Home › Companies › Mob Entertainment › Contract Lighting Artist
Contract Lighting Artist
Mob Entertainment · United States · Remote · Active · Greenhouse
Job facts
| Field | Value |
|---|---|
| Company | Mob Entertainment |
| Title | Contract Lighting Artist |
| Normalized title | - |
| Department / team | Art |
| Location | United States |
| Work model | Remote / Remote |
| Employment type | - |
| Salary | - |
| Status | active |
| ATS provider | Greenhouse |
| Posted / first seen | 2026-06-15 / 2026-06-16 |
| Changed / last seen | 2026-06-18 / 2026-06-20 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Mob Entertainment. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Greenhouse. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| Department jobs | Active postings in Art. | Open |
| Work model jobs | Active Remote postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Mob Entertainment |
| Source | 1c92df81-450e-4195-a4f2-18b302ae34e8 |
| ATS provider | Greenhouse |
Description
Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game " Poppy Playtime" . This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.
About Mob Entertainment
Mob Entertainment is the indie studio behind Poppy Playtime, the iconic horror puzzle franchise beloved by millions worldwide. We build worlds defined by atmosphere, tension, and visual craft — and lighting is at the heart of that experience.
The Role
We're looking for a Contract Lighting Artist to join the team. You'll be responsible for crafting the atmospheric, dread-soaked lighting that defines the experience. From flickering floors to pitch-black vents, you'll set the emotional tone of every space players enter — working closely with art direction, environment, and VFX teams to bring each area to life.
Responsibilities
Design and implement optimized lighting across all game environments, leveraging Unreal Engine’s GPU Lightmass workflows alongside selective stationary lighting to drive mood, tension, and narrative through light and shadow.
Collaborate closely with environment, VFX, and art direction teams to ensure lighting is consistent with the visual vision of each chapter
Develop and maintain lighting standards, style guides, and best-practice documentation for the team
Optimize lighting setups for performance across target platforms without sacrificing visual quality
Mentor junior and mid-level lighting artists, providing feedback and fostering a culture of craft and iteration
Work with the Art Director to prototype new lighting looks, effects, and dynamic systems for key story beats
Contribute to post-process pipeline development including bloom, lens flares, and color grading within Unreal Engine 5
Participate in art reviews and actively engage in cross-discipline critique sessions
Requirements
4+ years of games industry experience with at least one shipped title
Must have Unreal Engine 5 lighting and GPU Lightmass pipeline
Strong understanding of real-world lighting, photography, and cinematography principles
Proven ability to create horror, suspense, or atmospheric lighting styles
Experience optimizing lighting for real-time performance on PC and console
Solid communication and collaboration skills in a remote-first environment
Nice to Have
Experience with dynamic lighting and scripted cinematic sequences
Background in Environment Art or Cinematics
Knowledge of color theory and LUT pipeline for semi-stylized, PBR games
Experience mentoring or leading a lighting team
Passion for the horror genre and atmospheric storytelling
The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant’s experience, qualifications, and work location.
San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & Seattle, WA DC Metropolitan Areas: $41.00 - $54.00 USD hourly
Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $36.00 - $47.00 USD hourly
All Other U.S. Locations: $31.00- $40.00 USD hourly
#LI-Remote
Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.
Full job record
| Job ID | 852a46f1c60713ee2e843aa7153811c25a1fed10 |
| Org ID | a4a0acf3-235c-4112-bb4d-6d56b637c734 |
| Source ID | 1c92df81-450e-4195-a4f2-18b302ae34e8 |
| Board ID | 1c92df81-450e-4195-a4f2-18b302ae34e8 |
| Provider | greenhouse |
| Provider Job Key | 5165085007 |
| Title | Contract Lighting Artist |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | United States |
| Department | Art |
| Team | — |
| Employment Type | — |
| Workplace Type | remote |
| Remote Policy | remote |
| Country | United States |
| Region | — |
| City | — |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://job-boards.greenhouse.io/mobentertainment/jobs/5165085007 |
| Apply URL | https://job-boards.greenhouse.io/mobentertainment/jobs/5165085007 |
| First Seen At | 2026-06-16 07:32:31Z |
| Last Seen At | 2026-06-20 07:32:37Z |
| Last Checked At | 2026-06-20 07:32:37Z |
| Last Changed At | 2026-06-18 07:32:30Z |
| Inactive At | — |
| Source Posted At | 2026-06-15 19:07:59Z |
| Source Updated At | 2026-06-17 19:07:28Z |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=greenhouse/board=mobentertainment/date=2026-06-20/2026-06-20T07-32-37-662Z-548a9ca3ec47dd74d367f46e3dcd46815a639e84274de162ea31f81e0e30a35e.json |
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