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Technical Lead, Computer Vision
Niantic Spatial · San Francisco, CA · Hybrid · Active · Ashby
Job facts
| Field | Value |
|---|---|
| Company | Niantic Spatial |
| Title | Technical Lead, Computer Vision |
| Normalized title | - |
| Department / team | Engineering / Engineering |
| Location | San Francisco, CA, United States |
| Work model | Hybrid / Hybrid |
| Employment type | Full Time |
| Salary | - |
| Status | active |
| ATS provider | Ashby |
| Posted / first seen | — / 2026-05-29 |
| Changed / last seen | 2026-05-29 / 2026-06-18 |
Related slices
| Page | What it contains | Open |
|---|---|---|
| Company jobs | Active postings from Niantic Spatial. | Open |
| Company breakdowns | Role, location, ATS, and work model facets for this company. | Open |
| ATS provider jobs | Active postings observed through Ashby. | Open |
| Provider filtered search | The same provider as a filtered job collection. | Open |
| City jobs | Active postings in San Francisco. | Open |
| Department jobs | Active postings in Engineering. | Open |
| Work model jobs | Active Hybrid postings. | Open |
| Lifecycle events | Open, update, close, and reopen events for this posting. | Open |
| Original posting | Canonical source or apply URL captured from the ATS. | Open |
Linked records
| Company | Niantic Spatial |
| Source | f664142b-b3f8-49d0-9b09-b65f523e7c63 |
| ATS provider | Ashby |
Description
At Niantic Spatial, we’re building the future of geospatial AI. Powered by a proprietary database of over 30 billion posed images and a groundbreaking third-generation digital map, our mission is to develop spatial intelligence that helps both humans and machines better understand, navigate, and engage with the physical world. Our high-fidelity mapping technology unlocks a new dimension of interaction—laying the foundation for AI to truly comprehend and operate within real-world environments. Join us as we build a living model of the world that people and machines can talk to.
As a Tech Lead for the Applied Computer Vision Algorithms Team, you’ll help drive our “Reconstruct”, “Understand” and “Localization” capabilities. This team is responsible for creating the high-fidelity visual and semantic maps—specifically textured, semantic meshes, and Gaussian Splats— as well as localization maps that allow our Large Geospatial Model (LGM) to perceive the world with human-like precision. Closely working with the R&D and product teams your work will bridge the gap between cutting-edge theory and real-world utility, turning complex geospatial data into a persistent sense of space for the next generation of AI and robotics.
Job Responsibilities Applied Research & Implementation: Actively translate top-tier research papers (e.g., from CVPR, ECCV, NeurIPS) into production-grade features within our tech stack.
Technical Leadership: Lead the design and implementation of 3D reconstruction pipelines, focusing on Structure from Motion (SfM) and high-fidelity mesh generation as well as 3D gaussian splats.
Algorithm Optimization: Develop and optimize Gaussian Splatting quality algorithms and general ML code for high-performance execution on CPU and GPU.
Production Implementation: Write and maintain high-performance, shader-based production code in C++ for Android and Linux environments.
Technical Strategy & Mentorship: Work with engineering leadership to define the technical roadmap and quarterly objectives for the Applied CV Team; provide high-level mentorship and code governance to elevate the team’s technical bar.
Cross-Functional Collaboration: Partner with the Research and Spatial Solutions teams to turn strategic goals into actionable plans.
Quality & Benchmarking: Drive decision-making creating high quality data that allows the accurate spatial grounding of AI queries with structural, semantic and location specific knowledge.
Job Requirements Years of Experience: 8+ years of professional experience in Computer Vision, Machine Learning, or a related field (or 6+ years with a PhD in a relevant domain).
Education: Bachelor’s degree in Computer Science, Engineering, or a related technical field; Master's or PhD preferred.
Core Technical Skills: Strong proficiency in C/C++ and Python for production-level software development.
Specialized Expertise: Proven experience in 3D Computer Vision/ML, specifically with Structure from Motion (SfM), 3D reconstruction, and Gaussian Splatting rendering techniques.
Hardware Optimization: Demonstrated ability to optimize algorithms for GPUs in Android or Linux environments.
Graphics Knowledge: Experience with computer graphics and C++ shader-based implementations.
Technical Leadership Experience: Previous experience tech leading a team of computer vision engineers in a high-growth environment.
Work Location: This position requires 3 days per week in our San Francisco OR Sunnyvale office.
Full job record
| Job ID | 70ea3cf5113993ab760b24b067b994bf72c79125 |
| Org ID | 3f820b59-117c-49d4-8971-e04058ad78ec |
| Source ID | f664142b-b3f8-49d0-9b09-b65f523e7c63 |
| Board ID | f664142b-b3f8-49d0-9b09-b65f523e7c63 |
| Provider | ashby |
| Provider Job Key | 7d21bc69-aeb7-4c9d-84bd-98b9680313e3 |
| Title | Technical Lead, Computer Vision |
| Normalized Title | — |
| Status | active |
| Active | yes |
| Location Text | San Francisco, CA |
| Department | Engineering |
| Team | Engineering |
| Employment Type | full_time |
| Workplace Type | hybrid |
| Remote Policy | hybrid |
| Country | United States |
| Region | CA |
| City | San Francisco |
| Salary Raw | — |
| Salary Min | — |
| Salary Max | — |
| Salary Currency | — |
| Salary Period | — |
| Source URL | https://jobs.ashbyhq.com/niantic-spatial/7d21bc69-aeb7-4c9d-84bd-98b9680313e3 |
| Apply URL | https://jobs.ashbyhq.com/niantic-spatial/7d21bc69-aeb7-4c9d-84bd-98b9680313e3/application |
| First Seen At | 2026-05-29 07:06:16Z |
| Last Seen At | 2026-06-18 10:27:12Z |
| Last Checked At | 2026-06-18 10:27:12Z |
| Last Changed At | 2026-05-29 07:06:16Z |
| Inactive At | — |
| Source Posted At | — |
| Source Updated At | — |
| Raw Payload Uri | s3://job-postings-prod-raw-590183727216/raw/provider=ashby/board=niantic-spatial/date=2026-06-18/2026-06-18T10-27-06-117Z-fe6c70657bf652078dea0aa67537e86c3349ba4dcf095e7c8ec901080177d106.json |
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