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HomeCompaniesAmuseanimation3D LIGHTING & COMPOSITING ARTIST (LRC)

3D LIGHTING & COMPOSITING ARTIST (LRC)

Amuseanimation · Las Palmas de Gran Canaria, Las Palmas, 35002, Spain · Active · BambooHR

Job facts

FieldValue
CompanyAmuseanimation
Title3D LIGHTING & COMPOSITING ARTIST (LRC)
Normalized title-
Department / teamCompo
LocationLas Palmas de Gran Canaria, Las Palmas
Work model-
Employment typeTemporary
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2026-04-29 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

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PageWhat it containsOpen
Company jobsActive postings from Amuseanimation.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Las Palmas de Gran Canaria.Open
Department jobsActive postings in Compo.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyAmuseanimation
Source7269c445-09ae-4363-a5ca-8d7dfe39a514
ATS providerBambooHR

Description

[IMPORTANT: Please note that for this position, we can only consider candidates who currently hold a valid work permit for Spain / the European Union.] 3D Lighting & Comp Artist (LRC) Amuse Animation is a producer and distributor of animated content, powered by an entrepreneurial spirit. Disruptors at heart, we are constantly searching for innovative ways to bring the best animated content possible for kids and adults alike! We are looking for a talented 3D LIGHTING/COMPOSITING ARTIST to join our lighting department in Las Palmas de Gran Canaria, focusing on a new animated series. The ideal candidate has a great eye for light, color, and visual storytelling, understands the fast pace of episodic production, and has a strong technical foundation to take shots to completion from lighting to final image (compositing). ## YOUR ROLE: Light and render 3D shots for a high-quality animated series, strictly adhering to the art direction through color keys and master lighting while planning for layering (render layers) in compositing. Maintain continuity throughout sequences. In Nuke, layer correctly rendered image files, ensure a shot is free of error and artifacts: matte gaps between layers for example, black pixels, follow compositing guidelines in order to keep workflow uniformity across the department. Optimize render times and troubleshoot technical issues in lighting files to ensure quotas and production deadlines are met and to avoid unnecessary re-rendering. Stay up to date with emerging technologies and workflows, including AI-assisted tools relevant to lighting, compositing, and animation production pipelines. Work closely and collaboratively with other departments to ensure a smooth pipeline workflow. Participate in dailies, take artistic and technical feedback from the lead/supervisor, and apply changes efficiently. Maintain fluid communication with your team and the production team to flag potential issues and propose creative or technical solutions. ## WHAT WE’RE LOOKING FOR: Proven experience as a Lighting Artist in 3D animation projects (series, film, or cinematics). Experience with Redshift  render engine. Proficiency of Maya . Strong skills in Nuke , focused on compositing for animation (assembling render passes, basic color corrections and minor to moderate technical fixes). Ability to work efficiently under strict deadlines and some pressure of a series production. Proactive, collaborative, and constructive attitude with a strong team-player mindset. Functional level of English (for communication in multicultural environments). ## NICE-TO-HAVE: Previous experience in children's series or projects with highly stylized aesthetics. A keen eye for traditional cinematography, lighting, and color theory. Knowledge of shot and asset management tools (Shotgrid). Knowledge and/or experience with AI-based tools and workflows applied to animation, compositing, or digital content production will be considered a plus. ## GENERAL INFORMATION: Location:  Office-based in Las Palmas de Gran Canaria, Spain. Working shift: Monday to Thursday 08.00 to 16.00, Friday 08.00 to 14.00. Contract type:  Project-based, estimated duration of 12 months. Start Date: End of June 2026 — ## THE COMPANY Amuse Animation is a digital-first and premium animation powerhouse founded in 2016 and headquartered in Las Palmas de Gran Canaria, with a growing footprint in France and China. We specialize in two key areas: creating and incubating original IPs—developed in-house or in collaboration with top-tier toy and content creators; and high-quality service production for 2D and 3D animation. Our slate features 33 self-funded preschool IPs, dubbed in 27 languages, racking up +600 million views every month. We’ve also launched 22 audio albums and 16 gaming apps, collectively downloaded over 20 million times. ### WHAT DRIVES US? Audience-Driven. Growth. Adaptability. Equality. Innovation. Authenticity. These values are at the heart of our culture and fuel everything we do—from the way we build stories to how we grow as a team. ### WHAT’S OUR EDGE? A digital-first, platform-native mindset. We independently create and launch our shows across global platforms such as YouTube, Amazon, Samsung TV Plus, El Reino Infantil and chinese platforms like Tencent and iQiyi, tapping into a massive worldwide audience and generating billions of views. ### OUR SECRET SAUCE? We’re obsessed with the audience. From concept to screen, we use tech and performance data to shape content that truly resonates. In today’s attention economy, where countless shows compete for watch time, we believe the most powerful creative ally is the viewer themselves. By staying agile, global, and tuned into real-time audience feedback, we maximize the potential of every project to become a meaningful, lasting brand.

Full job record

Job ID8e948d5b3a9df6868511bcbc258b810d52833b6f
Org ID52e6c38f-7f48-4ffb-99d3-53bf82817d7c
Source ID7269c445-09ae-4363-a5ca-8d7dfe39a514
Board ID7269c445-09ae-4363-a5ca-8d7dfe39a514
Providerbamboohr
Provider Job Key175
Title3D LIGHTING & COMPOSITING ARTIST (LRC)
Normalized Title
Statusactive
Activeyes
Location TextLas Palmas de Gran Canaria, Las Palmas, 35002, Spain
DepartmentCompo
Team
Employment Typetemporary
Workplace Type
Remote Policy
Country
RegionLas Palmas
CityLas Palmas de Gran Canaria
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://amuseanimation.bamboohr.com/careers/175
Apply URLhttps://amuseanimation.bamboohr.com/careers/175
First Seen At2026-05-30 05:52:41Z
Last Seen At2026-06-06 10:21:22Z
Last Checked At2026-06-06 10:21:22Z
Last Changed At2026-05-30 05:52:41Z
Inactive At
Source Posted At2026-04-29 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=amuseanimation/date=2026-06-06/2026-06-06T10-21-20-377Z-eaf8d75f660d167595e98ab63fb508e11bc0a0a52faa6007d80844e841ad090c.json
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    "description": "<p><span><span style=\"font-weight: bold\">[IMPORTANT: Please note that for this position, we can only consider candidates who currently hold a valid work permit for Spain / the European Union.]</span><br><br><span style=\"font-weight: bold\">3D Lighting &amp; </span><span style=\"font-weight: bold\">Comp</span><span style=\"font-weight: bold\"> Artist (LRC)</span><br><br>Amuse Animation is a producer and distributor of animated content, powered by an entrepreneurial spirit. Disruptors at heart, we are constantly searching for innovative ways to bring the best animated content possible for kids and adults alike!<br>We are looking for a talented <span style=\"font-weight: bold\">3D LIGHTING/COMPOSITING ARTIST</span> to join our lighting department in Las Palmas de Gran Canaria, focusing on a new animated series. The ideal candidate has a great eye for light, color, and visual storytelling, understands the fast pace of episodic production, and has a strong technical foundation to take shots to completion from lighting to final image (compositing).<br><br><span style=\"font-weight: bold\">## YOUR ROLE:</span><br></span></p>\n<ul>\n<li>Light and render 3D shots for a high-quality animated series, strictly adhering to the art direction through color keys and master lighting while planning for layering (render layers) in compositing.<br></li>\n<li>Maintain continuity throughout sequences.<br></li>\n<li>In Nuke, layer correctly rendered image files, ensure a shot is free of error and artifacts: matte gaps between layers for example, black pixels, follow compositing guidelines in order to keep workflow uniformity across the department.<br></li>\n<li>Optimize render times and troubleshoot technical issues in lighting files to ensure quotas and production deadlines are met and to avoid unnecessary re-rendering.</li>\n<li>Stay up to date with emerging technologies and workflows, including AI-assisted tools relevant to lighting, compositing, and animation production pipelines.<br></li>\n<li>Work closely and collaboratively with other departments to ensure a smooth pipeline workflow.<br></li>\n<li>Participate in dailies, take artistic and technical feedback from the lead/supervisor, and apply changes efficiently.<br></li>\n<li>Maintain fluid communication with your team and the production team to flag potential issues and propose creative or technical solutions.<br><br></li>\n</ul>\n<p><span><br><span style=\"font-weight: bold\">## WHAT WE’RE LOOKING FOR:</span><br></span></p>\n<ul>\n<li>Proven experience as a Lighting Artist in 3D animation projects (series, film, or cinematics).<br></li>\n<li>Experience with <span style=\"font-weight: bold\">Redshift  </span>render engine.<br></li>\n<li>Proficiency of <span style=\"font-weight: bold\">Maya</span>.<br></li>\n<li><span style=\"font-weight: bold\">Strong skills in Nuke</span>, focused on <span style=\"font-weight: bold\">compositing for animation </span>(assembling render passes, basic color corrections and minor to moderate technical fixes).<br></li>\n<li>Ability to work efficiently under strict deadlines and some pressure of a series production.<br></li>\n<li>Proactive, collaborative, and constructive attitude with a strong team-player mindset.<br></li>\n<li>Functional level of English (for communication in multicultural environments).<br><br></li>\n</ul>\n<p><span><br><span style=\"font-weight: bold\">## NICE-TO-HAVE:</span><br></span></p>\n<ul>\n<li>Previous experience in children's series or projects with highly stylized aesthetics.<br></li>\n<li>A keen eye for traditional cinematography, lighting, and color theory.<br></li>\n<li>Knowledge of shot and asset management tools (Shotgrid).<br></li>\n<li>Knowledge and/or experience with AI-based tools and workflows applied to animation, compositing, or digital content production will be considered a plus.<br><br></li>\n</ul>\n<p><span><br><span style=\"font-weight: bold\">## GENERAL INFORMATION:</span><br></span></p>\n<ul>\n<li><span style=\"font-weight: bold\">Location:</span> Office-based in Las Palmas de Gran Canaria, Spain.<br></li>\n<li><span style=\"font-weight: bold\">Working shift: </span>Monday to Thursday 08.00 to 16.00, Friday 08.00 to 14.00.<br></li>\n<li><span style=\"font-weight: bold\">Contract type: </span> Project-based, estimated duration of 12 months.<br></li>\n<li><span style=\"font-weight: bold\">Start Date: </span>End of June 2026</li>\n</ul>\n<p><span><br>—</span></p>\n<p><span><br><span style=\"font-weight: bold\">## THE COMPANY</span><br>Amuse Animation is a digital-first and premium animation powerhouse founded in 2016 and headquartered in Las Palmas de Gran Canaria, with a growing footprint in France and China. We specialize in two key areas: creating and incubating original IPs—developed in-house or in collaboration with top-tier toy and content creators; and high-quality service production for 2D and 3D animation.<br>Our slate features 33 self-funded preschool IPs, dubbed in 27 languages, racking up +600 million views every month. We’ve also launched 22 audio albums and 16 gaming apps, collectively downloaded over 20 million times.</span></p>\n<p><span><br><span style=\"font-weight: bold\">### WHAT DRIVES US?</span><br>Audience-Driven. Growth. Adaptability. Equality. Innovation. Authenticity. These values are at the heart of our culture and fuel everything we do—from the way we build stories to how we grow as a team.</span></p>\n<p><span><br><span style=\"font-weight: bold\">### WHAT’S OUR EDGE?</span><br>A digital-first, platform-native mindset. 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