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HomeCompaniesArvoreSound Designer | Talent Pool

Sound Designer | Talent Pool

Arvore · Active · BambooHR

Job facts

FieldValue
CompanyArvore
TitleSound Designer | Talent Pool
Normalized title-
Department / teamProduction
LocationSão Paulo, Brazil
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerBambooHR
Posted / first seen2025-07-03 / 2026-05-30
Changed / last seen2026-05-30 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Arvore.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in São Paulo.Open
Department jobsActive postings in Production.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyArvore
Source6734af59-0ddc-40a9-b9e9-a0070dcd48c7
ATS providerBambooHR

Description

We are ARVORE , a startup in the virtual reality content creation scene. ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors. Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new. JOB DESCRIPTION The Sound Designer at ARVORE is responsible for creating immersive and engaging sound experiences for our games. This professional works closely with the development team, using their expertise in sound design to enhance the narrative, atmosphere and gameplay of games. Your responsibilities include creating impactful sound effects, and efficiently implementing these elements into the game environment. Furthermore, the Sound Designer actively participates in the prototyping and review phases, ensuring sound quality and cohesion in all aspects of the projects. MAIN CROSS-FUNCTIONAL ACTIVITIES: Design high-quality in-game audio assets and supplementary audio content, as well as planning, creating, and implementing game audio systems. Collaborate with directors, producers, and technical/creative teams to understand the vision and requirements for the project's sound. Facilitate collaboration with external audio teams, serving as a liaison between them and your project's team. Use middleware tools to implement and mix dynamic audio systems. Enhance the quality and reduce the size of audio files by selecting optimal extensions and compression formats, thereby ensuring each project achieves optimized size without compromising sound quality. Comprehensively document all audio-related information within a project in a structured manner, ensuring ease of access for the team to reference when needed. MUST HAVE: Vast experience in creating original sound effects for interactive digital experiences, using tools like synthesis and foley. Experience in working with middleware and dynamic audio, using tools like FMOD and MetaSounds. Knowledge about compression and audio file formats and how to optimize them. Experience in mixing and mastering audio for interactive media.

Full job record

Job ID877e926dab60eaa44f1c4917d3df51fb8a1aee6e
Org ID9eeb9422-cf18-48f4-8a40-a7464dab8809
Source ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Board ID6734af59-0ddc-40a9-b9e9-a0070dcd48c7
Providerbamboohr
Provider Job Key130
TitleSound Designer | Talent Pool
Normalized Title
Statusactive
Activeyes
Location Text
DepartmentProduction
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryBrazil
Region
CitySão Paulo
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://arvore.bamboohr.com/careers/130
Apply URLhttps://arvore.bamboohr.com/careers/130
First Seen At2026-05-30 05:51:04Z
Last Seen At2026-06-06 10:30:33Z
Last Checked At2026-06-06 10:30:33Z
Last Changed At2026-05-30 05:51:04Z
Inactive At
Source Posted At2025-07-03 00:00:00Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=bamboohr/board=arvore/date=2026-06-06/2026-06-06T10-30-31-687Z-94d0f1cd3306aaa7d018df3608fc4bc12bd918b1caf44481f6044cd9efd70002.json
Event Fields
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Extensions
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Native Structured
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    "description": "<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">We are <span style=\"font-weight: bold\">ARVORE</span>, a startup in the virtual reality content creation scene. </span></p>\n<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">ARVORE is looking to hire a technically adept, creative individual to complement our team. You will have the opportunity to work on innovative immersive and narrative-driven XR experiences, iterating and prototyping with a high level of creative freedom and with the opportunity to guide the direction of some of these endeavors.</span></p>\n<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Our process emphasizes teamwork, agility and multidisciplinarity. We are looking for a passionate and self-motivated person with a positive attitude and a genuine team player, who likes to share knowledge and is open to learn from others. We embrace problem solvers, those who aren't afraid to experiment and fail and are ready to create something new.</span></p>\n<p><br></p>\n<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px; font-weight: bold\">JOB DESCRIPTION </span></p>\n<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">The Sound Designer at ARVORE is responsible for creating immersive and engaging sound experiences for our games. This professional works closely with the development team, using their expertise in sound design to enhance the narrative, atmosphere and gameplay of games. Your responsibilities include creating impactful sound effects, and efficiently implementing these elements into the game environment. Furthermore, the Sound Designer actively participates in the prototyping and review phases, ensuring sound quality and cohesion in all aspects of the projects.</span></p>\n<p><br></p>\n<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px; font-weight: bold\">MAIN CROSS-FUNCTIONAL ACTIVITIES:</span></p>\n<ul>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Design high-quality in-game audio assets and supplementary audio content, as well as planning, creating, and implementing game audio systems. </span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Collaborate with directors, producers, and technical/creative teams to understand the vision and requirements for the project's sound.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Facilitate collaboration with external audio teams, serving as a liaison between them and your project's team.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Use middleware tools to implement and mix dynamic audio systems.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Enhance the quality and reduce the size of audio files by selecting optimal extensions and compression formats, thereby ensuring each project achieves optimized size without compromising sound quality.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Comprehensively document all audio-related information within a project in a structured manner, ensuring ease of access for the team to reference when needed.</span></li>\n</ul>\n<p><br></p>\n<p><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px; font-weight: bold\">MUST HAVE:</span></p>\n<ul>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Vast experience in creating original sound effects for interactive digital experiences, using tools like synthesis and foley.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Experience in working with middleware and dynamic audio, using tools like FMOD and MetaSounds.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Knowledge about compression and audio file formats and how to optimize them.</span></li>\n<li><span style=\"color: #333333; font-family: Inter, sans-serif; font-size: 14px\">Experience in mixing and mastering audio for interactive media.</span></li>\n</ul>",
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