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Lighting artist

Adglobe · Montréal, QC, Canada · Active · SmartRecruiters

Job facts

FieldValue
CompanyAdglobe
TitleLighting artist
Normalized title-
Department / teamArt/Creative
LocationMontréal, QC, Canada
Work model-
Employment typeFull Time
Salary-
Statusactive
ATS providerSmartRecruiters
Posted / first seen2021-05-03 / 2026-05-31
Changed / last seen2026-05-31 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Adglobe.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through SmartRecruiters.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Montréal.Open
Department jobsActive postings in Art/Creative.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyAdglobe
Source88f63a44-1e1e-4cee-a0b7-3500d6e39fb0
ATS providerSmartRecruiters

Description

Adglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products. We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide. ·      Work with all relevant departments to create beautiful, high quality environment lighting that matches the game-play and art direction of the world while respecting the story-telling requirements ·      Balance performance and visual quality with your lighting ·      Identify and set up best practices of production workflow ·      Strong knowledge in modern engine Global Illumination techniques (GI optimisation and baking automation, dynamic GI…) ·      Create lighting for interiors, exteriors, character set-ups, and cinematics. ·      Work to meet Production deadlines ·      Work with Technical Directors to assist with creating and providing feedback of development of Lighting-specific tools and features ·      Communicate effectively with other departments to solve of any technical or artistic issues to overcome technical lighting challenges within given constraints and visual requirements ·      Debug and optimize lighting scenarios as required ·      Prioritize, plan, and organize Lighting tasks with the management team to help Identify risks within the schedule and suggest changes ·      Translate conceptual illustrations into outstanding real-time lighting ·      Establish lighting mood board and lighting visual targets based on Art Director's guidance and game design needs ·      Provides creative direction and feedback to concept artists on defining the mood for the project in pre-production 5+ years of experience with multiple (preferably AAA ) titles shipped as a Lighting Artist Degree/Diploma in Fine Arts, Film, or Animation or other relevant discipline Lighting experience in Unreal Engine or an equivalent game engine (e.g. Unity/Frostbite) Excellent understanding of color, materials, mood, space and the properties of light An interest in Photography and Cinematography Experience with Maya or Blender or equivalent DCC is a plus The ability to learn and adapt quickly Must be able to work in Canada 4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.

Full job record

Job ID7919732ea7782ceeda1468fb4581e69b94cbb1f4
Org IDdf1607fd-c19d-49fa-b5df-9a721f9158ea
Source ID88f63a44-1e1e-4cee-a0b7-3500d6e39fb0
Board ID88f63a44-1e1e-4cee-a0b7-3500d6e39fb0
Providersmartrecruiters
Provider Job Key743999745307697
TitleLighting artist
Normalized Title
Statusactive
Activeyes
Location TextMontréal, QC, Canada
DepartmentArt/Creative
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryCanada
RegionQC
CityMontréal
Salary RawAdglobe Canada is a 3D powerhouse, built of industry experts, helping our many clients with their high quality artistic content needs for their varied products. We also have the chance to contribute directly on exclusive Japanese titles alongside our sister studios, to help the product shine locally but also worldwide. ·      Work with all relevant departments to create beautiful, high quality environment lighting that matches the game-play and art direction of the world while respecting the story-telling requirements ·      Balance performance and visual quality with your lighting ·      Identify and set up best practices of production workflow ·      Strong knowledge in modern engine Global Illumination techniques (GI optimisation and baking automation, dynamic GI…) ·      Create lighting for interiors, exteriors, character set-ups, and cinematics. ·      Work to meet Production deadlines ·      Work with Technical Directors to assist with creating and providing feedback of development of Lighting-specific tools and features ·      Communicate effectively with other departments to solve of any technical or artistic issues to overcome technical lighting challenges within given constraints and visual requirements ·      Debug and optimize lighting scenarios as required ·      Prioritize, plan, and organize Lighting tasks with the management team to help Identify risks within the schedule and suggest changes ·      Translate conceptual illustrations into outstanding real-time lighting ·      Establish lighting mood board and lighting visual targets based on Art Director's guidance and game design needs ·      Provides creative direction and feedback to concept artists on defining the mood for the project in pre-production 5+ years of experience with multiple (preferably AAA ) titles shipped as a Lighting Artist Degree/Diploma in Fine Arts, Film, or Animation or other relevant discipline Lighting experience in Unreal Engine or an equivalent game engine (e.g. Unity/Frostbite) Excellent understanding of color, materials, mood, space and the properties of light An interest in Photography and Cinematography Experience with Maya or Blender or equivalent DCC is a plus The ability to learn and adapt quickly Must be able to work in Canada 4 weeks vacation, 10 personnal days, complete benefits paid 80% by employer. Flexible schedule, creative freedom.
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.smartrecruiters.com/AdGlobe/743999745307697-lighting-artist
Apply URLhttps://jobs.smartrecruiters.com/AdGlobe/743999745307697-lighting-artist?oga=true
First Seen At2026-05-31 17:42:07Z
Last Seen At2026-06-06 10:49:06Z
Last Checked At2026-06-06 10:49:06Z
Last Changed At2026-05-31 17:42:07Z
Inactive At
Source Posted At2021-05-03 16:40:50Z
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=smartrecruiters/board=adglobe/date=2026-06-06/2026-06-06T10-49-05-194Z-2782a2b28647a182505ff220ad61f2c02649fb08ba04a651df7a4ab86082e4de.json
Event Fields
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Parsed Structured
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Extensions
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