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HomeCompanies2KSenior Rendering Engineer

Senior Rendering Engineer

2K · Novato, California, United States · Active · $108,900–$161,160 / year · Greenhouse

Job facts

FieldValue
Company2K
TitleSenior Rendering Engineer
Normalized title-
Department / teamCore Tech - Cloud Chamber
LocationNovato, CA, United States
Work model-
Employment type-
Salary$108,900–$161,160 / year
Statusactive
ATS providerGreenhouse
Posted / first seen2026-05-04 / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from 2K.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Greenhouse.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Novato.Open
Department jobsActive postings in Core Tech - Cloud Chamber.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

Company2K
Source7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c
ATS providerGreenhouse

Description

As a Senior Rendering Engineer at Cloud Chamber you will join our talented development team to help push Unreal Engine 5 towards our combined vision. You’ll collaborate with a passionate group of game developers including our Lead Rendering Engineer, Technical Artists, and Art Direction. You will be responsible for modifying core shaders, developing new rendering technologies, working to integrate third party solutions, and making performance optimizations for rendering based challenges, all of which will ultimately help in bringing the richly imagined world of BioShock to life. What You’ll Do: Execute creative technical solutions based on concept art and art direction. Translate Art direction into rendering code, shaders and systems. Create new tools and efficient pipelines for content production. Debug visual and performance issues related to rendering. Effectively communicate with artists towards performant solutions. Actively improve skill sets and abilities by keeping aware of industry trends, and learn new techniques. Mentor junior engineers. What We’ll Do Together: At Cloud Chamber, we are champions of high standards, pushing for progress and embracing change. We will work closely and constructively across design, art, engineering, animation, and audio teams to realize our creative ambitions. Together, we will stay current on technological advancements and identify solutions to overcome developmental obstacles. Skills & Experiences: Bachelor’s degree in Computer Science or related discipline. 5+ years industry or related experience. Experience shipping at least one AAA console and/or PC game. Previous experience working in a senior role as a Graphics or Rendering Engineer. Strong 3D Math skills. Strong C/C++ experience. Experience with modern GPUs and low level graphics APIs on the latest generation of gaming platforms. Experience using graphics debugging tools and performance profiling. Strong understanding and familiarity with current Unreal Engine technology desired. Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline is a bonus. Who You Are: A reliable, positive force multiplier, actively seeking opportunities to integrate work across disciplines and contribute to a healthy, supportive team environment. A solid communicator with excellent written and verbal communication skills, with the ability to articulate complex ideas clearly, package information for diverse audiences, and deliver difficult feedback with empathy and professionalism. A persistent and self-motivated person with a proactive mindset. Able to maintain effectiveness and quality under pressure, ambiguity, and fast-changing priorities. An active listener able to build and maintain trust-based relationships across all levels of the organization, understand differing perspectives, and navigate organizational complexity with tact and emotional intelligence. Highly open to feedback and direction, possessing a desire to learn new skills, and capable of producing quick, quality revisions based on new insights or constraints. A strong owner of your tasks, who strives to drive their work forward autonomously while maintaining a critical eye for detail and organization, ensuring high standards of quality. Dedicated to upholding Cloud Chamber’s core values, contributing to a positive and respectful company culture while striving for excellence in all endeavors. Who We Are: At Cloud Chamber we strive to make BioShock games that move people: evocative, immersive, and meaningful experiences that stay with you long after you’ve rolled credits. Great games are born from great collaborations, supported by a culture that brings out the best in our teams. We work openly, learn through play, take ownership, push ourselves to be better, and deliver for our players. The pay range for this position in California at the start of employment is expected to be between $108,900 - $161,160 per Year. However, base pay offered is based on market location, and may vary further depending on individualized factors for job candidates, such as job-related knowledge, skills, experience, and other objective business considerations. Subject to those same considerations, the total compensation package for this position may also include other elements, including a bonus and/or equity awards and eligibility to participate in our 401(K) plan and Employee Stock Purchase Program. Regular, full-time employees are also eligible for a range of benefits at the Company, including: medical, dental, vision, and basic life insurance coverage; 14 paid holidays per calendar year; paid vacation time per calendar year (ranging from 15 to 25 days) or eligibility to participate in the Company's discretionary time off program; up to 10 paid sick days per calendar year; paid parental and compassionate leave; wellbeing programs for mental health and other wellness support; family planning support through Maven; commuter benefits; and reimbursements for fitness-related expenses. For candidates located in Quebec: Proficiency in French is required. Proficiency in English is required to effectively collaborate with teams based in the United States. As an equal opportunity employer, we are committed to ensuring that qualified individuals with disabilities are provided reasonable accommodation to participate in the job application or interview process, perform their essential job functions, and receive other benefits and privileges of employment. Please contact us if you need reasonable accommodation. Please note that 2K Games and its studios never use instant messaging apps or personal email accounts to contact prospective employees or conduct interviews. When emailing prospective employees, we only use 2K.com accounts.

Full job record

Job ID8e3a7b45d9bd4c66cb0ed13a7fa45c3fb2728cd2
Org ID23434521-57dc-43a2-a339-737e2c1a843b
Source ID7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c
Board ID7137a3c5-e3fa-48db-9d6d-fdfb95c6fe1c
Providergreenhouse
Provider Job Key7720905003
TitleSenior Rendering Engineer
Normalized Title
Statusactive
Activeyes
Location TextNovato, California, United States
DepartmentCore Tech - Cloud Chamber
Team
Employment Type
Workplace Type
Remote Policy
CountryUnited States
RegionCA
CityNovato
Salary Rawpay range for this position in California at the start of employment is expected to be between $108,900 - $161,160 per Year
Salary Min108,900
Salary Max161,160
Salary CurrencyUSD
Salary Periodyear
Source URLhttps://job-boards.greenhouse.io/2k/jobs/7720905003
Apply URLhttps://job-boards.greenhouse.io/2k/jobs/7720905003
First Seen At2026-05-29 22:41:51Z
Last Seen At2026-06-06 07:33:37Z
Last Checked At2026-06-06 07:33:37Z
Last Changed At2026-05-29 22:41:51Z
Inactive At
Source Posted At2026-05-04 18:22:47Z
Source Updated At2026-05-12 10:48:12Z
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=2k/date=2026-06-06/2026-06-06T07-33-37-313Z-70291ca5f80de1e1013b19cfe47d189ad2c345123ec5e41a72a3c437b23bd590.json
Event Fields
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}
Parsed Structured
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  },
  "remote_policy": null,
  "salary_period": "year",
  "workplace_type": null,
  "salary_currency": "USD"
}
Extensions
{}
Native Structured
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  "updated_at": "2026-05-12T06:48:12-04:00",
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      "child_ids": [],
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  "company_name": "2K",
  "requisition_id": 5758523003,
  "first_published": "2026-05-04T14:22:47-04:00",
  "application_deadline": null
}
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