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HomeCompaniesMedalSoftware Engineer - Game Recording

Software Engineer - Game Recording

Medal · New York City, New York City, NY · On Site · Active · Ashby

Job facts

FieldValue
CompanyMedal
TitleSoftware Engineer - Game Recording
Normalized title-
Department / teamMedal / Medal, Engineering
LocationNew York City, NY, United States
Work modelOn Site
Employment typeFull Time
Salary-
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-29
Changed / last seen2026-05-29 / 2026-06-20

Related slices

PageWhat it containsOpen
Company jobsActive postings from Medal.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in New York City.Open
Department jobsActive postings in Medal.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyMedal
Source49a926c1-43b5-4c80-b46e-d33b6c20e528
ATS providerAshby

Description

The Company Medal Medal is the world’s largest and fastest-growing platform for gaming clips, where millions of gamers capture, share, and relive their best moments. Every year, our players record billions of clips, each representing a unique, action-packed highlight. We’re building the next generation of gaming communities - social, monetized, and creator-powered. Our mission is to design products that make sharing, discovering, and connecting around gaming moments seamless and fun. We raised a seed round of $133M from General Catalyst and Khosla to discover the next generation of intelligence. The Role We're seeking a Game Recorder Engineer to help build our state-of-the-art recorder. For this role, you will be responsible for the design, development, and maintenance of a performant game recorder. You will also be contributing to many of our features that require interfacing with game engines and game-specific APIs, such as auto clipping . Key Responsibilities Design and implement performant game recording systems that capture gameplay efficiently Optimize performance-critical code for high-throughput data capture Interface with game engines and APIs to extract relevant game-specific data Investigate various low-level bugs involving input devices, hooking, and more Qualifications 3+ years of experience writing scalable and complex software, coding in languages including, but not limited to, C/C++, C# Hands-on experience debugging crashes through memory dumps Strong understanding of low-level, performance-critical engineering and code profiling Deep knowledge of the graphics stack – from hooking into game engines (Unity, Unreal, etc. and graphics APIs all the way down to hardware devices Experience with reverse-engineering and working with (and even around) anti-cheats In-person: Looking to hire in NYC to contribute alongside the product team. 3+ days in the office Bonus: Experience working with large-scale video data Benefits Competitive salary and meaningful equity Comprehensive medical, dental, and vision coverage 401(k) Wellness and fitness perks including a Wellhub membership and mental health resources Paid parental leave, fertility and maternal health benefits Generous PTO policy Daily meals and commuter benefits at our NYC HQ in Flatiron Learning and development stipend Benefits vary by country and employment type.

Full job record

Job ID8324b7c5c6e3a28e2153310ddcc75b08f1546218
Org IDcb40674c-5564-4b15-9cd1-acd20d011f1c
Source ID49a926c1-43b5-4c80-b46e-d33b6c20e528
Board ID49a926c1-43b5-4c80-b46e-d33b6c20e528
Providerashby
Provider Job Key953238e8-11ff-4c5d-820b-9d66d98362e3
TitleSoftware Engineer - Game Recording
Normalized Title
Statusactive
Activeyes
Location TextNew York City, New York City, NY
DepartmentMedal
TeamMedal, Engineering
Employment Typefull_time
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionNY
CityNew York City
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.ashbyhq.com/medal/953238e8-11ff-4c5d-820b-9d66d98362e3
Apply URLhttps://jobs.ashbyhq.com/medal/953238e8-11ff-4c5d-820b-9d66d98362e3/application
First Seen At2026-05-29 06:19:41Z
Last Seen At2026-06-20 09:08:50Z
Last Checked At2026-06-20 09:08:50Z
Last Changed At2026-05-29 06:19:41Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=medal/date=2026-06-20/2026-06-20T09-08-40-281Z-7ecc30593b206789085e8cffdff1f3ad8f500f067d5068c8c1948ce7261ec2d5.json
Event Fields
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  "last_changed_at": "2026-05-29T06:19:41.343Z",
  "active_status": "active"
}
Parsed Structured
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    "region": "NY",
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    "confidence": 0.9
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  "salary_max": null,
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  "inferred_at": "2026-06-20T09:08:50.405Z",
  "launch_scope": {
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  "remote_policy": null,
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}
Extensions
{}
Native Structured
{
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  "team": "Medal, Engineering",
  "title": "Software Engineer - Game Recording",
  "jobUrl": "https://jobs.ashbyhq.com/medal/953238e8-11ff-4c5d-820b-9d66d98362e3",
  "address": null,
  "applyUrl": "https://jobs.ashbyhq.com/medal/953238e8-11ff-4c5d-820b-9d66d98362e3/application",
  "isListed": true,
  "isRemote": false,
  "location": "New York City, New York City, NY",
  "updatedAt": null,
  "apiVersion": "ashby-non-user-graphql-v1",
  "department": "Medal",
  "publishedAt": null,
  "workplaceType": "OnSite",
  "employmentType": "FullTime",
  "secondaryLocations": []
}
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GET https://api.bluedoor.sh/job-postings/v1/orgs/cb40674c-5564-4b15-9cd1-acd20d011f1cJSON
GET https://api.bluedoor.sh/job-postings/v1/sources/49a926c1-43b5-4c80-b46e-d33b6c20e528JSON
GET https://api.bluedoor.sh/job-postings/v1/jobs/8324b7c5c6e3a28e2153310ddcc75b08f1546218/eventsJSON