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HomeCompaniesInteractionMTS - Design Engineer (iOS)

MTS - Design Engineer (iOS)

Interaction · Palo Alto, California · On Site · Active · Ashby

Job facts

FieldValue
CompanyInteraction
TitleMTS - Design Engineer (iOS)
Normalized title-
Department / teamTechnical Staff / Technical Staff
LocationPalo Alto, CA, United States
Work modelOn Site
Employment typeFull Time
Salary-
Statusactive
ATS providerAshby
Posted / first seen / 2026-05-29
Changed / last seen2026-06-06 / 2026-06-06

Related slices

PageWhat it containsOpen
Company jobsActive postings from Interaction.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through Ashby.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Palo Alto.Open
Department jobsActive postings in Technical Staff.Open
Work model jobsActive On Site postings.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyInteraction
Sourceed372be5-8892-42bc-83eb-39b44ef1ea19
ATS providerAshby

Description

We’re the makers of Poke.com , a proactive AI agent for everyday life. Interaction is a $300M consumer company backed by $27M from General Catalyst and angels such as Guillermo Rauch (Vercel), Scott Wu (Cognition), Patrick and John Collison (Stripe), Fred Ehrsam (Coinbase), Ken Howery (Co-Founder of PayPal and Founders Fund), and many others. The Context Most of Poke lives in messaging without an app download. But iOS is its own surface area: iMessage extensions, Shortcuts, widgets, Live Activities, lock screen, App Intents, and the native experiences that messaging alone cannot reach. We need an engineer who can own this surface end to end and push it as far as Apple's APIs allow. We don't really care about experience or pedigree, we only care about slope, technical depth, obsession with craft, and how well you can build alongside us. Our current team is strongly connected and talent-dense, with backgrounds from Jane Street, MIT/Stanford research, and International Olympiads. The Role We hire across many strengths under one title. You are a T-shaped engineer who can navigate the whole stack, but you are uniquely experienced in at least one of these areas: Native product surfaces: The user-facing flows that messaging cannot deliver. Compose interfaces, capture flows, rich previews, anything that needs a real screen. System and platform integrations: HealthKit, Calendar, Contacts, Location, Photos, Shortcuts, App Intents. Anything entitled, anything that talks to Apple. Parent app architecture: Settings, account, automations, notifications, push, background processing, the structure that lets every other piece fit. Apple platform craft: SwiftUI, performance, accessibility, signing, capabilities, App Store review strategy. What we're looking for Rigor under pressure. You move between product and debugging. You can stabilize melting systems while still shipping features. Apple platform mastery: You have shipped consumer iOS apps at scale. You know what Apple's APIs actually do versus what the docs claim. Platform thinking. You think in primitives, not just features. You build solutions that solve today's product needs while unlocking ten future use cases. Low ego. The talent bar is high, but no important problem is beneath us. Something Else If your most interesting work is not in your resume, send what is. Include a link to your GitHub, a project you're proud of, App Store links, or a breakdown of the hardest iOS problem you have solved.

Full job record

Job ID77e1ab0200badc8fb7f75479613ce4cc83b2d4de
Org IDaac117f1-ad82-4842-905c-c03dcdce4070
Source IDed372be5-8892-42bc-83eb-39b44ef1ea19
Board IDed372be5-8892-42bc-83eb-39b44ef1ea19
Providerashby
Provider Job Key02e21973-ba1e-4607-8aae-275a5f215499
TitleMTS - Design Engineer (iOS)
Normalized Title
Statusactive
Activeyes
Location TextPalo Alto, California
DepartmentTechnical Staff
TeamTechnical Staff
Employment Typefull_time
Workplace Typeon_site
Remote Policy
CountryUnited States
RegionCA
CityPalo Alto
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://jobs.ashbyhq.com/interaction/02e21973-ba1e-4607-8aae-275a5f215499
Apply URLhttps://jobs.ashbyhq.com/interaction/02e21973-ba1e-4607-8aae-275a5f215499/application
First Seen At2026-05-29 06:56:53Z
Last Seen At2026-06-06 09:32:29Z
Last Checked At2026-06-06 09:32:29Z
Last Changed At2026-06-06 09:32:29Z
Inactive At
Source Posted At
Source Updated At
Raw Payload Uris3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=interaction/date=2026-06-06/2026-06-06T09-32-23-723Z-b216cf15e7baf1f93c151be514363a03b410f476b79fe29a79c092f5d802bf60.json
Event Fields
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  "last_changed_at": "2026-06-06T09:32:29.168Z",
  "active_status": "active"
}
Parsed Structured
{
  "language": "en",
  "location": {
    "raw": "Palo Alto, California",
    "city": "Palo Alto",
    "region": "CA",
    "country": "United States",
    "is_remote": false,
    "confidence": 0.85
  },
  "salary_max": null,
  "salary_min": null,
  "inferred_at": "2026-06-06T09:32:29.164Z",
  "launch_scope": {
    "reason": "english_us_canada",
    "included": true,
    "language": "en",
    "location": {
      "raw": "Palo Alto, California",
      "city": "Palo Alto",
      "region": "CA",
      "country": "United States",
      "is_remote": false,
      "confidence": 0.85
    },
    "countries": [
      "United States"
    ]
  },
  "remote_policy": null,
  "salary_period": null,
  "workplace_type": "on_site",
  "salary_currency": null
}
Extensions
{}
Native Structured
{
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  "team": "Technical Staff",
  "title": "MTS - Design Engineer (iOS)",
  "jobUrl": "https://jobs.ashbyhq.com/interaction/02e21973-ba1e-4607-8aae-275a5f215499",
  "address": null,
  "applyUrl": "https://jobs.ashbyhq.com/interaction/02e21973-ba1e-4607-8aae-275a5f215499/application",
  "isListed": true,
  "isRemote": false,
  "location": "Palo Alto, California",
  "updatedAt": null,
  "apiVersion": "ashby-non-user-graphql-v1",
  "department": "Technical Staff",
  "publishedAt": null,
  "workplaceType": "OnSite",
  "employmentType": "FullTime",
  "secondaryLocations": []
}
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