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HomeCompaniesStardockArt Director

Art Director

Stardock · Plymouth, Michigan, 48170, United States · Deleted · BambooHR

Job facts

FieldValue
CompanyStardock
TitleArt Director
Normalized title-
Department / teamArt
LocationPlymouth, United States
Work model-
Employment typeFull Time
Salary-
Statusdeleted
ATS providerBambooHR
Posted / first seen2026-02-23 / 2026-05-30
Changed / last seen2026-06-04 / 2026-06-02

Related slices

PageWhat it containsOpen
Company jobsActive postings from Stardock.Open
Company breakdownsRole, location, ATS, and work model facets for this company.Open
ATS provider jobsActive postings observed through BambooHR.Open
Provider filtered searchThe same provider as a filtered job collection.Open
City jobsActive postings in Plymouth.Open
Department jobsActive postings in Art.Open
Lifecycle eventsOpen, update, close, and reopen events for this posting.Open
Original postingCanonical source or apply URL captured from the ATS.Open

Linked records

CompanyStardock
Source2a1d1adc-c394-48de-8e62-a4b204dece14
ATS providerBambooHR

Description

Stardock is committed to making visually compelling games and is currently seeking a full-time, in-house Art Director. We work with bleeding edge technology and need an experienced veteran to guide and blend our amazing engineering capabilities with our talented art team. The Art Director not only sets the visual style but provides specific guidance, both artistic and technical, on how to achieve those goals. This role will initially focus on one title, with the scope expanding over time to oversee all artists at Stardock. This position is located in Plymouth, MI and relocation assistance will be provided. Primary Responsibilities Include: Control the overall aesthetics of the project (UI, art style, FX, etc.) Establish visual targets for the art team Manage outsourcers and freelancers to support production loads Create implementation strategies to achieve aesthetic goals Provide specific visual feedback throughout the stages of production to completion Evaluate existing assets across Stardock's ecosystem for effective reuse in new titles; advocate for new assets where needed Mentor artists across the studio, including direct mentorship of a high-potential junior artist Collaborate with design, production, and engineering to balance department needs, project goals, and visual targets Education and/or Experience Desired: A proven leader in producing high-quality visuals Must have shipped at least one title in either a Lead Art or Art Director role 10+ years of experience in the games industry A portfolio that demonstrates strong artistic vision and execution Deep understanding of art production pipelines to maximize efficiency and quality Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop High proficiency in areas such as lighting, rendering, and texturing Expertise with PBR based pipelines, software, and assets Ability to work well under deadlines and ability to multi-task

Full job record

Job ID77679312bccc666ca32ffa762dd86278e5fef835
Org ID07af1d6b-78c1-4509-99c8-12980aec170e
Source ID2a1d1adc-c394-48de-8e62-a4b204dece14
Board ID2a1d1adc-c394-48de-8e62-a4b204dece14
Providerbamboohr
Provider Job Key105
TitleArt Director
Normalized Title
Statusdeleted
Activeno
Location TextPlymouth, Michigan, 48170, United States
DepartmentArt
Team
Employment Typefull_time
Workplace Type
Remote Policy
CountryUnited States
Region
CityPlymouth
Salary Raw
Salary Min
Salary Max
Salary Currency
Salary Period
Source URLhttps://stardock.bamboohr.com/careers/105
Apply URLhttps://stardock.bamboohr.com/careers/105
First Seen At2026-05-30 05:45:37Z
Last Seen At2026-06-02 10:36:44Z
Last Checked At2026-06-04 11:31:07Z
Last Changed At2026-06-04 11:31:07Z
Inactive At2026-06-04 11:31:07Z
Source Posted At2026-02-23 00:00:00Z
Source Updated At
Raw Payload Uris3://bluework-jobs-prod-raw-590183727216/raw/provider=bamboohr/board=stardock/date=2026-06-02/2026-06-02T10-36-43-468Z-b571c200a59f92c82fdbddc33a06e5a8e4d7b7dc51ca6d24ac71138622d05e16.json
Event Fields
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  "last_changed_at": "2026-06-04T11:31:07.224Z",
  "active_status": "deleted"
}
Parsed Structured
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Extensions
{}
Native Structured
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    "description": "<p>Stardock is committed to making visually compelling games and is currently seeking a full-time, in-house Art Director. We work with bleeding edge technology and need an experienced veteran to guide and blend our amazing engineering capabilities with our talented art team. The Art Director not only sets the visual style but provides specific guidance, both artistic and technical, on how to achieve those goals. This role will initially focus on one title, with the scope expanding over time to oversee all artists at Stardock. This position is located in Plymouth, MI and relocation assistance will be provided.</p>\n<p><br><br></p>\n<p><span style=\"font-weight: bold\">Primary Responsibilities Include:<br></span></p>\n<ul>\n<li>Control the overall aesthetics of the project (UI, art style, FX, etc.)<br></li>\n<li>Establish visual targets for the art team<br></li>\n<li>Manage outsourcers and freelancers to support production loads<br></li>\n<li>Create implementation strategies to achieve aesthetic goals<br></li>\n<li>Provide specific visual feedback throughout the stages of production to completion<br></li>\n<li>Evaluate existing assets across Stardock's ecosystem for effective reuse in new titles; advocate for new assets where needed<br></li>\n<li>Mentor artists across the studio, including direct mentorship of a high-potential junior artist<br></li>\n<li>Collaborate with design, production, and engineering to balance department needs, project goals, and visual targets<br></li>\n</ul>\n<p><br></p>\n<p><span style=\"font-weight: bold\">Education and/or Experience Desired:</span></p>\n<ul>\n<li>A proven leader in producing high-quality visuals<br></li>\n<li>Must have shipped at least one title in either a Lead Art or Art Director role<br></li>\n<li>10+ years of experience in the games industry<br></li>\n<li>A portfolio that demonstrates strong artistic vision and execution<br></li>\n<li>Deep understanding of art production pipelines to maximize efficiency and quality<br></li>\n<li>Expert-level familiarity with Autodesk Maya and/or 3ds Max, and Adobe Photoshop<br></li>\n<li>High proficiency in areas such as lighting, rendering, and texturing<br></li>\n<li>Expertise with PBR based pipelines, software, and assets<br></li>\n<li>Ability to work well under deadlines and ability to multi-task</li>\n</ul>",
    "compensation": null,
    "departmentId": "18453",
    "locationType": "0",
    "seekPromoted": false,
    "jobCategoryId": null,
    "jobOpeningName": "Art Director",
    "departmentLabel": "Art",
    "jobOpeningStatus": "Open",
    "minimumExperience": null,
    "jobOpeningShareUrl": "https://stardock.bamboohr.com/careers/105",
    "employmentStatusLabel": "Full-Time"
  }
}
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