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HomeCompaniesBlackbirdinteractiveArt Lead (Third-person action shooter)

Art Lead (Third-person action shooter)

Blackbirdinteractive · Vancouver, BC, Canada · Remote · Active · CAD 98,000–CAD 125,000 / year · Lever

Job facts

FieldValue
CompanyBlackbirdinteractive
TitleArt Lead (Third-person action shooter)
Normalized title-
Department / teamArt / Art
LocationVancouver, BC, Canada
Work modelRemote / Remote
Employment typeRegular Full Time
SalaryCAD 98,000–CAD 125,000 / year
Statusactive
ATS providerLever
Posted / first seen2026-05-19 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Blackbirdinteractive.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Lever.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Vancouver.Open
Department jobsActive postings in Art.Open
Work model jobsActive Remote postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyBlackbirdinteractive
Sourcede15df0c-b3ae-4775-90f0-dd411c9e3c56
ATS providerLever

Description

Blackbird Interactive is a creative-fueled, future-driven, independent game studio where the best talent in the industry can find long-term careers to help grow their abilities while working on a wide range of projects, which encompass world-class IPs as well as our own creations across multiple genres. Our studio operates as a remote-first workplace, offering flexible work arrangements. At this time, we are only able to hire candidates who are legally eligible to work in Canada and reside within Canada. Responsibilities Maintain an Art Vision established by the external partner whilst driving new content and features. Control character-driven technical pipelines, as well as content for environment assets and kits. Collaborate with production to ensure the product stays on time and on budget to the highest quality. Create and drive visual targets that set the vision & quality bar for art in-engine. Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems. Give clear and consistent communication (and feedback) to the development team and external partners throughout production. Sell the Art Direction to all invested parties. Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise, and work with production to ensure the product stays on time and on budget. Help mentor and grow artists to improve in their thinking, process, and craft. Inspire the art team to deliver consistent quality across all art disciplines. Collaborate with studio art leadership to grow and maintain an inspiring art culture, and participate in hiring and maintaining the best talent in the industry. Drive all disciplines within the Art Department, including stylisation and optimisation approaches for VFX and Tech Art. Requirements 5+ years of extensive games industry art experience. 2+ years preferred as an Art Lead (or Director). Experience with both Console and PC releases Unreal 4 or 5 experience Demonstrable ability to drive art pipelines and achieve results Expresses passion and strong skills in both 2D and 3D art. Communicate an eagerness for playing current popular games and understanding the art direction decisions.

Full job record

Job ID93d0bd8412866a69581c0c12bd9f27860ef3b107
Org ID14738bcc-94a7-4251-8421-379ac988e374
Source IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Board IDde15df0c-b3ae-4775-90f0-dd411c9e3c56
Providerlever
Provider Job Key76bc605a-7a5d-4381-bdf7-04c77a41185a
TitleArt Lead (Third-person action shooter)
Normalized Title
Statusactive
Activeyes
Location TextVancouver, BC, Canada
DepartmentArt
TeamArt
Employment TypeRegular Full-Time
Workplace Typeremote
Remote Policyremote
CountryCanada
RegionBC
CityVancouver
Salary RawCAD 98000-125000 per-year-salary
Salary Min98,000
Salary Max125,000
Salary CurrencyCAD
Salary Periodyear
Source URLhttps://jobs.lever.co/blackbirdinteractive/76bc605a-7a5d-4381-bdf7-04c77a41185a
Apply URLhttps://jobs.lever.co/blackbirdinteractive/76bc605a-7a5d-4381-bdf7-04c77a41185a/apply
First Seen At2026-05-29 07:02:26Z
Last Seen At2026-06-06 07:57:45Z
Last Checked At2026-06-06 07:57:45Z
Last Changed At2026-05-29 07:02:26Z
Inactive At
Source Posted At2026-05-19 15:38:42Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=lever/board=blackbirdinteractive/date=2026-06-06/2026-06-06T07-57-44-954Z-09ffe79be563aeb0b47021b9d8ad6131314d9a6cf51a31afd89f11f65aa0154f.json
Event Fields
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  "last_changed_at": "2026-05-29T07:02:26.504Z",
  "active_status": "active"
}
Parsed Structured
{
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  "location": {
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    "city": "Vancouver",
    "region": "BC",
    "country": "Canada",
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  "salary_min": 98000,
  "inferred_at": "2026-06-06T07:57:45.594Z",
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      "region": "BC",
      "country": "Canada",
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    },
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    ]
  },
  "remote_policy": "remote",
  "salary_period": "year",
  "workplace_type": "remote",
  "salary_currency": "CAD"
}
Extensions
{}
Native Structured
{
  "lists": [
    {
      "text": "Responsibilities",
      "content": "<div>\n\n<li>\n<p>Maintain an Art Vision established by the external partner whilst driving new content and features.</p>\n</li>\n<li>\n<p>Control character-driven technical pipelines, as well as content for environment assets and kits.</p>\n</li>\n<li>\n<p>Collaborate with production to ensure the product stays on time and on budget to the highest quality.</p>\n</li>\n<li>\n<p>Create and drive visual targets that set the vision &amp; quality bar for art in-engine.</p>\n</li>\n<li>\n<p>Delegate and direct responsibilities where needed, and proactively seek out and present solutions to problems.</p>\n</li>\n<li>\n<p>Give clear and consistent communication (and feedback) to the development team and external partners throughout production. Sell the Art Direction to all invested parties.</p>\n</li>\n<li>\n<p>Collaborate with the Game leadership team to deliver a world-class addition to a popular indie franchise, and work with production to ensure the product stays on time and on budget.</p>\n</li>\n<li>\n<p>Help mentor and grow artists to improve in their thinking, process, and craft. Inspire the art team to deliver consistent quality across all art disciplines.</p>\n</li>\n<li>\n<p>Collaborate with studio art leadership to grow and maintain an inspiring art culture, and participate in hiring and maintaining the best talent in the industry.</p>\n</li>\n<li>\n<p>Drive all disciplines within the Art Department, including stylisation and optimisation approaches for VFX and Tech Art.</p>\n</li>\n\n</div>"
    },
    {
      "text": "Requirements",
      "content": "<div>\n\n<li>\n<p>5+ years of extensive games industry art experience.</p>\n</li>\n<li>\n<p>2+ years preferred as an Art Lead (or Director).</p>\n</li>\n<li>\n<p>Experience with both Console and PC releases</p>\n</li>\n<li>\n<p>Unreal 4 or 5 experience</p>\n</li>\n<li>\n<p>Demonstrable ability to drive art pipelines and achieve results</p>\n</li>\n<li>\n<p>Expresses passion and strong skills in both 2D and 3D art.</p>\n</li>\n<li>\n<p>Communicate an eagerness for playing current popular games and understanding the art direction decisions.</p>\n</li>\n\n</div>"
    }
  ],
  "country": "CA",
  "createdAt": 1779205122878,
  "updatedAt": null,
  "categories": {
    "team": "Art",
    "location": "Vancouver, BC, Canada",
    "commitment": "Regular Full-Time",
    "department": "Art",
    "allLocations": [
      "Vancouver, BC, Canada"
    ]
  },
  "salaryRange": {
    "max": 125000,
    "min": 98000,
    "currency": "CAD",
    "interval": "per-year-salary"
  },
  "workplaceType": "remote"
}
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