Home › Companies › Mob Entertainment › Contract Senior/Lead Gameplay Programmer
Contract Senior/Lead Gameplay Programmer
Mob Entertainment · United States · Remote · Active · Greenhouse
Job facts
| Field | Value |
|---|---|
| Company | Mob Entertainment |
| Title | Contract Senior/Lead Gameplay Programmer |
| Normalized title | - |
| Department / team | Engineering |
| Location | United States |
| Work model | Remote / Remote |
| Employment type | - |
| Salary | - |
| Status | active |
| ATS provider | Greenhouse |
| Posted / first seen | 2026-03-12 / 2026-05-29 |
| Changed / last seen | 2026-06-06 / 2026-06-06 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Mob Entertainment. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Greenhouse. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| Department jobs | Active postings in Engineering. | Open |
| Work model jobs | Active Remote postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Mob Entertainment |
| Source | 1c92df81-450e-4195-a4f2-18b302ae34e8 |
| ATS provider | Greenhouse |
Description
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
As a Contract Senior/lead Gameplay Programmer, you’ll join a cross-functional team building rich, tactile, and memorable gameplay experiences. This role bridges engineering rigor with creative iteration, working in Unreal Engine 5 to prototype, build, and polish gameplay systems and player-facing mechanics. You’ll touch everything from AI behaviors to interactive systems, player abilities to camera logic - all while upholding performance, scalability, and clarity for designers and artists.
If you love shipping exciting features, digging into the engine, and building immersive experiences that stick with players, we want to talk to you.
What You’ll Do
Collaborate with design and engineering to implement player mechanics, tools, puzzles, and interactive sequences.
Balance performance and maintainability when building gameplay code, ensuring scalability for the project
Dig deep into Unreal Engine and core systems (input, physics, animation, GAS, etc.) to build clean, robust foundations for gameplay features.
Utilize and extend existing systems to implement gameplay features based on design specifications
Work directly with other programmers to debug issues, refactor systems, and support pipeline tools.
Requirements & Skills
6+ years of professional game development experience
2+ shipped titles in Unreal Engine (preferably UE5)
Experience with Unreal’s networking stack
Strong familiarity with Unreal Engine’s Blueprint Scripting Language
Development experience with Unreal Engine’s Gameplay Ability System (GAS)
Experience with Unreal subsystems: Animation (Montages, AnimBP), Sequencer, AI (State Tree, Behavior Trees, EQS), Physics, and Input
Ability to take a feature from design doc to shippable implementation
Proficiency in 3D math (vector math, linear algebra, transforms)
Collaborative mindset: able to translate creative vision into technical execution while communicating across departments
Self-motivated with strong debugging and profiling skills
Bonus Skills
Development experience with co-operative or multiplayer social games
Familiarity with horror or first-person puzzle games
Strong C++ programming skills and a clear understanding of Blueprint/C++ communication
Engine-level knowledge of Unreal systems or interest in core engine work
Comfort working in a startup-style environment: fast iteration, tight collaboration, big swings
Wearing many-hats. Broad exposure to Unreal Engine’s various systems is a major plus
#LI-Remote
Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.
Full job record
| Job ID | 90bc2a58dd00f6f3590ab59535d934762371e545 |
| Org ID | a4a0acf3-235c-4112-bb4d-6d56b637c734 |
| Source ID | 1c92df81-450e-4195-a4f2-18b302ae34e8 |
| Board ID | 1c92df81-450e-4195-a4f2-18b302ae34e8 |
| Provider | greenhouse |
| Provider Job Key | 5077367007 |
| Title | Contract Senior/Lead Gameplay Programmer |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | United States |
| Department | Engineering |
| Team | — |
| Employment Type | — |
| Workplace Type | remote |
| Remote Policy | remote |
| Country | United States |
| Region | — |
| City | — |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://job-boards.greenhouse.io/mobentertainment/jobs/5077367007 |
| Apply URL | https://job-boards.greenhouse.io/mobentertainment/jobs/5077367007 |
| First Seen At | 2026-05-29 22:56:54Z |
| Last Seen At | 2026-06-06 19:34:28Z |
| Last Checked At | 2026-06-06 19:34:28Z |
| Last Changed At | 2026-06-06 07:32:11Z |
| Inactive At | — |
| Source Posted At | 2026-03-12 17:43:28Z |
| Source Updated At | 2026-06-05 18:53:28Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=mobentertainment/date=2026-06-06/2026-06-06T19-34-28-037Z-bea4c9e3349a1ce23c97cf563931d977e2788800a8e0af924c5daae8d7df75e9.json |
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