Understand the Role/Impact of the character in the current established Metagame Create GDDs. the High-Level Design, Mid-Level Design and Low-Level Design. Collaborate with the VFX artist to define the actual visual of the ability ○ Integrate the Character in Unity (using Placeholder assets) Create the character using our Character tool with visual programming connecting boxes together (Name, Stats, Roles…) Create the Abilities using our Ability Editor (Attacks, Passive…) Integrate all the remaining Data and Assets in order to make the character playable ○ Playtest the Character in-game and validate the initial intentions Use the Battle Editor to do test battles Balancing (Excel + Simulation Tools) ● Balancing (Excel + Simulation Tools) ○ Do a balancing pass on the implemented characters Create simulations using Excel and identify the expectations Run different simulations with the characters using our Simulation tools ■ Create different presets ■ Run the simulations ■ Analyze the results and create a report Do the modifications and tweaks according to the expectations What we're looking for: Serious passion for games—you are a gamer and have been for years. 2+ years of experience as a game/combat designer. Shipped and/or worked on the Live Ops teams of at least 1 Free-to-Play game.    Social, online and/or mobile game design experience. Thorough understanding of games' commercial appeal, including outside your personal gamer demographic. A proficiency level in English. Bonus points if you have: Experience with Puzzle RPG’s Bilingualism French and English Experience with Spreadsheet & Unity. Why is Ludia the perfect place for you ? Because we take great care of our Ludians ! Offices at the heart of Old Montréal! Daily breakfasts, coffee and tea, and our famous Friday Lunches; Flexible hours; Access to our brand new Gym and group training classes;  Partial refund of your STM/RTM; Fridays’ 5@7 in our Lounge with our beer of the month; An impressive health plan and a virtual medical assistance available 24h/24; Collective RRSP with employer participation, referral and bonus programs.  So? Interested? Then we can’t wait to meet you! Only selected candidates will be contacted. Masculine is used in this publication for the sake of brevity. At Ludia we don’t just accept diversity, we support and celebrate it! Women, people of all sexual orientations and gender identities, First Nations people, people living with a handicap, or part of any group marginalized are welcome to apply.
Salary Min
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Salary Currency
Salary Periodday
Source URLhttps://jobs.smartrecruiters.com/TBD14102022Ludia/743999851814761-content-designer
Apply URLhttps://jobs.smartrecruiters.com/TBD14102022Ludia/743999851814761-content-designer?oga=true
First Seen At2026-05-31 17:36:35Z
Last Seen At2026-06-06 19:44:29Z
Last Checked At2026-06-06 19:44:29Z
Last Changed At2026-05-31 17:36:35Z
Inactive At
Source Posted At2022-09-15 14:43:48Z
Source Updated At
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Parsed Structured
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